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(C) 1999-2003 PCSX Team
	(c) 1998 Vision Thing
	Linuzappz     <linuzappz@pcsx.net>
	Shadow        <shadow@pcsx.net>
	Pete Bernett  <psswitch@online.de>
	NoComp        <NoComp@mailcity.com>
	Nik3d
	Akumax        <akumax@pcsx.net>

(C) 2005-2009 PCSX-df Team
	(c) Ryan Schultz <schultz.ryan@gmail.com>
	(c) Andrew Burton <adb@iinet.net.au>
	(c) Stephen Chao <schao@myrealbox.com>
	(c) Marcus Comstedt <marcus@mc.pp.se>
	Stefan Sikora <hoshy@schrauberstube.de>

(C) 2009-2011 PCSX-Reloaded Team
	edgbla (Root counters, various core/plugin fixes)
	shalma (GTE Divider, many core improvements, sound plugin fixes)
	Firnis (GTE code from PCSX-Revolution Project)
	Gabriele Gorla (MDEC decoder)
	Peter Collingbourne (Various core/psxbios fixes)
	Dario, NeToU, siveritas (Various bugfixes)
	Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff)

PCSX4ALL GPU plugin:
	(C) 2010 PCSX4ALL Team
	(C) 2010 Unai
	Franxis <franxism@gmail.com>
	Chui <sdl_gp32@yahoo.es>

GLES plugin (psx4m project):
	(C) 1999-2009 by Pete Bernert
	EQ
	Olli Hinkka
	Proger
	Pickle

builtin GPU/SPU plugins:
	Pete Bernert and the P.E.Op.S. team

MIPS->ARM recompiler:
	(C) 2009-2010 Ari64

integration, optimization and frontend:
	(C) 2010-2011 notaz

some implementation ideas (and maybe code?) likely originated from
MAME/smf/pSXauthor and were integrated by various people to PCSX.