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-rw-r--r--frontend/libretro.c15
1 files changed, 6 insertions, 9 deletions
diff --git a/frontend/libretro.c b/frontend/libretro.c
index aaeb624..a9b6e43 100644
--- a/frontend/libretro.c
+++ b/frontend/libretro.c
@@ -29,9 +29,7 @@
#include "libretro.h"
#ifdef _3DS
-#include "3ds.h"
#include "3ds/3ds_utils.h"
-int ctr_svchack_init_success = 0;
#endif
static retro_video_refresh_t video_cb;
@@ -194,7 +192,7 @@ void* pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed,
(void)is_fixed;
(void)addr;
- if (ctr_svchack_init_success)
+ if (__ctr_svchax)
{
psx_map_t* custom_map = custom_psx_maps;
@@ -207,7 +205,7 @@ void* pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed,
custom_map->buffer = malloc(size + 0x1000);
ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
- if(svcControlMemory(&tmp, custom_map->target_map, ptr_aligned, size, MEMOP_MAP, 0x3) < 0)
+ if(svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_MAP, 0x3) < 0)
{
SysPrintf("could not map memory @0x%08X\n", custom_map->target_map);
exit(1);
@@ -225,7 +223,7 @@ void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag)
{
(void)tag;
- if (ctr_svchack_init_success)
+ if (__ctr_svchax)
{
psx_map_t* custom_map = custom_psx_maps;
@@ -237,7 +235,7 @@ void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag)
ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
- svcControlMemory(&tmp, custom_map->target_map, ptr_aligned, size, MEMOP_UNMAP, 0x3);
+ svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_UNMAP, 0x3);
free(custom_map->buffer);
custom_map->buffer = NULL;
@@ -1139,7 +1137,7 @@ static void update_variables(bool in_flight)
R3000Acpu *prev_cpu = psxCpu;
#ifdef _3DS
- if(!ctr_svchack_init_success)
+ if(!__ctr_svchax)
Config.Cpu = CPU_INTERPRETER;
else
#endif
@@ -1385,14 +1383,13 @@ void retro_init(void)
bool found_bios = false;
#ifdef _3DS
- ctr_svchack_init_success = ctr_svchack_init();
psxMapHook = pl_3ds_mmap;
psxUnmapHook = pl_3ds_munmap;
#endif
ret = emu_core_preinit();
#ifdef _3DS
/* emu_core_preinit sets the cpu to dynarec */
- if(!ctr_svchack_init_success)
+ if(!__ctr_svchax)
Config.Cpu = CPU_INTERPRETER;
#endif
ret |= emu_core_init();