Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-22 | r3000a: reset cpu after setting up registers | notaz | |
drc depends on some of them | |||
2011-03-22 | drc: start in more consistent state | notaz | |
useful when comparing things | |||
2011-03-21 | try to align timing with LCD refresh | notaz | |
2011-03-19 | drc: try even more to not compile code as 64bit | notaz | |
..when compiling trash | |||
2011-03-17 | drc: ujump DS $ra overwrite fix? | notaz | |
2011-03-17 | minor debug code updates | notaz | |
2011-03-15 | drc: hack for stack-in-RAM-mirror case | notaz | |
2011-03-15 | drc: implement ra accesses in ujump DS | notaz | |
2011-03-14 | cdrom: merge a fix from PCSX-Reloaded | notaz | |
2011-03-14 | cdrom: restore cdrWrite3 reschedule | notaz | |
but only when command is being processed | |||
2011-03-10 | psxinterpreter: do interrupt test after doing target instruction | SND\notaz_cp | |
otherwise in case interrupt happens, target insn is executed twice, causing occasional glitches in Tekken 2. Also clear branch flag for it - it's not in delay slot. git-svn-id: https://pcsxr.svn.codeplex.com/svn/pcsxr@64369 e17a0e51-4ae3-4d35-97c3-1a29b211df97 | |||
2011-03-10 | drc: handle some load delay cases with interpreter | notaz | |
place the code together with other PCSX hacks. | |||
2011-03-08 | pcsxmem: fix ro write handler | notaz | |
also refactor things a bit (as usual) | |||
2011-03-08 | drc: update invalid_code for RAM when mirrors are touched | notaz | |
the memhandlers always check RAM locations, even when something writes to the mirrors. | |||
2011-03-07 | drc: fix valgrind errors | notaz | |
also makes using_tlb constant so that the compiler can remove leftover TLB code. | |||
2011-03-07 | drc: rm unneeded writebacks in stubs, as suggested by Ari64 | notaz | |
also fix leftover moves, missed by last cleanup commit. | |||
2011-03-07 | frontend: fix valgrind errors | notaz | |
also fixes pc build | |||
2011-03-01 | drc: clear dynarec completely on CD image change | notaz | |
most likely only BIOS can be reused anyway, no need to stress invalidation code needlessly (even if it does it all well). | |||
2011-03-01 | gte_neon: hook into recompiler | notaz | |
2011-02-28 | gte_neon: implement MVMVA, some fixes | notaz | |
2011-02-25 | gte_neon: trying to improve code | notaz | |
2011-02-25 | gte_neon: implement RTPS and NCLIP | notaz | |
2011-02-22 | gte: starting some NEON code | notaz | |
2011-02-17 | drc: some PCSX-specific const addr io handlers | notaz | |
2011-02-17 | drc: add i/o penalty cycles | notaz | |
.. as done by some other PSX emus | |||
2011-02-17 | drc: don't pass r3 to memhandlers | notaz | |
also don't recalculate cycles after reads - PCSX doesn't queue any interrupts on reads. | |||
2011-02-17 | drc: merge register types from Ari64's code | notaz | |
but don't merge RAM_OFFSET stuff, I don't want to mess with this yet | |||
2011-02-17 | drc: merge Ari64's patch: 11_reduce_invstub_memory_usage | notaz | |
2011-02-17 | drc: merge Ari64's patch: 10_unnecessary_invalidate | notaz | |
also adjust memhandlers to do inv checks as recompiler no longer does them for unknown writes. | |||
2011-02-17 | drc: merge Ari64's patch: 08_loop_hoisting | notaz | |
2011-02-17 | drc: merge Ari64's patch: 07_clear_cache | notaz | |
2011-02-17 | drc: merge Ari64's patch: 05_dont_write_r0 | notaz | |
also get rid of unneeded moves in load_assemble | |||
2011-02-17 | drc: merge Ari64's patch: 02_xor_zero | notaz | |
2011-02-17 | drc: get rid of pass 7/provisional_r32 too | notaz | |
2011-02-17 | drc: fix p32 32K memset stupidity, don't use p32 instead | notaz | |
2011-02-15 | add redump.org SBI support | notaz | |
This is based on PCSX-Reloaded (as usual) but done a bit different, loaded as .sub file instead of as ppf patch. | |||
2011-02-15 | cdrom: move pause delay after ACK | notaz | |
This solves FF7 slowdowns and keeps games that need this delay working. | |||
2011-02-12 | drc: rm x86 stuff - it's unmaintained here | notaz | |
Use Ari64's releases if you need x86 stuff. | |||
2011-02-10 | add cd swap functionality | notaz | |
2011-02-09 | drc: update memhandler according to pcsxr code | notaz | |
2011-02-09 | drc: sync gte with interpreter | notaz | |
2011-02-09 | cdrom: remove cdrWrite3 reschedule | notaz | |
shalma keeps adding and removing it, I think it does more harm then good | |||
2011-02-09 | cdrom: backport fixes from pcsxr | notaz | |
shalma: - bios - no cd - fix hangs (diskerror) - fix cdlplay resume | |||
2011-02-09 | misc: backport pal detection from pcsxr | notaz | |
2011-02-09 | psxmem: backport fixes from pcsxr | notaz | |
shalma: Duke Nukem - Land of Babes - psxmem.c - Clear correct dynarec area - Fixes Paradox intro crash Dukes of Hazard 2 - psxhw.c - 32-bit spu write - fix engine noise | |||
2011-02-09 | interpreter: backport fixes from pcsxr | notaz | |
shalma: - (nhyone) fix load delay bgez, bgezal Xenogears - psxinterpreter.c - lbu v1 - beq v1 = no load delay - fix battle loading (interpreter only) | |||
2011-02-05 | gte: backport fixes from pcsxr | notaz | |
shalma: Lego Racers - gte.c - fix mfc2 r30 (and r29) - fixes main menu loading Motor Toon Grand Prix 2 - gte.c - repair mtc2 - r7,r29 - fixes disappearing objects Valkyrie Profile - gte.c - use edgbla value of limH $1000 - fixes world map loading - seems to work, unverified value Tales of Destiny 2 - gte.c - repair SQR - IR output - fixes underwater lighting | |||
2011-02-04 | dma: change timing back to 1.92 levels | notaz | |
fixes X-Files, we'll see what it breaks | |||
2011-02-04 | drc: handle dummy reads in inline_readstub | notaz | |
2011-01-28 | drc: fall back to interpreter on delay slot link reg dependencies | notaz | |
perhaps until someone implements this in recompiler used by Tomb Raider 2 at least |