Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-28 | gte_neon: implement MVMVA, some fixes | notaz | |
2011-02-25 | gte_neon: trying to improve code | notaz | |
2011-02-25 | gte_neon: implement RTPS and NCLIP | notaz | |
2011-02-22 | gte: starting some NEON code | notaz | |
2011-02-22 | frontend: make sure color format is set | notaz | |
2011-02-17 | drc: some PCSX-specific const addr io handlers | notaz | |
2011-02-17 | drc: add i/o penalty cycles | notaz | |
.. as done by some other PSX emus | |||
2011-02-17 | drc: don't pass r3 to memhandlers | notaz | |
also don't recalculate cycles after reads - PCSX doesn't queue any interrupts on reads. | |||
2011-02-17 | drc: merge register types from Ari64's code | notaz | |
but don't merge RAM_OFFSET stuff, I don't want to mess with this yet | |||
2011-02-17 | drc: merge Ari64's patch: 11_reduce_invstub_memory_usage | notaz | |
2011-02-17 | drc: merge Ari64's patch: 10_unnecessary_invalidate | notaz | |
also adjust memhandlers to do inv checks as recompiler no longer does them for unknown writes. | |||
2011-02-17 | drc: merge Ari64's patch: 08_loop_hoisting | notaz | |
2011-02-17 | drc: merge Ari64's patch: 07_clear_cache | notaz | |
2011-02-17 | drc: merge Ari64's patch: 05_dont_write_r0 | notaz | |
also get rid of unneeded moves in load_assemble | |||
2011-02-17 | drc: merge Ari64's patch: 02_xor_zero | notaz | |
2011-02-17 | drc: get rid of pass 7/provisional_r32 too | notaz | |
2011-02-17 | drc: fix p32 32K memset stupidity, don't use p32 instead | notaz | |
2011-02-17 | frontend: minor adjustments | notaz | |
2011-02-15 | add redump.org SBI support | notaz | |
This is based on PCSX-Reloaded (as usual) but done a bit different, loaded as .sub file instead of as ppf patch. | |||
2011-02-15 | cdrom: move pause delay after ACK | notaz | |
This solves FF7 slowdowns and keeps games that need this delay working. | |||
2011-02-14 | dfxvideo: fill sanity check to prevent crashes | notaz | |
2011-02-12 | drc: rm x86 stuff - it's unmaintained here | notaz | |
Use Ari64's releases if you need x86 stuff. | |||
2011-02-12 | dfinput: fix CONFIG_MODE behavior | notaz | |
return config data when in config mode only (like LilyPad does) | |||
2011-02-12 | main.c: load savestate after prepare | notaz | |
2011-02-11 | use analog handling from dfinput | notaz | |
2011-02-10 | frontend: tune frameskip a bit more | notaz | |
also init analog vars as centered (in case they are never updated) | |||
2011-02-10 | release r6 | notaz | |
2011-02-10 | dfxvideo: fix frameskip issue | notaz | |
if display is never moved/resized, it's never updated in frameskip mode. Detect this. | |||
2011-02-10 | add cd swap functionality | notaz | |
2011-02-10 | frontend: enable SPUIRQWait by default | notaz | |
2011-02-10 | spu: handle channels better in 'IRQ wait' case | notaz | |
2011-02-10 | frontend: support ingame actions (state load and such) | notaz | |
2011-02-10 | frontend: key config: save it and make more intuitive | notaz | |
2011-02-10 | maemo: update for recent changes, fix warnings | notaz | |
2011-02-10 | frontend: support analog controller using nubs; some refactoring | notaz | |
also enable frameskip by default, it makes the experience a bit better on most games. | |||
2011-02-09 | frontend: redo frame skip/limiter yet again | notaz | |
2011-02-09 | drc: update memhandler according to pcsxr code | notaz | |
2011-02-09 | drc: sync gte with interpreter | notaz | |
2011-02-09 | cdrom: remove cdrWrite3 reschedule | notaz | |
shalma keeps adding and removing it, I think it does more harm then good | |||
2011-02-09 | cdrom: backport fixes from pcsxr | notaz | |
shalma: - bios - no cd - fix hangs (diskerror) - fix cdlplay resume | |||
2011-02-09 | misc: backport pal detection from pcsxr | notaz | |
2011-02-09 | psxmem: backport fixes from pcsxr | notaz | |
shalma: Duke Nukem - Land of Babes - psxmem.c - Clear correct dynarec area - Fixes Paradox intro crash Dukes of Hazard 2 - psxhw.c - 32-bit spu write - fix engine noise | |||
2011-02-09 | interpreter: backport fixes from pcsxr | notaz | |
shalma: - (nhyone) fix load delay bgez, bgezal Xenogears - psxinterpreter.c - lbu v1 - beq v1 = no load delay - fix battle loading (interpreter only) | |||
2011-02-09 | dfsound: backport fixes from pcsxr | notaz | |
shalma: - Align start addresses to 16-bytes - (Hopkat) registers.c - External loop address align to 16 bytes - SoundOff prevents new channel from starting - fixes Jungle Book (buzzing loop hangs) | |||
2011-02-05 | gte: backport fixes from pcsxr | notaz | |
shalma: Lego Racers - gte.c - fix mfc2 r30 (and r29) - fixes main menu loading Motor Toon Grand Prix 2 - gte.c - repair mtc2 - r7,r29 - fixes disappearing objects Valkyrie Profile - gte.c - use edgbla value of limH $1000 - fixes world map loading - seems to work, unverified value Tales of Destiny 2 - gte.c - repair SQR - IR output - fixes underwater lighting | |||
2011-02-04 | dma: change timing back to 1.92 levels | notaz | |
fixes X-Files, we'll see what it breaks | |||
2011-02-04 | drc: handle dummy reads in inline_readstub | notaz | |
2011-02-04 | dfxvideo: fix word access macros | notaz | |
2011-02-04 | menu: don't override region, fix P.E.Op.S. frameskip | notaz | |
2011-02-04 | spu: fix xa masking, was causing noise | notaz | |