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Diffstat (limited to 'plugins/gpu_unai/gpu.cpp')
-rw-r--r--plugins/gpu_unai/gpu.cpp34
1 files changed, 31 insertions, 3 deletions
diff --git a/plugins/gpu_unai/gpu.cpp b/plugins/gpu_unai/gpu.cpp
index fa176d5..a7cf495 100644
--- a/plugins/gpu_unai/gpu.cpp
+++ b/plugins/gpu_unai/gpu.cpp
@@ -96,7 +96,7 @@ u32 tInc, tMsk;
GPUPacket PacketBuffer;
// FRAME_BUFFER_SIZE is defined in bytes; 512K is guard memory for out of range reads
-u16 GPU_FrameBuffer[(FRAME_BUFFER_SIZE+512*1024)/2] __attribute__((aligned(16)));
+u16 GPU_FrameBuffer[(FRAME_BUFFER_SIZE+512*1024)/2] __attribute__((aligned(2048)));
u32 GPU_GP1;
///////////////////////////////////////////////////////////////////////////////
@@ -826,10 +826,10 @@ extern "C" {
static const struct rearmed_cbs *cbs;
static void *screen_buf;
+static s16 old_res_horz, old_res_vert, old_rgb24;
static void blit(void)
{
- static s16 old_res_horz, old_res_vert, old_rgb24;
s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
s16 h0, x0, y0, w0, h1;
u16 *srcs;
@@ -882,6 +882,29 @@ static void blit(void)
screen_buf = cbs->pl_vout_flip();
}
+static void blit_raw(void)
+{
+ s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0;
+ s16 h0, w0, h1;
+
+ w0 = DisplayArea[2];
+ h0 = DisplayArea[3]; // video mode
+ h1 = DisplayArea[5] - DisplayArea[4]; // display needed
+ if (h0 == 480) h1 = Min2(h1*2,480);
+
+ if (h1 <= 0)
+ return;
+
+ if (w0 != old_res_horz || h1 != old_res_vert || isRGB24 != old_rgb24)
+ {
+ old_res_horz = w0;
+ old_res_vert = h1;
+ old_rgb24 = (s16)isRGB24;
+ screen_buf = cbs->pl_vout_set_mode(w0, h1, isRGB24 ? 24 : 16);
+ }
+ cbs->pl_vout_raw_flip(DisplayArea[0], DisplayArea[1]);
+}
+
void GPU_updateLace(void)
{
// Interlace bit toggle
@@ -891,7 +914,10 @@ void GPU_updateLace(void)
return;
if (!wasSkip) {
- blit();
+ if (cbs->pl_vout_raw_flip != NULL)
+ blit_raw();
+ else
+ blit();
fb_dirty = false;
skCount = 0;
}
@@ -930,6 +956,8 @@ void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
enableAbbeyHack = cbs_->gpu_unai.abe_hack;
light = !cbs_->gpu_unai.no_light;
blend = !cbs_->gpu_unai.no_blend;
+ if (cbs_->pl_vout_set_raw_vram)
+ cbs_->pl_vout_set_raw_vram((void *)GPU_FrameBuffer);
cbs = cbs_;
}