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libretro core fork of pcsx_rearmed with trimui s support
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psx_gpu_if.c
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Commit message (
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Author
2020-10-22
Add a threaded renderer
Justin Weiss
2020-02-08
Start getting NEON GPU to work on non-Arm
twinaphex
2017-05-06
Adding enable/disable dithering core option with support for Neon GPU
pjft
2012-11-02
psx_gpu: rework enhancement buffer selection
notaz
2012-11-02
move blit to core, allow filtering while blitting
notaz
2012-10-24
gpu: move enhacement logic out of vout_pl
notaz
2012-10-24
psx_gpu: select buffers differently
notaz
2012-10-12
various enhancement tweaks
notaz
2012-10-12
start mmap'ing vram, with hugetlb if possible
notaz
2012-10-12
psx_gpu: start handling vram loads/moves for enhancement
notaz
2012-10-12
psx_gpu: switch to 1024 width again.
notaz
2012-10-12
psx_gpu: switch enhancement to 2048 width
notaz
2012-10-12
psx_gpu: add enhanced triangle rendering
notaz
2012-02-27
gpulib: eliminate list scan-ahead
notaz
2012-01-19
refactor gpu plugins and Makefiles
notaz
2012-01-09
gpu_neon: psx_gpu: try to update texture cache instead of invalidating
notaz
2012-01-05
gpu_neon: merge cmd size tables
notaz
2012-01-05
gpu_neon: add some intelace mode handling
notaz
2011-12-21
gpu_neon: integrate Exophase's rasterizer
notaz