Age | Commit message (Collapse) | Author |
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Allow to set no controller to a port.
This will be used in the next commit to allow auto detecting whether
multitaps are plugged.
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Add dualshock request/response to declare Analog pad correctly and
retrieved the vibration information.
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pass pad index in pad datas structure.
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add game/core option to enabled or disabled multitap.
Test with micro machine V3 and 5 devices, 2 multitap enabled, all
device react good i can’t test the 6 7 8 select player but i can select
8 gamer. The 2 multitap works fine.
i detect a bug, when we change the game pad type to analog, the library
crash, see it next time
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Conflicts:
frontend/libretro.c
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