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pcsx_rearmed
trimui-s
libretro core fork of pcsx_rearmed with trimui s support
neonloop
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menu.h
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Author
2021-03-22
Adds per-game config when loading a game from args
neonloop
2020-08-04
Add header guards
negativeExponent
2014-12-25
frontend: scanline efect and memcard saving
notaz
2014-12-25
frontend: add 2x scaling option
notaz
2012-12-23
frontend: switch to libpicofe sdl code
notaz
2012-11-18
frontend: initial sdl overlay implementation
notaz
2012-11-05
switch over to libpicofe
notaz
2012-11-02
move blit to core, allow filtering while blitting
notaz
2012-08-16
frontend: move layer size code
notaz
2012-07-09
frontend: move some leftover pandora parts out of common code
notaz
2012-02-28
frontend: add an option to disable scaling (Caanoo)
notaz
2011-10-30
frontend: input driver and volume control for Wiz
notaz
2011-09-25
add pollux/caanoo port, refactor things
notaz
2011-08-13
add guncon support
notaz
2011-07-30
frontend: add chan display option, for fun mostly
notaz
2011-01-16
rewrite frame limiter
notaz
2011-01-02
add a way for GPU plugin to get layer config
notaz
2010-12-25
menu: add most options
notaz
2010-12-14
menu: implement savestates and scaling cfg
notaz