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-rw-r--r--plugins/dfxvideo/draw_pl.c45
-rw-r--r--plugins/dfxvideo/gpu.c2
-rw-r--r--plugins/dfxvideo/gpulib_if.c2
3 files changed, 9 insertions, 40 deletions
diff --git a/plugins/dfxvideo/draw_pl.c b/plugins/dfxvideo/draw_pl.c
index dffd52b..06a635d 100644
--- a/plugins/dfxvideo/draw_pl.c
+++ b/plugins/dfxvideo/draw_pl.c
@@ -19,56 +19,26 @@ BOOL bCheckMask = FALSE;
unsigned short sSetMask;
unsigned long lSetMask;
-static void blit(void *vout_buf)
+static void blit(void)
{
int px = PSXDisplay.DisplayPosition.x & ~1; // XXX: align needed by bgr*_to_...
int py = PSXDisplay.DisplayPosition.y;
int w = PreviousPSXDisplay.Range.x1;
int h = PreviousPSXDisplay.DisplayMode.y;
- int pitch = PreviousPSXDisplay.DisplayMode.x;
unsigned short *srcs = psxVuw + py * 1024 + px;
- unsigned char *dest = vout_buf;
if (w <= 0)
return;
- pitch *= (PSXDisplay.RGB24 && !rcbs->only_16bpp) ? 3 : 2;
-
// account for centering
h -= PreviousPSXDisplay.Range.y0;
- dest += PreviousPSXDisplay.Range.y0 / 2 * pitch;
- dest += (PreviousPSXDisplay.Range.x0 & ~3) * 2; // must align here too..
-
- if (PSXDisplay.RGB24)
- {
- if (!rcbs->only_16bpp)
- {
- for (; h-- > 0; dest += pitch, srcs += 1024)
- {
- bgr888_to_rgb888(dest, srcs, w * 3);
- }
- }
- else
- {
- for (; h-- > 0; dest += pitch, srcs += 1024)
- {
- bgr888_to_rgb565(dest, srcs, w * 3);
- }
- }
- }
- else
- {
- for (; h-- > 0; dest += pitch, srcs += 1024)
- {
- bgr555_to_rgb565(dest, srcs, w * 2);
- }
- }
+
+ rcbs->pl_vout_flip(srcs, 1024, PSXDisplay.RGB24, w, h);
}
void DoBufferSwap(void)
{
static int fbw, fbh, fb24bpp;
- static void *vout_buf;
if (PreviousPSXDisplay.DisplayMode.x == 0 || PreviousPSXDisplay.DisplayMode.y == 0)
return;
@@ -80,17 +50,12 @@ void DoBufferSwap(void)
fbw = PreviousPSXDisplay.DisplayMode.x;
fbh = PreviousPSXDisplay.DisplayMode.y;
fb24bpp = PSXDisplay.RGB24;
- vout_buf = rcbs->pl_vout_set_mode(fbw, fbh, fb24bpp ? 24 : 16);
+ rcbs->pl_vout_set_mode(fbw, fbh, fb24bpp ? 24 : 16);
}
pcnt_start(PCNT_BLIT);
- if (rcbs->pl_vout_raw_flip != NULL)
- rcbs->pl_vout_raw_flip(PSXDisplay.DisplayPosition.x, PSXDisplay.DisplayPosition.y);
- else
- blit(vout_buf);
+ blit();
pcnt_end(PCNT_BLIT);
-
- vout_buf = rcbs->pl_vout_flip();
}
void DoClearScreenBuffer(void)
diff --git a/plugins/dfxvideo/gpu.c b/plugins/dfxvideo/gpu.c
index 9fa08fe..3d20dfa 100644
--- a/plugins/dfxvideo/gpu.c
+++ b/plugins/dfxvideo/gpu.c
@@ -1143,6 +1143,8 @@ void GPUrearmedCallbacks(const struct rearmed_cbs *cbs)
dwFrameRateTicks = cbs->gpu_peops.dwFrameRateTicks;
if (cbs->pl_vout_set_raw_vram)
cbs->pl_vout_set_raw_vram(psxVub);
+ if (cbs->pl_set_gpu_caps)
+ cbs->pl_set_gpu_caps(0);
skip_advice = &cbs->fskip_advice;
fps_skip = 100.0f;
diff --git a/plugins/dfxvideo/gpulib_if.c b/plugins/dfxvideo/gpulib_if.c
index 50130f6..d98520c 100644
--- a/plugins/dfxvideo/gpulib_if.c
+++ b/plugins/dfxvideo/gpulib_if.c
@@ -421,5 +421,7 @@ void renderer_set_config(const struct rearmed_cbs *cbs)
{
iUseDither = cbs->gpu_peops.iUseDither;
dwActFixes = cbs->gpu_peops.dwActFixes;
+ if (cbs->pl_set_gpu_caps)
+ cbs->pl_set_gpu_caps(0);
set_vram(gpu.vram);
}