Age | Commit message (Collapse) | Author |
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The dfinput plugin is not used in this codebase, so remove them when
compiling.
Will repurpose dfinput_activate() to do out init later.
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This change adds a gpulib implementation that accepts GPU commands and
runs them through a real gpulib implementation on a thread. Depending
on a setting, it can either force a sync every frame, or continue to
work until the next frame arrives.
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Signed-off-by: Paul Cercueil <paul@crapouillou.net>
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Signed-off-by: Paul Cercueil <paul@crapouillou.net>
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- backports gpu unai plugin from PCSX4ALL
- sync necessary files with notaz/master to allow building standalone app
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- In the case of IOS, the core uses UNAI but can be built with dynarec or interpreter. Other platform does as well. So gpu-specific defines are added for actual gpu plugin used and compiled and then the specific gpu-only core options are shown or hidden based on this #define
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- at least one game (Wild Arms) is continouos spamming the log window. Silence this in a way that its easy to enable when need to.
- Remove unnecessary message in Makefile
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Fix CHD build for windows
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- all platforms compiles with CHD support.
- compile with HAVE_CHD=0 for no chd support.
- CHD fails building for 3DS, not sure its even fast enough for the device. I tried asking in discord channel but haven't got reply. Disabling it till someone familiar with 3ds can fix it.
http://p.0bl.net/123458
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cc -DGIT_VERSION=\"" 4b7520c"\" -D__WIN32__ -DNO_DYLIB -D_FILE_OFFSET_BITS=64 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/zlib -Ideps/libchdr -Ideps/crypto -Ideps/flac-1.3.2/include -Ideps/flac-1.3.2/src/libFLAC/include -Ideps/flac-1.3.2/src/libFLAC/include -Ideps/lzma-16.04/C -D'PACKAGE_VERSION="1.3.2"' -DFLAC__HAS_OGG=0 -DFLAC__NO_DLL -DHAVE_LROUND -DHAVE_STDINT_H -DHAVE_STDLIB_H -DFLAC__NO_DLL -D_7ZIP_ST -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -c -o deps/flac-1.3.2/src/libFLAC/bitmath.o deps/flac-1.3.2/src/libFLAC/bitmath.c
In file included from deps/flac-1.3.2/src/libFLAC/include/private/bitmath.h:39,
from deps/flac-1.3.2/src/libFLAC/bitmath.c:37:
deps/flac-1.3.2/include/share/compat.h:57:16: error: conflicting types for 'fseeko64'
#define fseeko fseeko64
^~~~~~~~
In file included from deps/flac-1.3.2/include/share/win_utf8_io.h:37,
from deps/flac-1.3.2/include/share/compat.h:150,
from deps/flac-1.3.2/src/libFLAC/include/private/bitmath.h:39,
from deps/flac-1.3.2/src/libFLAC/bitmath.c:37:
D:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:628:7: note: previous declaration of 'fseeko64' was here
int fseeko64(FILE* stream, _off64_t offset, int whence);
^~~~~~~~
D:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:632:12: error: conflicting types for 'ftello64'
_off64_t ftello64(FILE * stream);
^~~~~~~~
In file included from deps/flac-1.3.2/src/libFLAC/include/private/bitmath.h:39,
from deps/flac-1.3.2/src/libFLAC/bitmath.c:37:
deps/flac-1.3.2/include/share/compat.h:58:16: note: previous declaration of 'ftello64' was here
#define ftello ftello64
^~~~~~~~
make: *** [Makefile:332: deps/flac-1.3.2/src/libFLAC/bitmath.o] Error 1
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these were kept for compat with Ari64's code, which is removed, see
previous commit messages
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Fixed lag with analog pad device, some code is override when have a pad
in analog mode.
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Conflicts:
Makefile.libretro
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-Added command line options
-Added pause on incoming call
-Added change disc
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plugins no longer depend on it
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pandora's zlib is too old to handle off_t with that define
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