Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-13 | Add an option to downscale hi-res views | Justin Weiss | |
Some older devices that use gpu_unai don't have a high enough resolution to display all of the pixels in high-res mode. There's a setting in unai to skip rendering of these pixels, but it's not connected to the libretro frontend, and does not appear to be used in the gpulib implementation at all. This commit adds a gpu_unai setting, Enable Hi-Res Downscaling, that will enable pixel skipping and blit only the pixels actually rendered into a buffer no larger than 384x240. This buffer is then treated as the actual framebuffer by gpulib and the libretro frontend. | |||
2019-12-17 | Update | negativeExponent | |
2019-08-17 | Backport GPU Unai plugin from PCSX4ALL | negativeExponent | |
- backports gpu unai plugin from PCSX4ALL - sync necessary files with notaz/master to allow building standalone app | |||
2019-03-18 | GPU unai update | retro-wertz | |
2019-03-12 | gpu_unai: Buildfix | retro-wertz | |
2016-04-01 | don't use __ARM_ARCH_7A__ | notaz | |
github issue #68 | |||
2015-02-04 | gpu_unai: fix some 64bit issues | notaz | |
2013-01-06 | gpus: handle list underflows better | notaz | |
2012-10-12 | start mmap'ing vram, with hugetlb if possible | notaz | |
2012-10-12 | psx_gpu: switch to 1024 width again. | notaz | |
2012-08-02 | gpu_unai: merge Franxis' range fix | notaz | |
2012-02-27 | gpu_unai: move command handler to main loop | notaz | |
2012-02-27 | gpulib: eliminate list scan-ahead | notaz | |
2012-01-19 | refactor gpu plugins and Makefiles | notaz | |
name common gpu code gpulib, reduce amount of copy-paste in plugin Makefiles |