diff options
Diffstat (limited to 'plugins/gpu_unai/gpu.cpp')
-rw-r--r-- | plugins/gpu_unai/gpu.cpp | 128 |
1 files changed, 37 insertions, 91 deletions
diff --git a/plugins/gpu_unai/gpu.cpp b/plugins/gpu_unai/gpu.cpp index 4ee453d..ea98364 100644 --- a/plugins/gpu_unai/gpu.cpp +++ b/plugins/gpu_unai/gpu.cpp @@ -24,25 +24,28 @@ #include "debug.h" int skipCount = 2; /* frame skip (0,1,2,3...) */ -int skCount=0; /* internal frame skip */ +int skCount = 0; /* internal frame skip */ int linesInterlace = 0; /* internal lines interlace */ int linesInterlace_user = 0; /* Lines interlace */ -bool isSkip=false; /* skip frame (info coming from GPU) */ -bool skipFrame=false; /* skip frame (according to frame skip) */ +bool isSkip = false; /* skip frame (info coming from GPU) */ +bool skipFrame = false; /* skip frame (according to frame skip) */ bool alt_fps = false; /* Alternative FPS algorithm */ bool show_fps = false; /* Show FPS statistics */ -bool isPAL=false; /* PAL video timing */ +bool isPAL = false; /* PAL video timing */ bool progressInterlace_flag = false; /* Progressive interlace flag */ bool progressInterlace = false; /* Progressive interlace option*/ bool frameLimit = false; /* frames to wait */ + bool light = true; /* lighting */ bool blend = true; /* blending */ - +bool FrameToRead = false; /* load image in progress */ +bool FrameToWrite = false; /* store image in progress */ bool fb_dirty = false; bool enableAbbeyHack = false; /* Abe's Odyssey hack */ + u8 BLEND_MODE; u8 TEXT_MODE; u8 Masking; @@ -60,9 +63,6 @@ s32 px,py; s32 x_end,y_end; u16* pvram; -u32 FrameToRead; -u32 FrameToWrite; - u32 GP0; s32 PacketCount; s32 PacketIndex; @@ -284,7 +284,7 @@ void GPU_writeDataMem(u32* dmaAddress, s32 dmaCount) pvram += 1024; if (++py>=y_end) { - FrameToWrite = 0; + FrameToWrite = false; GPU_GP1 &= ~0x08000000; break; } @@ -297,7 +297,7 @@ void GPU_writeDataMem(u32* dmaAddress, s32 dmaCount) pvram += 1024; if (++py>=y_end) { - FrameToWrite = 0; + FrameToWrite = false; GPU_GP1 &= ~0x08000000; break; } @@ -385,7 +385,7 @@ void GPU_writeData(u32 data) pvram += 1024; if (++py>=y_end) { - FrameToWrite = 0; + FrameToWrite = false; GPU_GP1 &= ~0x08000000; } } @@ -399,7 +399,7 @@ void GPU_writeData(u32 data) pvram += 1024; if (++py>=y_end) { - FrameToWrite = 0; + FrameToWrite = false; GPU_GP1 &= ~0x08000000; } } @@ -452,7 +452,7 @@ void GPU_readDataMem(u32* dmaAddress, s32 dmaCount) pvram += 1024; if (++py>=y_end) { - FrameToRead = 0; + FrameToRead = false; GPU_GP1 &= ~0x08000000; break; } @@ -485,7 +485,7 @@ u32 GPU_readData(void) pvram += 1024; if (++py>=y_end) { - FrameToRead = 0; + FrameToRead = false; GPU_GP1 &= ~0x08000000; } } @@ -497,7 +497,7 @@ u32 GPU_readData(void) pvram +=1024; if (++py>=y_end) { - FrameToRead = 0; + FrameToRead = false; GPU_GP1 &= ~0x08000000; } } @@ -533,11 +533,11 @@ void GPU_writeStatus(u32 data) break; case 0x01: GPU_GP1 &= ~0x08000000; - PacketCount = FrameToRead = FrameToWrite = 0; + PacketCount = 0; FrameToRead = FrameToWrite = false; break; case 0x02: GPU_GP1 &= ~0x08000000; - PacketCount = FrameToRead = FrameToWrite = 0; + PacketCount = 0; FrameToRead = FrameToWrite = false; break; case 0x03: GPU_GP1 = (GPU_GP1 & ~0x00800000) | ((data & 1) << 23); @@ -638,15 +638,16 @@ INLINE void gpuVideoOutput(void) int incY = (h0==480) ? 2 : 1; h0=(h0==480 ? 2048 : 1024); - if (!progressInterlace) { const int li=linesInterlace; + bool pi=progressInterlace; + bool pif=progressInterlace_flag; switch ( w0 ) { case 256: for(int y1=y0+h1; y0<y1; y0+=incY) { - if( 0 == (y0&li) ) GPU_BlitWWDWW( src_screen16, dest_screen16, isRGB24); + if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWWDWW( src_screen16, dest_screen16, isRGB24); dest_screen16 += VIDEO_WIDTH; src_screen16 += h0; } @@ -654,7 +655,7 @@ INLINE void gpuVideoOutput(void) case 368: for(int y1=y0+h1; y0<y1; y0+=incY) { - if( 0 == (y0&li) ) GPU_BlitWWWWWWWWS( src_screen16, dest_screen16, isRGB24, 4); + if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWWWWWWWWS( src_screen16, dest_screen16, isRGB24, 4); dest_screen16 += VIDEO_WIDTH; src_screen16 += h0; } @@ -662,7 +663,7 @@ INLINE void gpuVideoOutput(void) case 320: for(int y1=y0+h1; y0<y1; y0+=incY) { - if( 0 == (y0&li) ) GPU_BlitWW( src_screen16, dest_screen16, isRGB24); + if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWW( src_screen16, dest_screen16, isRGB24); dest_screen16 += VIDEO_WIDTH; src_screen16 += h0; } @@ -670,7 +671,7 @@ INLINE void gpuVideoOutput(void) case 384: for(int y1=y0+h1; y0<y1; y0+=incY) { - if( 0 == (y0&li) ) GPU_BlitWWWWWS( src_screen16, dest_screen16, isRGB24); + if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWWWWWS( src_screen16, dest_screen16, isRGB24); dest_screen16 += VIDEO_WIDTH; src_screen16 += h0; } @@ -678,7 +679,7 @@ INLINE void gpuVideoOutput(void) case 512: for(int y1=y0+h1; y0<y1; y0+=incY) { - if( 0 == (y0&li) ) GPU_BlitWWSWWSWS( src_screen16, dest_screen16, isRGB24); + if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWWSWWSWS( src_screen16, dest_screen16, isRGB24); dest_screen16 += VIDEO_WIDTH; src_screen16 += h0; } @@ -686,69 +687,13 @@ INLINE void gpuVideoOutput(void) case 640: for(int y1=y0+h1; y0<y1; y0+=incY) { - if( 0 == (y0&li) ) GPU_BlitWS( src_screen16, dest_screen16, isRGB24); + if(( 0 == (y0&li) ) && ((!pi) || (pif=!pif))) GPU_BlitWS( src_screen16, dest_screen16, isRGB24); dest_screen16 += VIDEO_WIDTH; src_screen16 += h0; } break; } - } - else - { - const int li=linesInterlace; - bool flag=progressInterlace_flag; /* progressive interlace */ - switch ( w0 ) - { - case 256: - for(int y1=y0+h1; y0<y1; y0+=incY) - { - if(( 0 == (y0&li) ) && (flag=!flag)) GPU_BlitWWDWW( src_screen16, dest_screen16, isRGB24); - dest_screen16 += VIDEO_WIDTH; - src_screen16 += h0; - } - break; - case 368: - for(int y1=y0+h1; y0<y1; y0+=incY) - { - if(( 0 == (y0&li) ) && (flag=!flag)) GPU_BlitWWWWWWWWS( src_screen16, dest_screen16, isRGB24, 4); - dest_screen16 += VIDEO_WIDTH; - src_screen16 += h0; - } - break; - case 320: - for(int y1=y0+h1; y0<y1; y0+=incY) - { - if(( 0 == (y0&li) ) && (flag=!flag)) GPU_BlitWW( src_screen16, dest_screen16, isRGB24); - dest_screen16 += VIDEO_WIDTH; - src_screen16 += h0; - } - break; - case 384: - for(int y1=y0+h1; y0<y1; y0+=incY) - { - if(( 0 == (y0&li) ) && (flag=!flag)) GPU_BlitWWWWWS( src_screen16, dest_screen16, isRGB24); - dest_screen16 += VIDEO_WIDTH; - src_screen16 += h0; - } - break; - case 512: - for(int y1=y0+h1; y0<y1; y0+=incY) - { - if(( 0 == (y0&li) ) && (flag=!flag)) GPU_BlitWWSWWSWS( src_screen16, dest_screen16, isRGB24); - dest_screen16 += VIDEO_WIDTH; - src_screen16 += h0; - } - break; - case 640: - for(int y1=y0+h1; y0<y1; y0+=incY) - { - if(( 0 == (y0&li) ) && (flag=!flag)) GPU_BlitWS( src_screen16, dest_screen16, isRGB24); - dest_screen16 += VIDEO_WIDTH; - src_screen16 += h0; - } - break; - } - progressInterlace_flag=!flag; + progressInterlace_flag=!progressInterlace_flag; } video_flip(); } @@ -797,7 +742,7 @@ void GPU_updateLace(void) GPU_GP1 ^= 0x80000000; // Update display - if ((!skipFrame) && (!isSkip) && (!(((GPU_GP1&0x08000000))||((GPU_GP1&0x00800000))))) + if ((!skipFrame) && (!isSkip) && (fb_dirty) && (!(((GPU_GP1&0x08000000))||((GPU_GP1&0x00800000))))) { gpuVideoOutput(); // Display updated @@ -811,18 +756,18 @@ void GPU_updateLace(void) linesInterlace = linesInterlace_user; // resolution changed from 480 to lower one video_clear(); } + } - // Limit FPS - if (frameLimit) + // Limit FPS + if (frameLimit) + { + static unsigned next=get_ticks(); + if (!skipFrame) { - static unsigned next=get_ticks(); unsigned now=get_ticks(); - if (!skipFrame) - { - if (now<next) wait_ticks(next-now); - } - next+=(isPAL?(1000000/50):((unsigned)(1000000.0/59.94))); + if (now<next) wait_ticks(next-now); } + next+=(isPAL?(1000000/50):((unsigned)(1000000.0/59.94))); } // Show FPS statistics @@ -830,7 +775,7 @@ void GPU_updateLace(void) { static u32 real_fps=0; static u32 prev=get_ticks(); - static char msg[24]="FPS=000/00 SPD=000%"; + static char msg[32]="FPS=000/00 SPD=000%"; u32 now=get_ticks(); real_fps++; if ((now-prev)>=1000000) @@ -861,6 +806,7 @@ void GPU_updateLace(void) isSkip=true; } } + fb_dirty=false; pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_COUNTERS); } |