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2011-10-30frontend: minor menu adjustmentsnotaz
2011-10-30frontend: get rid of HOME hacknotaz
nothing accesses HOME any more, not to mention this code was wrong.
2011-10-30frontend/pollux: add scalingnotaz
16bpp only for now.
2011-10-30drc: add some hack optionsnotaz
intended for caanoo/Wiz, some users want to trade glitches for performance boost.
2011-10-30pcnt: measure gte toonotaz
2011-10-30frontend/pollux: program MLC2 for TV-out, save/restore regsnotaz
2011-10-30inline/parametrize rootcounter readsnotaz
makes rcnt1 hack impossible though, overclock PSX instead
2011-10-10release r10, for realnotaz
2011-10-10frontend: fix integer-prefer scalernotaz
2011-10-10use faster PSX clock on armv7 devicesnotaz
games that were too slow run better now, but others are too fast now.. I hope this is a good tradeoff.
2011-10-10add caanoo frontend files, move pandora filesnotaz
2011-10-10new ability to adjust psx cpu clocknotaz
2011-10-08recompilation-caused frameskip workaroundnotaz
2011-10-08spu/cdda: sync cdda to spu playbacknotaz
this will probably make cdrom/vsync timing desync situation worse (those were never in sync anyway) but fix some cdda related sound stuttering. Those magic values are used trying to preserve other SPU plugin compatibility.
2011-10-02yet more random armv5 tweaksnotaz
2011-09-27psxcounters: avoid update on each hsyncnotaz
no useful work is done on hsync, no reason to interrupt the recompiler that often, set up events as needed.
2011-09-27frontend: few more pollux/caanoo tweaksnotaz
2011-09-25frontend: menu: don't assume onoff vars are intnotaz
2011-09-25add pollux/caanoo port, refactor thingsnotaz
2011-09-23support armv5 buildnotaz
2011-09-23fix build on some ARM toolchainsnotaz
R1 redefined..
2011-09-23frontend: fix a couple of annoyanciesnotaz
2011-09-21spu: get rid of pCurr -1, pass right chans to silent handlernotaz
pCurr -1 would work weird with savestates and could screw things up in general..
2011-09-20frontend: always detect regionnotaz
override later if needed
2011-09-19frontend: fix frame limiter issuenotaz
sleeping too much sometims causes unwanted stuttering..
2011-09-19frontend: change sound config varsnotaz
it seems people out there still have bad sound configs
2011-09-19add fixed frameskip optionnotaz
2011-09-17fix some minor frontend issuesnotaz
2011-08-13frontend: show time and battery capacitynotaz
useful for longer gaming sessions
2011-08-13frontend: split 4:3 scaling optionsnotaz
one for integer scaling, another for aspect scaling.
2011-08-13frontend: add gpu_unai configuration optionsnotaz
2011-08-13frontend: refactor plugin_lib for maemonotaz
should give them proper frame limiter, frameskip and also lightgun support, maybe.
2011-08-13add guncon supportnotaz
a bit basic but works
2011-08-01frontnd: pcnt: enable counters to avoid using ext toolsnotaz
2011-08-01spu: change volume control, default it to 3/4 instead of 1/2notaz
because some complain default volume is too low
2011-08-01spu: some misc refactoring/cleanupnotaz
2011-07-30frontend: add chan display option, for fun mostlynotaz
2011-07-13frontend: sync with pico codenotaz
2011-07-13frontend: add memcard change and exe run supportnotaz
2011-07-13cdriso: handle eboot and it's TOC, some refactoringnotaz
This gives cdda support for eboot
2011-07-08cdrom: make read reschedule optionalnotaz
Some really nasty timing issues, I guess can only be resolved for good when general timing is good and BIAS is gone.
2011-07-08frontend: update file browser filtersnotaz
2011-07-08frontend: handle 24bpp in sstate previewnotaz
2011-07-08dfxvideo: decouple from main emunotaz
2011-07-08arm_utils: relax alignment requirementsnotaz
the code needing alignment isn't reached often anyway.
2011-06-06frontend: support some emu actions in x11 buildnotaz
2011-04-05frontend: allow loading states from specified filenotaz
2011-04-05plugins: expand GPUvBlank to pass hcounter pointernotaz
2011-04-05frontend: make -psxout cmd arg override confignotaz
2011-03-21try to align timing with LCD refreshnotaz