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2020-02-08(NEON GPU) Don't hide this for non-ARMtwinaphex
2020-02-08menu: fix a buffer overflownotaz
Reported by @wwhheerree, closes #152.
2020-02-01Add input analog axis range modifierStuart Kenny
Add core option to change axis saturation. Square bounds allow controllers that struggle to fully register diagonal deflections . Very helpful with switch joycons and some android controllers.
2020-01-23Add disk control interface v1 supportjdgleaver
2019-12-16Merge pull request #369 from negativeExponent/switchTwinaphex
Update
2019-12-17UpdatenegativeExponent
2019-12-14Merge pull request #368 from negativeExponent/memmapTwinaphex
Access psx main memory using retro_memory_map
2019-12-15Access psx main memory using retro_memory_mapnegativeExponent
2019-10-27Add "Spu Irq" core optionnegativeExponent
2019-10-24Merge pull request #351 from SindenLightgun/masterTwinaphex
Basic Guncon support
2019-10-053DS: Switch from svc* to the thread* APIJustin Weiss
svcCreateThread doesn't fully set up thread vars, which causes svcBreaks / crashes when calling certain functions -- reentrant ones, for example. threadCreate, etc. are higher-level functions that do all the correct setup and cleanup. Since we're treating the thread structure as opaque, calling it an int_32t seems OK.
2019-10-023DS: Schedule threads on the default coreJustin Weiss
When creating a thread, pcsx was scheduling threads on core 1, which is the system core. This is usually prevented by the system. Instead, it should schedule threads on the default core, as suggested by 3dbrew: https://www.3dbrew.org/wiki/Multi-threading > Games usually create threads using -2. In the future, we may be able to schedule threads on core 2 on New 3DS only, if we find it gives better performance. This was preventing the CDDA thread from starting, which was preventing CD Audio from playing.
2019-09-25Merge branch 'gpu_unai_plugin_update'negativeExponent
2019-09-21Fix sound over-buffering on 3dsJustin Weiss
With iTempo turned on, we generate a frame and a half of sound data each frame, which causes dropped sound frames and noise. It looks like GPH hacks are disabled for 3ds in other places, so disabling it here too seemed like the correct fix.
2019-09-15Adding Guncon support for mouse based lightgunsSindenLightgun
2019-09-15Adding Guncon support for mouse based lightgunsSindenLightgun
2019-09-14Adding Guncon support for mouse based lightgunsSindenLightgun
2019-09-14Adding Guncon support for mouse based lightgunsSindenLightgun
2019-08-21Added support for PSXONPSP660.bin and psx* named BIOS filesdankcushions
2019-08-17Backport GPU Unai plugin from PCSX4ALLnegativeExponent
- backports gpu unai plugin from PCSX4ALL - sync necessary files with notaz/master to allow building standalone app
2019-08-14Update 'libretro_core_options.h' to v1.3 formatjdgleaver
2019-08-05Merge pull request #328 from retro-wertz/sanitize_gpu_adv_optionsTwinaphex
Sanitize gpu adv options and close plugins upon exiting core
2019-08-05Close plugins when exiting coreretro-wertz
2019-08-05Update advanced peops gpu core optionsretro-wertz
2019-08-05Fix main RAM size in retro_get_memory_sizeretro-wertz
PSX Main RAM should only by 2048KB
2019-08-03Silence a few more warningsretro-wertz
- silence a few more truncated warnings - change "disable" to "disabled" in core options
2019-08-03Silence warning -Wformat-overflowretro-wertz
- Increasing the maximum size of destination char array to x2 to silence this warning.
2019-08-02Silence warning: missing braces around initializerretro-wertz
2019-08-02Use retro_log for SysPrintfretro-wertz
2019-07-31Merge pull request #323 from fpscan/masterTwinaphex
Update libretro_core_options.h
2019-07-31Update libretro_core_options.hÖmercan Kömür
option_defs_tr,
2019-07-30Merge pull request #321 from fpscan/masterhizzlekizzle
Turkish Language Support
2019-07-30Turkish Language SupportÖmercan Kömür
2019-07-30Silence this log messageretro-wertz
- Removing this log message since RETRO_ENVIRONMENT_SET_GEOMETRY will show width and height when there is a change from last callback.
2019-07-30Make advanced gpu options target actual gpu plugin usedretro-wertz
- In the case of IOS, the core uses UNAI but can be built with dynarec or interpreter. Other platform does as well. So gpu-specific defines are added for actual gpu plugin used and compiled and then the specific gpu-only core options are shown or hidden based on this #define
2019-07-29Update libretro_core_options.hTwinaphex
2019-07-29Add advanced gpu core optionsretro-wertz
- works for peops gpu plugin only
2019-07-29Add enhanced core optionsretro-wertz
2019-07-14Allow access to main ram using retro_get_memory_data/sizeretro-wertz
2019-07-08Fix neGcon inputjdgleaver
2019-06-30add check to avoid calling RETRO_ENVIRONMENT_SET_GEOMETRY unnecessarilyValerio Proietti
2019-06-30report correct geometry and update geometry when needed.Valerio Proietti
2019-06-27Update libretro.cTwinaphex
2019-06-24Add bitmask input codetwinaphex
2019-06-11Allow dynarec speedhacks to be applied on-the-flyretro-wertz
2019-06-11Add core options for some advance settings and dynarec speed hacksretro-wertz
- advance options > Disable XA Decoding, Disable CD Audio - dynarec speedhacks > Disable SMC checks, Assume GTE regs unneeded, Disable GTE Flags
2019-05-14add CHD support.aliaspider
2019-05-09add option to display internal FPSBrad Parker
2019-03-25Fix bootlogo showing only during reset when enabledretro-wertz
2019-03-17Reverts 0963774 (Run SysRese) only from...)retro-wertz
This reverts commit https://github.com/libretro/pcsx_rearmed/commit/0963774720493115d123104f9ddc506d49a886bc, which was added to remedy issue on ludo when using official bios. turns out if has affected HLE on arm. Other arm users so far don't have issue with this PR nor they gained any advantage over it so issue probably is just ludo exclusive. Reverting this.