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-rw-r--r--frontend/common/menu.c12
-rw-r--r--frontend/main.h2
-rw-r--r--frontend/menu.c64
-rw-r--r--frontend/plugin_lib.c4
-rw-r--r--frontend/xkb.c17
5 files changed, 73 insertions, 26 deletions
diff --git a/frontend/common/menu.c b/frontend/common/menu.c
index 22a66ea..aa76e43 100644
--- a/frontend/common/menu.c
+++ b/frontend/common/menu.c
@@ -872,9 +872,12 @@ rescan:
{
int newlen;
char *p, *newdir;
- if (!(inp & PBTN_MOK)) continue;
+ if (!(inp & PBTN_MOK))
+ continue;
newlen = strlen(curr_path) + strlen(namelist[sel+1]->d_name) + 2;
newdir = malloc(newlen);
+ if (newdir == NULL)
+ break;
if (strcmp(namelist[sel+1]->d_name, "..") == 0) {
char *start = curr_path;
p = start + strlen(start) - 1;
@@ -920,6 +923,13 @@ rescan:
free(namelist);
}
+ // restore curr_path
+ if (fname != NULL) {
+ n = strlen(curr_path);
+ if (curr_path + n + 1 == fname)
+ curr_path[n] = '/';
+ }
+
return ret;
}
diff --git a/frontend/main.h b/frontend/main.h
index 139c2e7..0ebb0fc 100644
--- a/frontend/main.h
+++ b/frontend/main.h
@@ -27,10 +27,10 @@
#define PLUGINS_DIR "/.pcsx/plugins/"
#define PLUGINS_CFG_DIR "/.pcsx/plugins/cfg/"
#define PCSX_DOT_DIR "/.pcsx/"
-#define BIOS_DIR "/.pcsx/bios/"
#define STATES_DIR "/.pcsx/sstates/"
#define CHEATS_DIR "/.pcsx/cheats/"
#define PATCHES_DIR "/.pcsx/patches/"
+#define BIOS_DIR "/bios/"
extern char cfgfile_basename[MAXPATHLEN];
diff --git a/frontend/menu.c b/frontend/menu.c
index f2a24fd..1de9587 100644
--- a/frontend/menu.c
+++ b/frontend/menu.c
@@ -207,9 +207,9 @@ static const struct {
CE_INTVAL(iUseTimer),
};
-static void make_cfg_fname(char *buf, size_t size, int is_game)
+static char *get_cd_label(void)
{
- char trimlabel[33];
+ static char trimlabel[33];
int j;
strncpy(trimlabel, CdromLabel, 32);
@@ -218,8 +218,13 @@ static void make_cfg_fname(char *buf, size_t size, int is_game)
if (trimlabel[j] == ' ')
trimlabel[j] = 0;
+ return trimlabel;
+}
+
+static void make_cfg_fname(char *buf, size_t size, int is_game)
+{
if (is_game)
- snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId);
+ snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
else
snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
}
@@ -528,7 +533,7 @@ static void pnd_menu_init(void)
struct dirent *ent;
int i, count = 0;
char **mfilters;
- char buff[64], *p;
+ char buff[64];
DIR *dir;
cpu_clock_st = cpu_clock = get_cpu_clock();
@@ -547,9 +552,11 @@ static void pnd_menu_init(void)
perror("readdir");
break;
}
- p = strstr(ent->d_name, "_up");
- if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h")))
- count++;
+
+ if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+ continue;
+
+ count++;
}
if (count == 0)
@@ -563,11 +570,21 @@ static void pnd_menu_init(void)
for (i = 0; (ent = readdir(dir)); ) {
size_t len;
- p = strstr(ent->d_name, "_up");
- if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h")))
+ if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+ continue;
+
+ len = strlen(ent->d_name);
+
+ // skip pre-HF5 extra files
+ if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
+ continue;
+ if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
continue;
- len = p - ent->d_name;
+ // have to cut "_up_h" for pre-HF5
+ if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
+ len -= 5;
+
if (len > sizeof(buff) - 1)
continue;
@@ -815,7 +832,7 @@ static int menu_loop_plugin_gpu(int id, int keys)
