Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-12-22 | Do some light multitap cleanup | Andrew | |
After seeing the regressions from multitap I took a quick look at the code, and there's quite a bit of cleanup needed. This fixes the initial really obvious stuff, a useless copy and a duplicate in_keystate that can cause compilation issues, along with bringing styling closer to the pcsx standard so it's a bit more readable. The multitap changeset also seems to have been done with an editor that mangled line endings, I'll address that in a followup commit. | |||
2016-05-13 | second implementation of multitap | alexis-puska | |
add game/core option to enabled or disabled multitap. Test with micro machine V3 and 5 devices, 2 multitap enabled, all device react good i can’t test the 6 7 8 select player but i can select 8 gamer. The 2 multitap works fine. i detect a bug, when we change the game pad type to analog, the library crash, see it next time | |||
2016-05-13 | Added multitap core option & style nits | cbransden | |
2016-05-13 | Initial multitap support | alexis-puska | |
2015-04-22 | Poll analog inputs of pad2 when it's an analog pad. | Jasper van der Neut - Stulen | |
2013-02-06 | attempt to make gles plugin work under RPi | notaz | |
2012-11-28 | frontend: update caanoo port | notaz | |
2012-11-18 | frontend: overlay improvements | notaz | |
work directly on psx vram | |||
2012-11-18 | fix gun handling in enhancement mode | notaz | |
2012-11-11 | frontend: move text drawing to libpicofe | notaz | |
+ some minor fixes | |||
2012-11-10 | frontend: improve pandora nub to PSX analog mapping | notaz | |
2012-11-02 | move blit to core, allow filtering while blitting | notaz | |
also adds libpicofe to pull filters from, and filter related UI stuff | |||
2012-10-12 | start mmap'ing vram, with hugetlb if possible | notaz | |
2012-10-12 | add support for software-enhanced rendering | notaz | |
2012-04-29 | gpu plugins: always support 16bpp blit | notaz | |
use this for generic sdl and maemo | |||
2012-04-29 | frontend: clean up some hacks | notaz | |
2012-01-21 | gpu-gles: refactor for caanoo/wiz support | notaz | |
too bad it's unusable there. | |||
2012-01-21 | frontend: export fps stats to plugins | notaz | |
2012-01-19 | frontend: add gles plugin options | notaz | |
2012-01-05 | gpu_neon: add some intelace mode handling | notaz | |
a bit of refactoring too | |||
2011-12-19 | gpu_neon: make use of unai's lineskip mode | notaz | |
2011-12-11 | frontend: make analogs configurable | notaz | |
2011-12-10 | add vibration support for Caanoo | notaz | |
2011-12-06 | export frame count to gpu too | notaz | |
2011-12-05 | remove gpu vblank callbacks | notaz | |
we do it in core now | |||
2011-09-27 | frontend: few more pollux/caanoo tweaks | notaz | |
2011-09-25 | add pollux/caanoo port, refactor things | notaz | |
2011-08-13 | frontend: add gpu_unai configuration options | notaz | |
2011-08-13 | frontend: refactor plugin_lib for maemo | notaz | |
should give them proper frame limiter, frameskip and also lightgun support, maybe. | |||
2011-08-13 | add guncon support | notaz | |
a bit basic but works | |||
2011-07-08 | dfxvideo: decouple from main emu | notaz | |
2011-03-14 | frontend: add screenshot functionality | notaz | |
2011-02-10 | frontend: support analog controller using nubs; some refactoring | notaz | |
also enable frameskip by default, it makes the experience a bit better on most games. | |||
2011-01-24 | add watchdog thread to detect lockups | notaz | |
2011-01-16 | rewrite frame limiter | notaz | |
the peops one is sometimes sleeping when not needed. | |||
2011-01-04 | try to ensure fbdev buffer is valid | notaz | |
2011-01-03 | gpu_unai: basic frameskip | notaz | |
only partially works but oh well | |||
2011-01-02 | plugin_lib: export more functions | notaz | |
2011-01-02 | add a way for GPU plugin to get layer config | notaz | |
2010-12-28 | move layer control to plugin/plugin_lib | notaz | |
2010-12-25 | menu: add config save/load | notaz | |
2010-12-14 | refactor OSD code and PCNT stuff | notaz | |
2010-12-14 | add OMAP layer, also preliminary menu, hud and input support | notaz | |
2010-11-19 | fbdev output for xvideo, basic ARM build | notaz | |