Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-07-02 | fix compilation error | alexis-puska | |
2016-07-02 | Add dual shop request/response | alexis-puska | |
Add dualshock request/response to declare Analog pad correctly and retrieved the vibration information. | |||
2016-06-18 | suppress hack for crazy value on read port 2 | alexis-puska | |
pass pad index in pad datas structure. | |||
2016-05-13 | Style nits | cbransden | |
2016-05-13 | second implementation of multitap | alexis-puska | |
add game/core option to enabled or disabled multitap. Test with micro machine V3 and 5 devices, 2 multitap enabled, all device react good i can’t test the 6 7 8 select player but i can select 8 gamer. The 2 multitap works fine. i detect a bug, when we change the game pad type to analog, the library crash, see it next time | |||
2014-12-20 | fix up other platforms after rumble change | notaz | |
2014-12-20 | libretro: Add rumble support | ksv1986 | |
Conflicts: frontend/libretro.c | |||
2012-12-02 | mave plugin and core shared includes to single location | notaz | |