aboutsummaryrefslogtreecommitdiff
path: root/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
diff options
context:
space:
mode:
Diffstat (limited to 'macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c')
-rw-r--r--macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c503
1 files changed, 0 insertions, 503 deletions
diff --git a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c b/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
deleted file mode 100644
index 189b811..0000000
--- a/macosx/plugins/DFInput/SDL/src/joystick/SDL_joystick.c
+++ /dev/null
@@ -1,503 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2010 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* This is the joystick API for Simple DirectMedia Layer */
-#include "SDL.h"
-#include "SDL_sysjoystick.h"
-#include "SDL_joystick_c.h"
-
-/* This is used for Quake III Arena */
-#define SDL_Lock_EventThread()
-#define SDL_Unlock_EventThread()
-
-Uint8 SDL_numjoysticks = 0;
-SDL_Joystick **SDL_joysticks = NULL;
-static SDL_Joystick *default_joystick = NULL;
-
-int
-SDL_JoystickInit(void)
-{
- int arraylen;
- int status;
-
- SDL_numjoysticks = 0;
- status = SDL_SYS_JoystickInit();
- if (status >= 0) {
- arraylen = (status + 1) * sizeof(*SDL_joysticks);
- SDL_joysticks = (SDL_Joystick **) SDL_malloc(arraylen);
- if (SDL_joysticks == NULL) {
- SDL_numjoysticks = 0;
- } else {
- SDL_memset(SDL_joysticks, 0, arraylen);
- SDL_numjoysticks = status;
- }
- status = 0;
- }
- default_joystick = NULL;
- return (status);
-}
-
-/*
- * Count the number of joysticks attached to the system
- */
-int
-SDL_NumJoysticks(void)
-{
- return SDL_numjoysticks;
-}
-
-/*
- * Get the implementation dependent name of a joystick
- */
-const char *
-SDL_JoystickName(int device_index)
-{
- if ((device_index < 0) || (device_index >= SDL_numjoysticks)) {
- SDL_SetError("There are %d joysticks available", SDL_numjoysticks);
- return (NULL);
- }
- return (SDL_SYS_JoystickName(device_index));
-}
-
-/*
- * Open a joystick for use - the index passed as an argument refers to
- * the N'th joystick on the system. This index is the value which will
- * identify this joystick in future joystick events.
- *
- * This function returns a joystick identifier, or NULL if an error occurred.
- */
-SDL_Joystick *
-SDL_JoystickOpen(int device_index)
-{
- int i;
- SDL_Joystick *joystick;
-
- if ((device_index < 0) || (device_index >= SDL_numjoysticks)) {
- SDL_SetError("There are %d joysticks available", SDL_numjoysticks);
- return (NULL);
- }
-
- /* If the joystick is already open, return it */
- for (i = 0; SDL_joysticks[i]; ++i) {
- if (device_index == SDL_joysticks[i]->index) {
- joystick = SDL_joysticks[i];
- ++joystick->ref_count;
- return (joystick);
- }
- }
-
- /* Create and initialize the joystick */
- joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick));
- if (joystick == NULL) {
- SDL_OutOfMemory();
- return NULL;
- }
-
- SDL_memset(joystick, 0, (sizeof *joystick));
- joystick->index = device_index;
- if (SDL_SYS_JoystickOpen(joystick) < 0) {
- SDL_free(joystick);
- return NULL;
- }
- if (joystick->naxes > 0) {
- joystick->axes = (Sint16 *) SDL_malloc
- (joystick->naxes * sizeof(Sint16));
- }
- if (joystick->nhats > 0) {
- joystick->hats = (Uint8 *) SDL_malloc
- (joystick->nhats * sizeof(Uint8));
- }
- if (joystick->nballs > 0) {
- joystick->balls = (struct balldelta *) SDL_malloc
- (joystick->nballs * sizeof(*joystick->balls));
- }
- if (joystick->nbuttons > 0) {
- joystick->buttons = (Uint8 *) SDL_malloc
- (joystick->nbuttons * sizeof(Uint8));
- }
- if (((joystick->naxes > 0) && !joystick->axes)
- || ((joystick->nhats > 0) && !joystick->hats)
- || ((joystick->nballs > 0) && !joystick->balls)
- || ((joystick->nbuttons > 0) && !joystick->buttons)) {
- SDL_OutOfMemory();
- SDL_JoystickClose(joystick);
- return NULL;
- }
- if (joystick->axes) {
- SDL_memset(joystick->axes, 0, joystick->naxes * sizeof(Sint16));
- }
- if (joystick->hats) {
- SDL_memset(joystick->hats, 0, joystick->nhats * sizeof(Uint8));
- }
- if (joystick->balls) {
- SDL_memset(joystick->balls, 0,
- joystick->nballs * sizeof(*joystick->balls));
- }
- if (joystick->buttons) {
- SDL_memset(joystick->buttons, 0, joystick->nbuttons * sizeof(Uint8));
- }
-
- /* Add joystick to list */
- ++joystick->ref_count;
- SDL_Lock_EventThread();
- for (i = 0; SDL_joysticks[i]; ++i)
- /* Skip to next joystick */ ;
- SDL_joysticks[i] = joystick;
- SDL_Unlock_EventThread();
-
- return (joystick);
-}
-
-/*
- * Returns 1 if the joystick has been opened, or 0 if it has not.
