Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-08 | Start getting NEON GPU to work on non-Arm | twinaphex | |
2020-02-08 | gpulib: fix out-of-bounds reads in do_cmd_buffer() | Daniel Silsby | |
When gpu.cmd_buffer[] is filling up, and the last 1 or 2 words in it are the beginning of a new vram read/write cmd, do_cmd_buffer() would access out-of-bounds, reading garbage pos/size data. Fixes corrupted gfx in this PS1 .exe test utility: https://github.com/PeterLemon/PSX/tree/master/CPUTest/CPU/LOADSTORE/LW (This and all similar tests on Peter's site). Note that gfx access in this utility is done entirely through cmds given through GPUwriteData(), i.e. direct CPU->GP0 stores, not DMA. | |||
2019-12-16 | Merge pull request #369 from negativeExponent/switch | Twinaphex | |
Update | |||
2019-12-17 | Update | negativeExponent | |
2019-10-24 | Merge pull request #351 from SindenLightgun/master | Twinaphex | |
Basic Guncon support | |||
2019-09-15 | Adding Guncon support for mouse based lightguns | SindenLightgun | |
2019-08-17 | Backport GPU Unai plugin from PCSX4ALL | negativeExponent | |
- backports gpu unai plugin from PCSX4ALL - sync necessary files with notaz/master to allow building standalone app | |||
2019-08-02 | Silence warning about misleading indent | retro-wertz | |
2019-03-18 | GPU unai update | retro-wertz | |
2019-03-13 | merge remote-tracking branch 'notaz/master' | retro-wertz | |
2019-03-13 | Merge pull request #123 from gameblabla/diablofix_hack | notaz | |
Diablo Music fix for PCSX Rearmed. (optional hack) | |||
2019-03-12 | gpu_unai: Buildfix | retro-wertz | |
2019-03-07 | Fix for compiling it against newer zlib versions. | gameblabla | |
2019-03-07 | Diablo Music fix for PCSX Rearmed. (optional hack) | gameblabla | |
Let's also allow it to be changed from the menu. Set to off by default as it could cause issues in some other games. | |||
2019-01-23 | updated gaussian interpolation filter | Sakitoshi | |
the previous gaussian filter was pretty old and inaccurate, the new filter was taken from the updated peops sound plugin 1.10b. | |||
2017-05-07 | Merge pull request #120 from pjft/pjft-experimental | Twinaphex | |
Adding enable/disable dithering core option with support for Neon GPU | |||
2017-05-06 | Adding enable/disable dithering core option with support for Neon GPU | pjft | |
2017-05-03 | Merge https://github.com/notaz/pcsx_rearmed | twinaphex | |
2017-05-03 | use pc-relative offsets for PIC too | notaz | |
2017-01-24 | Rename uncompress2 to avoid conflicts with zlib.h on some systems. Fixes ↵ | orbea | |
https://github.com/libretro/pcsx_rearmed/issues/87 | |||
2016-06-26 | fixed lag with analog pad device | alexis-puska | |
Fixed lag with analog pad device, some code is override when have a pad in analog mode. | |||
2016-06-18 | init default value for dfInput plugins | alexis-puska | |
init default value for dfInput plugins | |||
2016-04-22 | Merge branch 'master' of https://github.com/notaz/pcsx_rearmed into notaz-master | dankcushions | |
2016-04-01 | don't use __ARM_ARCH_7A__ | notaz | |
github issue #68 | |||
2015-11-17 | cleanup | phaseIV | |
2015-11-16 | initial neGcon controller support | phaseIV | |
2015-09-29 | (vita) build fix. | aliaspider | |
2015-09-23 | (ctr/3ds) add target. | aliaspider | |
2015-02-06 | libretro: always use fixed samples per frame | notaz | |
2015-02-05 | gpulib: remove unneeded hack | notaz | |
2015-02-04 | gpu_unai: fix some 64bit issues | notaz | |
2015-02-03 | frontend: fix minor glitches on video mode changes | notaz | |
2015-02-02 | spu: c64x: fix cache handling, enable l2 | notaz | |
2015-02-02 | spu: fix some thread safety issues | notaz | |
reverb and stuff | |||
2015-01-13 | spu: put reverb on the thread too | notaz | |
and more stuff to work struct | |||
2015-01-12 | gpulib: use more conservative loop detection | notaz | |
the old one was causing too many cache misses | |||
2015-01-12 | some random improvements | notaz | |
2015-01-12 | spu: fix some skip accuracy issues | notaz | |
2015-01-10 | spu: don't block on audio | notaz | |
2015-01-10 | spu: support multiple pending buffers | notaz | |
for threaded implementation | |||
2015-01-05 | spu: finish offload code to TI C64x DSP | notaz | |
rather disappointing result so far, though :( | |||
2015-01-04 | spu: start offload code to TI C64x DSP | notaz | |
2015-01-04 | spu: threaded implementation | notaz | |
unlike original P.E.Op.S. implementation, the goal here is to carefully avoid any side effects caused by having the thread enabled | |||
2015-01-03 | spu: get rid of bStop, clean up | notaz | |
2015-01-03 | spu: move more things to StartSound | notaz | |
2015-01-03 | spu: reduce use of globals | notaz | |
to be used by upcoming threaded code.. | |||
2015-01-03 | spu: handle stop better, split main func more | notaz | |
2015-01-03 | mingw build fixes | notaz | |
2014-12-21 | spu: fix first sample, don't play ahead | notaz | |
2014-12-21 | spu: avoid NULL pSpuIrq | notaz | |
CTR sets 0 irq address, and savestates mess up |