static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
static const char h_spu_irq_wait[] = "Wait for CPU; only useful for some games, may cause glitches";
-static const char h_spu_thread[] = "Run sound emulation in separate thread";
+static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
static menu_entry e_menu_plugin_spu[] =
{
@@ -823,7 +840,7 @@ static menu_entry e_menu_plugin_spu[] =
mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
- mee_onoff_h ("Use sound thread", 0, iUseTimer, 1, h_spu_thread),
+ mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
mee_end,
};
@@ -871,7 +888,7 @@ static int menu_loop_plugin_options(int id, int keys)
// ------------ adv options menu ------------
static const char h_cfg_cpul[] = "Shows CPU usage in %%";
-static const char h_cfg_fl[] = "Keeps the game from running too fast";
+static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
"(proper .cue/.bin dump is needed otherwise)";
@@ -980,6 +997,20 @@ static void debug_menu_loop(void)
void OnFile_Exit();
+static void draw_frame_main(void)
+{
+ if (CdromId[0] != 0) {
+ char buff[64];
+ snprintf(buff, sizeof(buff), "%.32s/%.9s", get_cd_label(), CdromId);
+ smalltext_out16(4, 1, buff, 0x105f);
+ }
+}
+
+static void draw_frame_credits(void)
+{
+ smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
+}
+
const char *plat_get_credits(void)
{
return "PCSX-ReARMed\n\n"
@@ -1132,7 +1163,7 @@ static int main_menu_handler(int id, int keys)
return 1;
break;
case MA_MAIN_CREDITS:
- draw_menu_credits(draw_frame_debug);
+ draw_menu_credits(draw_frame_credits);
in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
break;
case MA_MAIN_EXIT:
@@ -1182,7 +1213,7 @@ void menu_loop(void)
in_set_config_int(0, IN_CFG_BLOCKING, 1);
do {
- me_loop(e_menu_main, &sel, NULL);
+ me_loop(e_menu_main, &sel, draw_frame_main);
} while (!ready_to_go);
/* wait until menu, ok, back is released */
@@ -1353,6 +1384,9 @@ static void menu_leave_emu(void)
menu_darken_bg(d, s, w, 0);
}
+ if (ready_to_go)
+ cpu_clock = get_cpu_clock();
+
plat_video_menu_enter(ready_to_go);
}
diff --git a/frontend/plugin_lib.c b/frontend/plugin_lib.c
index 688bb12..b4f26f6 100644
--- a/frontend/plugin_lib.c
+++ b/frontend/plugin_lib.c
@@ -124,8 +124,8 @@ static void update_input(void)
keystate = actions[IN_BINDTYPE_PLAYER12];
#ifdef X11
- extern void x11_update_keys(void);
- x11_update_keys();
+ extern int x11_update_keys(void);
+ keystate |= x11_update_keys();
#endif
}
diff --git a/frontend/xkb.c b/frontend/xkb.c
index 874531c..7d00786 100644
--- a/frontend/xkb.c
+++ b/frontend/xkb.c
@@ -68,22 +68,23 @@ static void DestroyKeyboard(void) {
XkbSetDetectableAutoRepeat(disp, 0, NULL);
}
-void x11_update_keys(void) {
+int x11_update_keys(void) {
uint8_t i;
XEvent evt;
XClientMessageEvent *xce;
uint16_t Key;
+ static int keystate_x11;
int psxkey, leave = 0;
Display *disp = (Display *)gpuDisp;
- if (initialized < 2000) {
+ if (!disp)
+ return 0;
+
+ if (!initialized) {
initialized++;
InitKeyboard();
}
- if (!disp)
- return;
-
while (XPending(disp)) {
XNextEvent(disp, &evt);
switch (evt.type) {
@@ -101,9 +102,9 @@ void x11_update_keys(void) {
if (psxkey >= 0) {
if (evt.type == KeyPress)
- keystate |= 1 << psxkey;
+ keystate_x11 |= 1 << psxkey;
else
- keystate &= ~(1 << psxkey);
+ keystate_x11 &= ~(1 << psxkey);
}
if (evt.type == KeyPress && Key == XK_Escape)
leave = 1;
@@ -121,4 +122,6 @@ void x11_update_keys(void) {
DestroyKeyboard();
exit(1);
}
+
+ return keystate_x11;
}