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2011-03-07spu: fix valgrind errorsnotaz
2011-03-01spu: drop unused mono codenotaz
also merge the mix buffers - the idea was to make use of neon there but I've decided againt it, it wouldn't improve things much according to profiling.
2011-03-01spu: refactor adsr (simplify code)notaz
2011-03-01spu: compact chan structure a bitnotaz
2011-02-28gte_neon: implement MVMVA, some fixesnotaz
2011-02-10frontend: enable SPUIRQWait by defaultnotaz
2011-02-10spu: handle channels better in 'IRQ wait' casenotaz
2011-02-09dfsound: backport fixes from pcsxrnotaz
shalma: - Align start addresses to 16-bytes - (Hopkat) registers.c - External loop address align to 16 bytes - SoundOff prevents new channel from starting - fixes Jungle Book (buzzing loop hangs)
2011-02-04spu: fix xa masking, was causing noisenotaz
2011-01-29spu: don't stop a channel by adsr if we have potential irqnotaz
otherwise we might miss irqs
2011-01-29spu: cleanup build a bitnotaz
2011-01-24spu: don't read config, we manage it in frontendnotaz
2010-12-25spu: kill voldiv on ARM toonotaz
2010-12-14spu: disable SPUIRQWait, it only seems to cause problemsnotaz
2010-11-18build plugins innotaz
2010-11-17remove stuff we won't neednotaz
this makes the source tree more pleasant to work with.
2010-11-16pcsxr-1.9.92PCSX* teams