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2011-03-14dfxvideo: make fskip update on vsync toonotaz
2011-03-07spu: fix valgrind errorsnotaz
2011-03-01dfxvideo: use bit31 handling from pcsxr-svnnotaz
2011-03-01dfxvideo: avoid division like plaguenotaz
2011-03-01spu: drop unused mono codenotaz
also merge the mix buffers - the idea was to make use of neon there but I've decided againt it, it wouldn't improve things much according to profiling.
2011-03-01spu: refactor adsr (simplify code)notaz
2011-03-01spu: compact chan structure a bitnotaz
2011-02-28gte_neon: implement MVMVA, some fixesnotaz
2011-02-14dfxvideo: fill sanity check to prevent crashesnotaz
2011-02-12dfinput: fix CONFIG_MODE behaviornotaz
return config data when in config mode only (like LilyPad does)
2011-02-11use analog handling from dfinputnotaz
2011-02-10dfxvideo: fix frameskip issuenotaz
if display is never moved/resized, it's never updated in frameskip mode. Detect this.
2011-02-10frontend: enable SPUIRQWait by defaultnotaz
2011-02-10spu: handle channels better in 'IRQ wait' casenotaz
2011-02-09dfsound: backport fixes from pcsxrnotaz
shalma: - Align start addresses to 16-bytes - (Hopkat) registers.c - External loop address align to 16 bytes - SoundOff prevents new channel from starting - fixes Jungle Book (buzzing loop hangs)
2011-02-04dfxvideo: fix word access macrosnotaz
2011-02-04spu: fix xa masking, was causing noisenotaz
2011-02-04gpu_unai: support bgr888->rgb565 conversion for maemonotaz
2011-02-03dfxvideo: add bgr888->rgb565 converter for maemo portnotaz
2011-01-31cdrcimg: support .bz/.znx/eboot formatsnotaz
not making use of extra .znx data or eboot TOCs yet.
2011-01-29spu: don't stop a channel by adsr if we have potential irqnotaz
otherwise we might miss irqs
2011-01-29spu: cleanup build a bitnotaz
2011-01-27gpu_unai: fix P.E.Op.S. save compatibility for goodnotaz
2011-01-24spu: don't read config, we manage it in frontendnotaz
2011-01-24fix some alignment issuesnotaz
2011-01-07allow some build customizationnotaz
also correct a statement in readme.
2011-01-05release r3notaz
2011-01-04gpu_unai: add some framebuffer guard memorynotaz
some games blit outside framebuffer area, this is faster than doing range checks.
2011-01-04gpu_unai: freeze display size and positionnotaz
this avoids some glitches and makes savestates compatible with Pete's plugins.
2011-01-04try to ensure fbdev buffer is validnotaz
2011-01-03dfxvideo: massive cleanupnotaz
based on pcsx4all code.
2011-01-03gpu_unai: basic frameskipnotaz
only partially works but oh well
2011-01-03gpu_unai: avoid useless blitsnotaz
2011-01-02gpu_unai: warning fixnotaz
2011-01-02gpu_unai: pcsx-rearmed portnotaz
2011-01-02import gpu_unai from PCSX4ALL projectnotaz
2011-01-02add a way for GPU plugin to get layer confignotaz
2011-01-01gles: tweak Makefile, creditsnotaz
2010-12-31Pickle's port for this emunotaz
2010-12-31gpu-gles from psx4mnotaz
2010-12-31prepare for external gpu pluginsnotaz
also fixes framelimiter and some config being overwritten by dfxvideo
2010-12-30decouple input/frame limiter from GPU pluginnotaz
2010-12-28move layer control to plugin/plugin_libnotaz
2010-12-28fix another alignment issuenotaz
also switch to PreviousPSXDisplay, it seems to be range checked.
2010-12-25gpu: be sure bSkipNextFrame is consistent when fskip opt is togglednotaz
2010-12-25spu: kill voldiv on ARM toonotaz
2010-12-16check for height changes toonotaz
2010-12-16add basic .Z supportnotaz
2010-12-14spu: disable SPUIRQWait, it only seems to cause problemsnotaz
2010-12-14refactor OSD code and PCNT stuffnotaz