diff options
Diffstat (limited to 'plugins/dfsound')
-rw-r--r-- | plugins/dfsound/spu.c | 57 |
1 files changed, 29 insertions, 28 deletions
diff --git a/plugins/dfsound/spu.c b/plugins/dfsound/spu.c index 8936e45..084fccf 100644 --- a/plugins/dfsound/spu.c +++ b/plugins/dfsound/spu.c @@ -441,7 +441,7 @@ INLINE int iGetInterpolationVal(int ch) static void *MAINThread(void *arg) { - int s_1,s_2,fa,ns; + int s_1,s_2,fa,ns,ns_from,ns_to; #if !defined(_MACOSX) && !defined(__arm__) int voldiv = iVolume; #else @@ -480,17 +480,19 @@ static void *MAINThread(void *arg) //--------------------------------------------------// continue from irq handling in timer mode? + ns_from=0; + ns_to=NSSIZE; + ch=0; if(lastch>=0) // will be -1 if no continue is pending { - ch=lastch; ns=lastns; lastch=-1; // -> setup all kind of vars to continue - goto GOON; // -> directly jump to the continue point + ch=lastch; ns_from=lastns+1; lastch=-1; // -> setup all kind of vars to continue } //--------------------------------------------------// //- main channel loop -// //--------------------------------------------------// { - for(ch=0;ch<MAXCHAN;ch++) // loop em all... we will collect 1 ms of sound of each playing channel + for(;ch<MAXCHAN;ch++) // loop em all... we will collect 1 ms of sound of each playing channel { if(s_chan[ch].bNew) StartSound(ch); // start new sound if(!s_chan[ch].bOn) continue; // channel not playing? next @@ -498,8 +500,7 @@ static void *MAINThread(void *arg) if(s_chan[ch].iActFreq!=s_chan[ch].iUsedFreq) // new psx frequency? VoiceChangeFrequency(ch); - ns=0; - while(ns<NSSIZE) // loop until 1 ms of data is reached + for(ns=ns_from;ns<ns_to;ns++) // loop until 1 ms of data is reached { if(s_chan[ch].bFMod==1 && iFMod[ns]) // fmod freq channel FModChangeFrequency(ch,ns); @@ -570,6 +571,9 @@ static void *MAINThread(void *arg) { iSpuAsyncWait=1; bIRQReturn=1; + lastch=ch; + lastns=ns; + ns_to=ns+1; } } } @@ -597,26 +601,6 @@ static void *MAINThread(void *arg) s_chan[ch].s_1=s_1; s_chan[ch].s_2=s_2; - if(bIRQReturn) // special return for "spu irq - wait for cpu action" - { - bIRQReturn=0; - if(iUseTimer!=2) - { - DWORD dwWatchTime=timeGetTime_spu()+2500; - - while(iSpuAsyncWait && !bEndThread && - timeGetTime_spu()<dwWatchTime) - usleep(1000L); - } - else - { - lastch=ch; - lastns=ns; - - return 0; - } - } - GOON: ; } @@ -657,14 +641,31 @@ GOON: ; //////////////////////////////////////////////// // ok, go on until 1 ms data of this channel is collected - ns++; s_chan[ch].spos += s_chan[ch].sinc; - } ENDX: ; } } + if(bIRQReturn) // special return for "spu irq - wait for cpu action" + { + bIRQReturn=0; + if(iUseTimer!=2) + { + DWORD dwWatchTime=timeGetTime_spu()+2500; + + while(iSpuAsyncWait && !bEndThread && + timeGetTime_spu()<dwWatchTime) + usleep(1000L); + continue; + } + else + { + return 0; + } + } + + //---------------------------------------------------// //- here we have another 1 ms of sound data //---------------------------------------------------// |