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author | notaz | 2012-03-04 20:16:43 +0200 |
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committer | notaz | 2012-03-04 22:35:18 +0200 |
commit | ea1f6f2f95a7e4df3da3fd8433aca1718ea5c575 (patch) | |
tree | c162e9b14a80dd37d2a75b1e61b1759ed8df20ab /readme.txt | |
parent | e60da1599d018abcd8256f7a7259678b601d306d (diff) | |
download | pcsx_rearmed-ea1f6f2f95a7e4df3da3fd8433aca1718ea5c575.tar.gz pcsx_rearmed-ea1f6f2f95a7e4df3da3fd8433aca1718ea5c575.tar.bz2 pcsx_rearmed-ea1f6f2f95a7e4df3da3fd8433aca1718ea5c575.zip |
release r14
Diffstat (limited to 'readme.txt')
-rw-r--r-- | readme.txt | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -75,6 +75,16 @@ spunull.so - NULL plugin, i.e. no sound emulation. Changelog --------- +r14 (2012-03-04) +* GLES GPU: implemented frameskip +* GLES GPU: merged some changes from schtruck/FPSE +* Caanoo: potential workaround for save corruption + (always exit emulator cleanly before turning off the console + to reduce chance of corruption) +* Caanoo: fixed a bug in GTE code (graphic glitches in some games) +* Caanoo: reworked vibration support, should support more games +* various refactoring/minor tweaks + r13 (2012-01-09) * yet more fixes for regressions from earlier versions * various fixes for NEON GPU (in collaboration with Exophase) |