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trimui-s
libretro core fork of pcsx_rearmed with trimui s support
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gpulib
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Author
2020-10-28
Fix unnecessary threaded rendering frame drops
Justin Weiss
2020-10-22
Allow threaded rendering for peops and enable on unix
Justin Weiss
2020-10-22
Add a threaded renderer
Justin Weiss
2020-08-13
Merge pull request #444 from justinweiss/hires-downscale
hizzlekizzle
2020-08-13
Add an option to downscale hi-res views
Justin Weiss
2020-08-04
Add header guards
negativeExponent
2020-02-08
gpulib: fix out-of-bounds reads in do_cmd_buffer()
Daniel Silsby
2019-12-17
Update
negativeExponent
2017-05-06
Adding enable/disable dithering core option with support for Neon GPU
pjft
2015-02-05
gpulib: remove unneeded hack
notaz
2015-02-03
frontend: fix minor glitches on video mode changes
notaz
2015-01-12
gpulib: use more conservative loop detection
notaz
2015-01-12
some random improvements
notaz
2013-02-08
move cspace back to frontend
notaz
2013-02-06
disable standalone pluign builds
notaz
2013-02-05
frontend: do all bpp handling in plugin_lib
notaz
2013-01-05
gpulib: update after open
notaz
2013-01-05
gpulib: limit height
notaz
2013-01-04
gpulib: fix frameskip cmd skipping
notaz
2012-12-23
frontend: switch to libpicofe sdl code
notaz
2012-11-24
gpulib: check mode change on blank
notaz
2012-11-24
plugins: drop arch filename extensions
notaz
2012-11-18
frontend: overlay improvements
notaz
2012-11-18
fix gun handling in enhancement mode
notaz
2012-11-13
fix some random corner cases
notaz
2012-11-05
detect undefined symbols early
notaz
2012-11-02
move blit to core, allow filtering while blitting
notaz
2012-10-24
gpu: move enhacement logic out of vout_pl
notaz
2012-10-24
psx_gpu: select buffers differently
notaz
2012-10-12
various enhancement tweaks
notaz
2012-10-12
start mmap'ing vram, with hugetlb if possible
notaz
2012-10-12
psx_gpu: start handling vram loads/moves for enhancement
notaz
2012-10-12
psx_gpu: switch to 1024 width again.
notaz
2012-10-12
psx_gpu: switch enhancement to 2048 width
notaz
2012-10-12
add support for software-enhanced rendering
notaz
2012-08-01
gpulib: don't lose a fill in frameskip mode
notaz
2012-07-19
gpulib: implement rgb888_to_rgb565
notaz
2012-07-19
gpulib: clear fb when display is blanked
notaz
2012-07-18
psx_gpu: fix line cmd length and move w/h masking
notaz
2012-07-18
gpulib: drop prim buffer on stateload
notaz
2012-05-27
frontend: minor tweaks
notaz
2012-05-27
automatically build plugins
notaz
2012-04-29
fix some build issues and warnings
notaz
2012-04-29
gpu plugins: always support 16bpp blit
notaz
2012-04-22
rename vout_fb to vout_pl
notaz
2012-04-22
bring in configure build system
notaz
2012-03-02
gpulib: yet another frameskip hack
notaz
2012-03-02
gpulib: make gpulib.a a dependency
notaz
2012-02-27
gpulib: eliminate list scan-ahead
notaz
2012-02-27
gpu_unai: update CFLAGS
notaz
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