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2012-07-15spu: handle cd decode buffers toonotaz
2012-07-15spu: add decode buffer and reverb read handlingnotaz
2012-07-15spu: rework irq handling and loop reloadingnotaz
irq might be too early, but this seems to be better than was before. Special thanks to Ryphecha for some ideas again.
2012-07-09spu: get rid of iSPUIRQWaitnotaz
there should be no reason to ever turn it off
2012-07-09spu: get rid of iSpuAsyncWait hacknotaz
..and replace with some different dma detection hack
2012-07-09spu: remove some hacks, to be reworkednotaz
get rid of always-iSpuAsyncWait and iSecureStart hacks. Also SoundGetBytesBuffered is lying, make that lie more obvious and remove some confusing pointless constants.
2012-07-09spu: remove all threading codenotaz
it is broken for a while now, and I have no intention to fix it.
2012-07-09spu: keep generating irqs while they are pendingnotaz
pending should be implemented as such, but there is no psemu API for it..
2012-07-09frontend: move some leftover pandora parts out of common codenotaz
2012-07-06in_sdl: fix wrong allocnotaz
2012-06-24psx_gpu: fix a blending issueExophase
2012-05-27frontend: minor tweaksnotaz
2012-05-27automatically build pluginsnotaz
2012-04-29frontend: some menu adjustmentsnotaz
2012-04-29fix some build issues and warningsnotaz
2012-04-29gpu plugins: always support 16bpp blitnotaz
use this for generic sdl and maemo
2012-04-29frontend: input: pass default binds as argumentnotaz
allows to get rid of some hacks
2012-04-29frontend: generic: preliminary SDL supportnotaz
2012-04-29frontend: clean up some hacksnotaz
2012-04-22rename vout_fb to vout_plnotaz
that code outputs through plugin_lib, which is not necessary fb.
2012-04-22bring in configure build systemnotaz
not using autotools, trying to do something similar like qemu instead.
2012-04-18drc: inv: fix ram ofset and mirror handlingnotaz
2012-04-18support emulated RAM mapped at offsetnotaz
Thanks to CatalystG for some initial code and testing.
2012-04-10frontend: merge updates from SDL projectnotaz
2012-03-05plugin build hacknotaz
otherwise builtin version compiled without -fPIC is linked to .so, which causes problems.
2012-03-04release r14notaz
2012-03-04frontend: save gpu-gles settings toonotaz
2012-03-02gpulib: yet another frameskip hacknotaz
or should I call it heuristic?
2012-03-02gpulib: make gpulib.a a dependencynotaz
so that stuff rebuilds when it changes
2012-03-02gpu-gles: enable texture garbage collectionnotaz
fixes OOM problems according to schtruck
2012-03-02gpu-gles: schtruck/fpse merge: rearrangementnotaz
no idea what this does
2012-03-01improve vibration support for Caanoonotaz
..maybe, not tested much.
2012-02-29gte_arm: fix gteOF sign extensionnotaz
2012-02-28dfxvideo: use stricter alignment checknotaz
for pre-ARMv6 mostly
2012-02-28frontend: add an option to disable scaling (Caanoo)notaz
some minor menu tuning too
2012-02-28frontend: sync workaround for caanoonotaz
trying to deal with "save corruption", no idea if this helps as this never happens for me.
2012-02-27gpu_unai: move command handler to main loopnotaz
2012-02-27gpulib: eliminate list scan-aheadnotaz
2012-02-27gpu_unai: update CFLAGSnotaz
avoid -fPIC if not really needed, no need for a performance hit
2012-01-21gpu-gles: refactor for caanoo/wiz supportnotaz
too bad it's unusable there.
2012-01-21gpu-gles: remove scissor test disable on fillsnotaz
to keep borders black when centered
2012-01-21gpu-gles: add fps displaynotaz
2012-01-21frontend: export fps stats to pluginsnotaz
2012-01-21gpu-gles: add gpulib codenotaz
2012-01-19frontend: add gles plugin optionsnotaz
2012-01-19gpu-gles: keep ClientState and texcache ptrs consistentnotaz
2012-01-19gpu-gles: schtruck/fpse merge: remove vram detectionnotaz
supposedly can cause driver crashes
2012-01-19gpu-gles: schtruck/fpse merge: ClientState optimizationnotaz
avoids at least a function call overhead, yeah
2012-01-19gpu-gles: schtruck/fpse merge: additional callsnotaz
no idea what these are for
2012-01-19gpu-gles: schtruck/fpse merge: gl error checksnotaz
useful debugging tool, yeah