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Diffstat (limited to 'plugins/gpu_unai/gpu_inner_light.h')
-rw-r--r--plugins/gpu_unai/gpu_inner_light.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/plugins/gpu_unai/gpu_inner_light.h b/plugins/gpu_unai/gpu_inner_light.h
index b041dc3..f90e8ec 100644
--- a/plugins/gpu_unai/gpu_inner_light.h
+++ b/plugins/gpu_unai/gpu_inner_light.h
@@ -127,7 +127,7 @@ GPU_INLINE u32 gpuPackGouraudColInc(s32 dr, s32 dg, s32 db)
// ^ bit 16
// Where 'r,g,b' are integer bits of colors, 'X' fixed-pt, and '0' zero
////////////////////////////////////////////////////////////////////////////////
-GPU_INLINE u16 gpuLightingRGB(u32 gCol)
+GPU_INLINE uint_fast16_t gpuLightingRGBGeneric(u32 gCol)
{
return ((gCol<< 5)&0x7C00) |
((gCol>>11)&0x03E0) |
@@ -168,7 +168,7 @@ GPU_INLINE u32 gpuLightingRGB24(u32 gCol)
// u16 output: 0bbbbbgggggrrrrr
// Where 'X' are fixed-pt bits, '0' is zero-padding, and '-' is don't care
////////////////////////////////////////////////////////////////////////////////
-GPU_INLINE u16 gpuLightingTXT(u16 uSrc, u8 r5, u8 g5, u8 b5)
+GPU_INLINE uint_fast16_t gpuLightingTXTGeneric(uint_fast16_t uSrc, u8 r5, u8 g5, u8 b5)
{
return (gpu_unai.LightLUT[((uSrc&0x7C00)>>5) | b5] << 10) |
(gpu_unai.LightLUT[ (uSrc&0x03E0) | g5] << 5) |
@@ -190,7 +190,7 @@ GPU_INLINE u16 gpuLightingTXT(u16 uSrc, u8 r5, u8 g5, u8 b5)
// u16 output: 0bbbbbgggggrrrrr
// Where 'X' are fixed-pt bits, '0' is zero-padding, and '-' is don't care
////////////////////////////////////////////////////////////////////////////////
-GPU_INLINE u16 gpuLightingTXTGouraud(u16 uSrc, u32 gCol)
+GPU_INLINE uint_fast16_t gpuLightingTXTGouraudGeneric(uint_fast16_t uSrc, u32 gCol)
{
return (gpu_unai.LightLUT[((uSrc&0x7C00)>>5) | ((gCol>> 5)&0x1F)]<<10) |
(gpu_unai.LightLUT[ (uSrc&0x03E0) | ((gCol>>16)&0x1F)]<< 5) |
@@ -214,15 +214,15 @@ GPU_INLINE u16 gpuLightingTXTGouraud(u16 uSrc, u32 gCol)
// ^ bit 31
// Where 'X' are fixed-pt bits, '0' is zero-padding, and '-' is don't care
////////////////////////////////////////////////////////////////////////////////
-GPU_INLINE u32 gpuLightingTXT24(u16 uSrc, u8 r8, u8 g8, u8 b8)
+GPU_INLINE u32 gpuLightingTXT24(uint_fast16_t uSrc, u8 r8, u8 g8, u8 b8)
{
- u16 r1 = uSrc&0x001F;
- u16 g1 = uSrc&0x03E0;
- u16 b1 = uSrc&0x7C00;
+ uint_fast16_t r1 = uSrc&0x001F;
+ uint_fast16_t g1 = uSrc&0x03E0;
+ uint_fast16_t b1 = uSrc&0x7C00;
- u16 r2 = r8;
- u16 g2 = g8;
- u16 b2 = b8;
+ uint_fast16_t r2 = r8;
+ uint_fast16_t g2 = g8;
+ uint_fast16_t b2 = b8;
u32 r3 = r1 * r2; if (r3 & 0xFFFFF000) r3 = ~0xFFFFF000;
u32 g3 = g1 * g2; if (g3 & 0xFFFE0000) g3 = ~0xFFFE0000;
@@ -249,15 +249,15 @@ GPU_INLINE u32 gpuLightingTXT24(u16 uSrc, u8 r8, u8 g8, u8 b8)
// ^ bit 31
// Where 'X' are fixed-pt bits, '0' is zero-padding, and '-' is don't care
////////////////////////////////////////////////////////////////////////////////
-GPU_INLINE u32 gpuLightingTXT24Gouraud(u16 uSrc, u32 gCol)
+GPU_INLINE u32 gpuLightingTXT24Gouraud(uint_fast16_t uSrc, u32 gCol)
{
- u16 r1 = uSrc&0x001F;
- u16 g1 = uSrc&0x03E0;
- u16 b1 = uSrc&0x7C00;
+ uint_fast16_t r1 = uSrc&0x001F;
+ uint_fast16_t g1 = uSrc&0x03E0;
+ uint_fast16_t b1 = uSrc&0x7C00;
- u16 r2 = (gCol>>24) & 0xFF;
- u16 g2 = (gCol>>13) & 0xFF;
- u16 b2 = (gCol>> 2) & 0xFF;
+ uint_fast16_t r2 = (gCol>>24) & 0xFF;
+ uint_fast16_t g2 = (gCol>>13) & 0xFF;
+ uint_fast16_t b2 = (gCol>> 2) & 0xFF;
u32 r3 = r1 * r2; if (r3 & 0xFFFFF000) r3 = ~0xFFFFF000;
u32 g3 = g1 * g2; if (g3 & 0xFFFE0000) g3 = ~0xFFFE0000;