Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-04 | Use correct length for cspace_buf writes | neonloop | |
2021-04-03 | Adds an option for scaling 256px-wide screens | neonloop | |
This option takes over the Software Scaling option in the display menu. There is a performance cost (about 10%). It does subpixel scaling to keep the image as sharp as it can be. This also moves scaling into its own loop -- I saw a 4-6% increase in performance when upscaling and downscaling after making that change. | |||
2021-04-03 | Blit correctly when rendered w/h < screen w/h | neonloop | |
This fixes and centers Lunar FMVs. | |||
2021-03-22 | Adds per-game config when loading a game from args | neonloop | |
Per-game config can only be loaded after the CD image is loaded, which has to happen after plugins are initialized, which has to happen after the config is loaded. This change loads the global config first, and tries to load per-game config after the CD is loaded. This may not work 100% of the time, but works better than it does right now. | |||
2021-03-16 | Fixes key names in the controls menu | neonloop | |
2021-03-16 | Uses upstream libpicofe as a submodule | neonloop | |
2021-03-14 | Skips an unnecessary copy if the screen doesn't need scaling | neonloop | |
2021-03-14 | Initial trimui s support | neonloop | |