Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-06 | enabled scph-1110 analog joystick in the menu | Sakitoshi | |
analog pad tyoe now corresponds to the spch-1110 analog joystick or spch-1150 in flightstick mode. the new pad type dualshock was added that corresponds to the old analog pad type spch-1200. | |||
2016-12-22 | Do some light multitap cleanup | Andrew | |
After seeing the regressions from multitap I took a quick look at the code, and there's quite a bit of cleanup needed. This fixes the initial really obvious stuff, a useless copy and a duplicate in_keystate that can cause compilation issues, along with bringing styling closer to the pcsx standard so it's a bit more readable. The multitap changeset also seems to have been done with an editor that mangled line endings, I'll address that in a followup commit. | |||
2016-05-13 | second implementation of multitap | alexis-puska | |
add game/core option to enabled or disabled multitap. Test with micro machine V3 and 5 devices, 2 multitap enabled, all device react good i can’t test the 6 7 8 select player but i can select 8 gamer. The 2 multitap works fine. i detect a bug, when we change the game pad type to analog, the library crash, see it next time | |||
2016-05-13 | Added multitap core option & style nits | cbransden | |
2016-05-13 | Initial multitap support | alexis-puska | |
2016-03-01 | Fix undefined compile error | Christopher Bransden | |
2015-02-03 | frontend: fix minor glitches on video mode changes | notaz | |
2015-01-13 | frontend: tune scanline implementation a bit | notaz | |
2014-12-25 | frontend: scanline efect and memcard saving | notaz | |
2014-12-25 | frontend: add 2x scaling option | notaz | |
2013-02-18 | frontend: maemo: some refactoring | notaz | |
2013-02-17 | Maemo ehancement | Paolo Iommarini | |
-Added command line options -Added pause on incoming call -Added change disc | |||
2013-02-08 | move cspace back to frontend | notaz | |
plugins no longer depend on it | |||
2013-02-05 | frontend: do all bpp handling in plugin_lib | notaz | |
2013-01-31 | frontend: change how exit is done | notaz | |
will no longer be done from recompiler callback that could cause still used data to be freed | |||
2013-01-05 | frontend: don't update during reset | notaz | |
otherwise update thread may collect input events that really belong to UI. Another hack :( | |||
2013-01-05 | frontend: add layer height limit | notaz | |
otherwise some platforms may end up trying to set resolutions with low height and fail | |||
2012-12-02 | mave plugin and core shared includes to single location | notaz | |
2012-11-28 | clean up mmap hacks | notaz | |
still messy but perhaps beter | |||
2012-11-28 | frontend: remove res check | notaz | |
it's already done at the upper level, and this was wrong anyway because plat_gvideo_set_mode can change vout_w and vout_h | |||
2012-11-28 | frontend: update caanoo port | notaz | |
2012-11-18 | frontend: overlay improvements | notaz | |
work directly on psx vram | |||
2012-11-18 | fix gun handling in enhancement mode | notaz | |
2012-11-11 | frontend: move text drawing to libpicofe | notaz | |
+ some minor fixes | |||
2012-11-10 | frontend: change nub_adjust ranges | notaz | |
2012-11-10 | frontend: improve pandora nub to PSX analog mapping | notaz | |
2012-11-05 | drop some unused code | notaz | |
2012-11-05 | switch over to libpicofe | notaz | |
- libretro should not be affected by this, all others need to do 'git submodule init && git submodule update' from now on. - pandora should get gamma control support | |||
2012-11-02 | frontend: make text bg dark | notaz | |
2012-11-02 | move blit to core, allow filtering while blitting | notaz | |
also adds libpicofe to pull filters from, and filter related UI stuff | |||
2012-10-12 | use plat_mmap for RAM too | notaz | |
2012-10-12 | start mmap'ing vram, with hugetlb if possible | notaz | |
2012-08-16 | frontend: move layer size code | notaz | |
also fix broken layer height limiting | |||
2012-08-01 | frontend: track output and psx sizes separately | notaz | |
output layer and psx resolutions don't have to match, like it is on Caanoo. | |||
2012-07-19 | gpulib: clear fb when display is blanked | notaz | |
2012-07-09 | frontend: move some leftover pandora parts out of common code | notaz | |
2012-04-29 | frontend: clean up some hacks | notaz | |
2012-01-21 | frontend: export fps stats to plugins | notaz | |
2011-12-11 | frontend: make analogs configurable | notaz | |
2011-12-10 | add vibration support for Caanoo | notaz | |
2011-12-06 | export frame count to gpu too | notaz | |
2011-12-05 | remove gpu vblank callbacks | notaz | |
we do it in core now | |||
2011-10-30 | frontend: fix screenshot functionality for pollux | notaz | |
2011-10-30 | frontend: add touchscreen-as-buttons input code | notaz | |
intended for Caanoo/Wiz | |||
2011-10-08 | recompilation-caused frameskip workaround | notaz | |
2011-10-02 | yet more random armv5 tweaks | notaz | |
2011-09-27 | frontend: few more pollux/caanoo tweaks | notaz | |
2011-09-25 | add pollux/caanoo port, refactor things | notaz | |
2011-09-23 | frontend: fix a couple of annoyancies | notaz | |
2011-09-21 | spu: get rid of pCurr -1, pass right chans to silent handler | notaz | |
pCurr -1 would work weird with savestates and could screw things up in general.. |