- */
-int
-SDL_JoystickOpened(int device_index)
-{
- int i, opened;
-
- opened = 0;
- for (i = 0; SDL_joysticks[i]; ++i) {
- if (SDL_joysticks[i]->index == (Uint8) device_index) {
- opened = 1;
- break;
- }
- }
- return (opened);
-}
-
-
-/*
- * Checks to make sure the joystick is valid.
- */
-int
-SDL_PrivateJoystickValid(SDL_Joystick ** joystick)
-{
- int valid;
-
- if (*joystick == NULL) {
- *joystick = default_joystick;
- }
- if (*joystick == NULL) {
- SDL_SetError("Joystick hasn't been opened yet");
- valid = 0;
- } else {
- valid = 1;
- }
- return valid;
-}
-
-/*
- * Get the device index of an opened joystick.
- */
-int
-SDL_JoystickIndex(SDL_Joystick * joystick)
-{
- if (!SDL_PrivateJoystickValid(&joystick)) {
- return (-1);
- }
- return (joystick->index);
-}
-
-/*
- * Get the number of multi-dimensional axis controls on a joystick
- */
-int
-SDL_JoystickNumAxes(SDL_Joystick * joystick)
-{
- if (!SDL_PrivateJoystickValid(&joystick)) {
- return (-1);
- }
- return (joystick->naxes);
-}
-
-/*
- * Get the number of hats on a joystick
- */
-int
-SDL_JoystickNumHats(SDL_Joystick * joystick)
-{
- if (!SDL_PrivateJoystickValid(&joystick)) {
- return (-1);
- }
- return (joystick->nhats);
-}
-
-/*
- * Get the number of trackballs on a joystick
- */
-int
-SDL_JoystickNumBalls(SDL_Joystick * joystick)
-{
- if (!SDL_PrivateJoystickValid(&joystick)) {
- return (-1);
- }
- return (joystick->nballs);
-}
-
-/*
- * Get the number of buttons on a joystick
- */
-int
-SDL_JoystickNumButtons(SDL_Joystick * joystick)
-{
- if (!SDL_PrivateJoystickValid(&joystick)) {
- return (-1);
- }
- return (joystick->nbuttons);
-}
-
-/*
- * Get the current state of an axis control on a joystick
- */
-Sint16
-SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis)
-{
- Sint16 state;
-
- if (!SDL_PrivateJoystickValid(&joystick)) {
- return (0);
- }
- if (axis < joystick->naxes) {
- state = joystick->axes[axis];
- } else {
- SDL_SetError("Joystick only has %d axes", joystick->naxes);
- state = 0;
- }
- return (state);
-}
-
-/*
- * Get the current state of a hat on a joystick
- */
-Uint8
-SDL_JoystickGetHat(SDL_Joystick * joystick, int hat)
-{
- Uint8 state;
-
- if (!SDL_PrivateJoystickValid(&joystick)) {
- return (0);
- }
- if (hat < joystick->nhats) {
- state = joystick->hats[hat];
- } else {
- SDL_SetError("Joystick only has %d hats", joystick->nhats);
- state = 0;
- }
- return (state);
-}
-
-/*
- * Get the ball axis change since the last poll
- */
-int
-SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy)
-{
- int retval;
-
- if (!SDL_PrivateJoystickValid(&joystick)) {
- return (-1);
- }
-
- retval = 0;
- if (ball < joystick->nballs) {
- if (dx) {
- *dx = joystick->balls[ball].dx;
- }
- if (dy) {
- *dy = joystick->balls[ball].dy;
- }
- joystick->balls[ball].dx = 0;
- joystick->balls[ball].dy = 0;
- } else {
- SDL_SetError("Joystick only has %d balls", joystick->nballs);
- retval = -1;
- }
- return (retval);
-}
-
-/*
- * Get the current state of a button on a joystick
