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Diffstat (limited to 'frontend/menu.c')
-rw-r--r--frontend/menu.c14
1 files changed, 14 insertions, 0 deletions
diff --git a/frontend/menu.c b/frontend/menu.c
index f3d4d63..57c8d17 100644
--- a/frontend/menu.c
+++ b/frontend/menu.c
@@ -79,6 +79,7 @@ typedef enum
MA_OPT_HWFILTER,
MA_OPT_SWFILTER,
MA_OPT_GAMMA,
+ MA_OPT_VIDOVERLAY,
} menu_id;
static int last_vout_w, last_vout_h, last_vout_bpp;
@@ -90,6 +91,7 @@ static int psx_clock;
static int memcard1_sel, memcard2_sel;
int g_opts, g_scaler, g_gamma = 100;
int soft_scaling, analog_deadzone; // for Caanoo
+int g_use_overlay, g_fullscreen;
int filter, soft_filter;
#ifdef __ARM_ARCH_7A__
@@ -115,11 +117,13 @@ static int bios_sel, gpu_plugsel, spu_plugsel;
#ifndef UI_FEATURES_H
#define MENU_BIOS_PATH "bios/"
#define MENU_SHOW_VARSCALER 0
+#define MENU_SHOW_VIDOVERLAY 1
#define MENU_SHOW_SCALER2 0
#define MENU_SHOW_NUBS_BTNS 0
#define MENU_SHOW_VIBRATION 0
#define MENU_SHOW_DEADZONE 0
#define MENU_SHOW_MINIMIZE 0
+#define MENU_SHOW_FULLSCREEN 1
#define MENU_SHOW_VOLUME 0
#endif
@@ -227,6 +231,8 @@ static void menu_set_defconfig(void)
analog_deadzone = 50;
soft_scaling = 1;
soft_filter = 0;
+ g_use_overlay = 1;
+ g_fullscreen = 0;
psx_clock = DEFAULT_PSX_CLOCK;
region = 0;
@@ -292,6 +298,8 @@ static const struct {
CE_INTVAL(g_layer_h),
CE_INTVAL(filter),
CE_INTVAL(soft_filter),
+ CE_INTVAL(g_use_overlay),
+ CE_INTVAL(g_fullscreen),
CE_INTVAL(state_slot),
CE_INTVAL(cpu_clock),
CE_INTVAL(g_opts),
@@ -697,6 +705,9 @@ me_bind_action emuctrl_actions[] =
#if MENU_SHOW_MINIMIZE
{ "Minimize ", 1 << SACTION_MINIMIZE },
#endif
+#if MENU_SHOW_FULLSCREEN
+ { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
+#endif
{ "Enter Menu ", 1 << SACTION_ENTER_MENU },
{ "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
{ "Gun A button ", 1 << SACTION_GUN_A },
@@ -1074,6 +1085,7 @@ static const char *men_soft_filter[] = { "None",
static const char *men_dummy[] = { NULL };
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
"using d-pad or move it using R+d-pad";
+static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
static const char h_soft_filter[] = "Works only if game uses low resolution modes";
static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
@@ -1132,6 +1144,7 @@ static int menu_loop_cscaler(int id, int keys)
static menu_entry e_menu_gfx_options[] =
{
mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler),
+ mee_onoff_h ("Use video overlay", MA_OPT_VIDOVERLAY, g_use_overlay, 1, h_overlay),
mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
mee_enum ("Hardware Filter", MA_OPT_HWFILTER, filter, men_dummy),
mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
@@ -2311,6 +2324,7 @@ void menu_init(void)
me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
#endif
me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
+ me_enable(e_menu_gfx_options, MA_OPT_VIDOVERLAY, MENU_SHOW_VIDOVERLAY);
me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);