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Diffstat (limited to 'plugins/gpu_unai/gpu_inner_blend_arm.h')
-rw-r--r-- | plugins/gpu_unai/gpu_inner_blend_arm.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/plugins/gpu_unai/gpu_inner_blend_arm.h b/plugins/gpu_unai/gpu_inner_blend_arm.h new file mode 100644 index 0000000..4db105a --- /dev/null +++ b/plugins/gpu_unai/gpu_inner_blend_arm.h @@ -0,0 +1,96 @@ +#ifndef _OP_BLEND_ARM_H_ +#define _OP_BLEND_ARM_H_ + +//////////////////////////////////////////////////////////////////////////////// +// Blend bgr555 color in 'uSrc' (foreground) with bgr555 color +// in 'uDst' (background), returning resulting color. +// +// INPUT: +// 'uSrc','uDst' input: -bbbbbgggggrrrrr +// ^ bit 16 +// OUTPUT: +// u16 output: 0bbbbbgggggrrrrr +// ^ bit 16 +// RETURNS: +// Where '0' is zero-padding, and '-' is don't care +//////////////////////////////////////////////////////////////////////////////// +template <int BLENDMODE, bool SKIP_USRC_MSB_MASK> +GPU_INLINE u16 gpuBlendingARM(u16 uSrc, u16 uDst) +{ + // These use Blargg's bitwise modulo-clamping: + // http://blargg.8bitalley.com/info/rgb_mixing.html + // http://blargg.8bitalley.com/info/rgb_clamped_add.html + // http://blargg.8bitalley.com/info/rgb_clamped_sub.html + + + u16 mix; + + asm ("bic %[uDst], %[uDst], #0x8000" : [uDst] "+r" (uDst)); + + if (BLENDMODE == 3) { + asm ("and %[uSrc], %[mask], %[uSrc], lsr #0x2" : [uSrc] "+r" (uSrc) : [mask] "r" (0x1ce7)); + } else if (!SKIP_USRC_MSB_MASK) { + asm ("bic %[uSrc], %[uSrc], #0x8000" : [uSrc] "+r" (uSrc)); + } + + + // 0.5 x Back + 0.5 x Forward + if (BLENDMODE==0) { + // mix = ((uSrc + uDst) - ((uSrc ^ uDst) & 0x0421)) >> 1; + asm ("eor %[mix], %[uSrc], %[uDst]\n\t" + "and %[mix], %[mix], %[mask]\n\t" + "sub %[mix], %[uDst], %[mix]\n\t" + "add %[mix], %[uSrc], %[mix]\n\t" + "mov %[mix], %[mix], lsr #0x1\n\t" + : [mix] "=&r" (mix) + : [uSrc] "r" (uSrc), [uDst] "r" (uDst), [mask] "r" (0x0421)); + } + + if (BLENDMODE == 1 || BLENDMODE == 3) { + // u32 sum = uSrc + uDst; + // u32 low_bits = (uSrc ^ uDst) & 0x0421; + // u32 carries = (sum - low_bits) & 0x8420; + // u32 modulo = sum - carries; + // u32 clamp = carries - (carries >> 5); + // mix = modulo | clamp; + + u32 sum; + + asm ("add %[sum], %[uSrc], %[uDst]\n\t" + "eor %[mix], %[uSrc], %[uDst]\n\t" + "and %[mix], %[mix], %[mask]\n\t" + "sub %[mix], %[sum], %[mix]\n\t" + "and %[mix], %[mix], %[mask], lsl #0x05\n\t" + "sub %[sum], %[sum], %[mix] \n\t" + "sub %[mix], %[mix], %[mix], lsr #0x05\n\t" + "orr %[mix], %[sum], %[mix]" + : [sum] "=&r" (sum), [mix] "=&r" (mix) + : [uSrc] "r" (uSrc), [uDst] "r" (uDst), [mask] "r" (0x0421)); + } + + // 1.0 x Back - 1.0 x Forward + if (BLENDMODE==2) { + u32 diff; + // u32 diff = uDst - uSrc + 0x8420; + // u32 low_bits = (uDst ^ uSrc) & 0x8420; + // u32 borrows = (diff - low_bits) & 0x8420; + // u32 modulo = diff - borrows; + // u32 clamp = borrows - (borrows >> 5); + // mix = modulo & clamp; + asm ("sub %[diff], %[uDst], %[uSrc]\n\t" + "add %[diff], %[diff], %[mask]\n\t" + "eor %[mix], %[uDst], %[uSrc]\n\t" + "and %[mix], %[mix], %[mask]\n\t" + "sub %[mix], %[diff], %[mix]\n\t" + "and %[mix], %[mix], %[mask]\n\t" + "sub %[diff], %[diff], %[mix]\n\t" + "sub %[mix], %[mix], %[mix], lsr #0x05\n\t" + "and %[mix], %[diff], %[mix]" + : [diff] "=&r" (diff), [mix] "=&r" (mix) + : [uSrc] "r" (uSrc), [uDst] "r" (uDst), [mask] "r" (0x8420)); + } + + return mix; +} + +#endif //_OP_BLEND_ARM_H_ |