- */
-Uint8
-SDL_JoystickGetButton(SDL_Joystick * joystick, int button)
-{
- Uint8 state;
-
- if (!SDL_PrivateJoystickValid(&joystick)) {
- return (0);
- }
- if (button < joystick->nbuttons) {
- state = joystick->buttons[button];
- } else {
- SDL_SetError("Joystick only has %d buttons", joystick->nbuttons);
- state = 0;
- }
- return (state);
-}
-
-/*
- * Close a joystick previously opened with SDL_JoystickOpen()
- */
-void
-SDL_JoystickClose(SDL_Joystick * joystick)
-{
- int i;
-
- if (!SDL_PrivateJoystickValid(&joystick)) {
- return;
- }
-
- /* First decrement ref count */
- if (--joystick->ref_count > 0) {
- return;
- }
-
- /* Lock the event queue - prevent joystick polling */
- SDL_Lock_EventThread();
-
- if (joystick == default_joystick) {
- default_joystick = NULL;
- }
- SDL_SYS_JoystickClose(joystick);
-
- /* Remove joystick from list */
- for (i = 0; SDL_joysticks[i]; ++i) {
- if (joystick == SDL_joysticks[i]) {
- SDL_memmove(&SDL_joysticks[i], &SDL_joysticks[i + 1],
- (SDL_numjoysticks - i) * sizeof(joystick));
- break;
- }
- }
-
- /* Let the event thread keep running */
- SDL_Unlock_EventThread();
-
- /* Free the data associated with this joystick */
- if (joystick->axes) {
- SDL_free(joystick->axes);
- }
- if (joystick->hats) {
- SDL_free(joystick->hats);
- }
- if (joystick->balls) {
- SDL_free(joystick->balls);
- }
- if (joystick->buttons) {
- SDL_free(joystick->buttons);
- }
- SDL_free(joystick);
-}
-
-void
-SDL_JoystickQuit(void)
-{
- /* Stop the event polling */
- SDL_Lock_EventThread();
- SDL_numjoysticks = 0;
- SDL_Unlock_EventThread();
-
- /* Quit the joystick setup */
- SDL_SYS_JoystickQuit();
- if (SDL_joysticks) {
- SDL_free(SDL_joysticks);
- SDL_joysticks = NULL;
- }
-}
-
-
-/* These are global for SDL_sysjoystick.c and SDL_events.c */
-
-int
-SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
-{
- int posted;
-
- /* Update internal joystick state */
- joystick->axes[axis] = value;
-
- /* Post the event, if desired */
- posted = 0;
-
- return (posted);
-}
-
-int
-SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
-{
- int posted;
-
- /* Update internal joystick state */
- joystick->hats[hat] = value;
-
- /* Post the event, if desired */
- posted = 0;
-
- return (posted);
-}
-
-int
-SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball,
- Sint16 xrel, Sint16 yrel)
-{
- int posted;
-
- /* Update internal mouse state */
- joystick->balls[ball].dx += xrel;
- joystick->balls[ball].dy += yrel;
-
- /* Post the event, if desired */
- posted = 0;
-
- return (posted);
-}
-
-int
-SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state)
-{
- int posted;
-
- /* Update internal joystick state */
- joystick->buttons[button] = state;
-
- /* Post the event, if desired */
- posted = 0;
-
- return (posted);
-}
-
-void
-SDL_JoystickUpdate(void)
-{
- int i;
-
- for (i = 0; SDL_joysticks[i]; ++i) {
- SDL_SYS_JoystickUpdate(SDL_joysticks[i]);
- }
-}
-
-int
-SDL_JoystickEventState(int state)
-{
- return SDL_IGNORE;
-}