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author | notaz | 2015-01-25 23:21:40 +0200 |
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committer | notaz | 2015-01-25 23:21:40 +0200 |
commit | 4e9adec1930817da2031fd044dc74c0f454a0079 (patch) | |
tree | 854c202544c75e486d4243b34366162f03f082eb /readme.txt | |
parent | be1294d017cba3f18cf66597f0cbed207fed26bf (diff) | |
parent | ba10822d813767632c528102055e3eeb54730b2c (diff) | |
download | pcsx_rearmed-4e9adec1930817da2031fd044dc74c0f454a0079.tar.gz pcsx_rearmed-4e9adec1930817da2031fd044dc74c0f454a0079.tar.bz2 pcsx_rearmed-4e9adec1930817da2031fd044dc74c0f454a0079.zip |
Merge branch 'upstream' into libretro
Diffstat (limited to 'readme.txt')
-rw-r--r-- | readme.txt | 9 |
1 files changed, 9 insertions, 0 deletions
@@ -113,6 +113,15 @@ the main menu where it is possible to enable/disable individual cheats. Changelog --------- +r21 (2015-01-12) ++ general: added ability to run SPU emulation on a separate thread, enabled it + by default when multicore CPU is detected. Significant effort was made to + avoid any compatibility problems which the old P.E.Op.S. implementation had. ++ pandora: added ability to run SPU emulation on TI C64x DSP by using bsp's + c64_tools. +* libretro: fixed win32 build (mingw only) +* some tweaks for the scanline effect and other things + r20 (2014-12-25) * fixed various sound accuracy issues, like effects in ff7-ff9 for standalone build, audio will no longer slow down when emu is not fast |