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(C) 1999-2003 PCSX Team
(c) 1998 Vision Thing
Linuzappz <linuzappz@pcsx.net>
Shadow <shadow@pcsx.net>
Pete Bernett <psswitch@online.de>
NoComp <NoComp@mailcity.com>
Nik3d
Akumax <akumax@pcsx.net>
(C) 2005-2009 PCSX-df Team
(c) Ryan Schultz <schultz.ryan@gmail.com>
(c) Andrew Burton <adb@iinet.net.au>
(c) Stephen Chao <schao@myrealbox.com>
(c) Marcus Comstedt <marcus@mc.pp.se>
Stefan Sikora <hoshy@schrauberstube.de>
(C) 2009-2011 PCSX-Reloaded Team
edgbla (Root counters, various core/plugin fixes)
shalma (GTE Divider, many core improvements, sound plugin fixes)
Firnis (GTE code from PCSX-Revolution Project)
Gabriele Gorla (MDEC decoder)
Peter Collingbourne (Various core/psxbios fixes)
Dario, NeToU, siveritas (Various bugfixes)
Wei Mingzhi (Maintainer, input plugin, iso/cheat support, misc stuff)
PCSX4ALL GPU plugin:
(C) 2010 PCSX4ALL Team
(C) 2010 Unai
Franxis <franxism@gmail.com>
Chui <sdl_gp32@yahoo.es>
GLES plugin (psx4m project):
(C) 1999-2009 by Pete Bernert
EQ
Olli Hinkka
Proger
Pickle
builtin GPU plugin:
(C) Pete Bernert and the P.E.Op.S. team
builtin SPU plugin:
(C) Pete Bernert and the P.E.Op.S. team
(C) SPU2-X, gigaherz, Pcsx2 Development Team
shalma
MIPS->ARM recompiler:
(C) 2009-2011 Ari64
integration, optimization and frontend:
(C) 2010-2011 notaz
some implementation ideas (and maybe code?) likely originated from
MAME/smf/pSXauthor and were integrated by various people to PCSX.
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