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2011-06-14drc: re-add bt part that was removed with pass7notaz
..as noticed by Ari64.
2011-06-07enable Wall warnings by defaultnotaz
still disable it in some cases (instead of fixing) to avoid drifting from upstream projects too much.
2011-06-07psxbios: fix some -Wall warningsnotaz
2011-06-07drc: comment out some broken codenotaz
2011-06-07drc: init vars that gcc thinks can be used uninitialized, just in casenotaz
2011-06-07drc: fix warning in my codenotaz
2011-06-07r3000a: don't patch RAM to work around BIOSnotaz
BIOS steps over if GTE instructions are interrupted, we must work around that since we don't emulate the pipeline. Previous workaround sucks since it hacks emulated RAM..
2011-06-06cdrom: do a NULL check, some plugins may return thatnotaz
2011-04-05plugins: expand GPUvBlank to pass hcounter pointernotaz
2011-03-22r3000a: reset cpu after setting up registersnotaz
drc depends on some of them
2011-03-22drc: start in more consistent statenotaz
useful when comparing things
2011-03-21try to align timing with LCD refreshnotaz
2011-03-19drc: try even more to not compile code as 64bitnotaz
..when compiling trash
2011-03-17drc: ujump DS $ra overwrite fix?notaz
2011-03-17minor debug code updatesnotaz
2011-03-15drc: hack for stack-in-RAM-mirror casenotaz
2011-03-15drc: implement ra accesses in ujump DSnotaz
2011-03-14cdrom: merge a fix from PCSX-Reloadednotaz
2011-03-14cdrom: restore cdrWrite3 reschedulenotaz
but only when command is being processed
2011-03-10psxinterpreter: do interrupt test after doing target instructionSND\notaz_cp
otherwise in case interrupt happens, target insn is executed twice, causing occasional glitches in Tekken 2. Also clear branch flag for it - it's not in delay slot. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64369 e17a0e51-4ae3-4d35-97c3-1a29b211df97
2011-03-10drc: handle some load delay cases with interpreternotaz
place the code together with other PCSX hacks.
2011-03-08pcsxmem: fix ro write handlernotaz
also refactor things a bit (as usual)
2011-03-08drc: update invalid_code for RAM when mirrors are touchednotaz
the memhandlers always check RAM locations, even when something writes to the mirrors.
2011-03-07drc: fix valgrind errorsnotaz
also makes using_tlb constant so that the compiler can remove leftover TLB code.
2011-03-07drc: rm unneeded writebacks in stubs, as suggested by Ari64notaz
also fix leftover moves, missed by last cleanup commit.
2011-03-07frontend: fix valgrind errorsnotaz
also fixes pc build
2011-03-01drc: clear dynarec completely on CD image changenotaz
most likely only BIOS can be reused anyway, no need to stress invalidation code needlessly (even if it does it all well).
2011-03-01gte_neon: hook into recompilernotaz
2011-02-28gte_neon: implement MVMVA, some fixesnotaz
2011-02-25gte_neon: trying to improve codenotaz
2011-02-25gte_neon: implement RTPS and NCLIPnotaz
2011-02-22gte: starting some NEON codenotaz
2011-02-17drc: some PCSX-specific const addr io handlersnotaz
2011-02-17drc: add i/o penalty cyclesnotaz
.. as done by some other PSX emus
2011-02-17drc: don't pass r3 to memhandlersnotaz
also don't recalculate cycles after reads - PCSX doesn't queue any interrupts on reads.
2011-02-17drc: merge register types from Ari64's codenotaz
but don't merge RAM_OFFSET stuff, I don't want to mess with this yet
2011-02-17drc: merge Ari64's patch: 11_reduce_invstub_memory_usagenotaz
2011-02-17drc: merge Ari64's patch: 10_unnecessary_invalidatenotaz
also adjust memhandlers to do inv checks as recompiler no longer does them for unknown writes.
2011-02-17drc: merge Ari64's patch: 08_loop_hoistingnotaz
2011-02-17drc: merge Ari64's patch: 07_clear_cachenotaz
2011-02-17drc: merge Ari64's patch: 05_dont_write_r0notaz
also get rid of unneeded moves in load_assemble
2011-02-17drc: merge Ari64's patch: 02_xor_zeronotaz
2011-02-17drc: get rid of pass 7/provisional_r32 toonotaz
2011-02-17drc: fix p32 32K memset stupidity, don't use p32 insteadnotaz
2011-02-15add redump.org SBI supportnotaz
This is based on PCSX-Reloaded (as usual) but done a bit different, loaded as .sub file instead of as ppf patch.
2011-02-15cdrom: move pause delay after ACKnotaz
This solves FF7 slowdowns and keeps games that need this delay working.
2011-02-12drc: rm x86 stuff - it's unmaintained herenotaz
Use Ari64's releases if you need x86 stuff.
2011-02-10add cd swap functionalitynotaz
2011-02-09drc: update memhandler according to pcsxr codenotaz
2011-02-09drc: sync gte with interpreternotaz