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|
# Makefile for PCSX ReARMed (libretro)
DEBUG ?= 0
WANT_ZLIB ?= 1
HAVE_CHD ?= 1
# Dynarec options: lightrec, ari64
DYNAREC ?= lightrec
ifeq ($(platform),)
platform = unix
ifeq ($(shell uname -a),)
platform = win
else ifneq ($(findstring MINGW,$(shell uname -a)),)
platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
platform = osx
else ifneq ($(findstring win,$(shell uname -a)),)
platform = win
endif
endif
CC ?= gcc
CXX ?= g++
AS ?= as
CC_AS ?= $(CC)
CFLAGS ?=
TARGET_NAME := pcsx_rearmed
GIT_VERSION := " $(shell git rev-parse --short HEAD || echo unknown)"
ifneq ($(GIT_VERSION)," unknown")
CFLAGS += -DGIT_VERSION=\"$(GIT_VERSION)\"
endif
ifneq ($(WANT_ZLIB),1)
LIBZ := -lz
endif
LIBPTHREAD := -lpthread
ifneq ($(findstring Haiku,$(shell uname -s)),)
LIBDL := -lroot -lnetwork
else
LIBDL := -ldl
endif
LIBM := -lm
MMAP_WIN32 = 0
EXTRA_LDFLAGS =
# Unix
ifeq ($(platform), unix)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
ifneq ($(findstring SunOS,$(shell uname -s)),)
CC = gcc
endif
ifeq ($(ARCH), arm)
ifneq ($(findstring __thumb__,$(shell $(CC) -E -dD $(CFLAGS) include/arm_features.h)),)
# must disable thumb as recompiler can't handle it
CFLAGS += -marm
endif
endif
else ifeq ($(platform), linux-portable)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC -nostdlib
EXTRA_LDFLAGS += -fPIC -nostdlib
LIBZ :=
LIBPTHREAD :=
LIBDL :=
LIBM :=
NO_UNDEF_CHECK = 1
# OS X
else ifeq ($(platform), osx)
DYNAREC ?= lightrec
TARGET := $(TARGET_NAME)_libretro.dylib
fpic := -fPIC
fpic += -mmacosx-version-min=10.1
# iOS
else ifeq ($(platform),$(filter $(platform),ios-arm64))
ARCH := arm64
HAVE_NEON = 0
BUILTIN_GPU = peops
DYNAREC = 0
TARGET := $(TARGET_NAME)_interpreter_libretro_ios.dylib
CC = clang -arch arm64 -isysroot $(IOSSDK) -miphoneos-version-min=8.0
CXX = clang++ -arch arm64 -isysroot $(IOSSDK) -miphoneos-version-min=8.0
CFLAGS += -marm -DIOS
else ifneq (,$(findstring ios,$(platform)))
ARCH := arm
DYNAREC ?= ari64
HAVE_NEON = 1
BUILTIN_GPU = neon
TARGET := $(TARGET_NAME)_libretro_ios.dylib
ifeq ($(DYNAREC),lightrec)
# Override
DYNAREC = 0
TARGET := $(TARGET_NAME)_interpreter_libretro_ios.dylib
endif
fpic := -fPIC
ifeq ($(IOSSDK),)
IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path)
endif
CC = clang -arch armv7 -isysroot $(IOSSDK)
CXX = clang++ -arch armv7 -isysroot $(IOSSDK)
CC_AS = perl ./tools/gas-preprocessor.pl $(CC)
CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -marm
ASFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon
CFLAGS += -DIOS
ifeq ($(platform),ios9)
CC += -miphoneos-version-min=8.0
CXX += -miphoneos-version-min=8.0
CC_AS += -miphoneos-version-min=8.0
CFLAGS += -miphoneos-version-min=8.0
else
CC += -miphoneos-version-min=5.0
CXX += -miphoneos-version-min=5.0
CC_AS += -miphoneos-version-min=5.0
CFLAGS += -miphoneos-version-min=5.0
endif
# Nintendo Switch (libnx)
else ifeq ($(platform), libnx)
export DEPSDIR := $(CURDIR)/
include $(DEVKITPRO)/libnx/switch_rules
TARGET := $(TARGET_NAME)_libretro_$(platform).a
ARCH := arm64
BUILTIN_GPU = unai
HAVE_VFS_FD = 0
CFLAGS += -O3 -fomit-frame-pointer -ffast-math -I$(DEVKITPRO)/libnx/include/ -fPIE -Wl,--allow-multiple-definition -include $(LIBNX)/include/switch.h
CFLAGS += -specs=$(DEVKITPRO)/libnx/switch.specs -DNO_OS -DNO_DYLIB -DNO_SOCKET -D__arm64__ -D__ARM_NEON__
CFLAGS += -D__SWITCH__
CFLAGS += -DARM -D__aarch64__=1 -march=armv8-a -mtune=cortex-a57 -mtp=soft -DHAVE_INTTYPES -DLSB_FIRST -ffast-math -mcpu=cortex-a57+crc+fp+simd -ffunction-sections
CFLAGS += -ftree-vectorize
CFLAGS += -Ifrontend/switch -ftree-vectorize
LIBPTHREAD :=
STATIC_LINKING=1
# Lakka Switch (arm64)
else ifeq ($(platform), arm64)
TARGET := $(TARGET_NAME)_libretro.so
ARCH := arm64
BUILTIN_GPU = unai
fpic := -fPIC
CFLAGS := $(filter-out -O2, $(CFLAGS))
CFLAGS += -O3 -ftree-vectorize
# PS3
else ifeq ($(platform), ps3)
TARGET := $(TARGET_NAME)_libretro_ps3.a
CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
# sncps3
else ifeq ($(platform), sncps3)
TARGET := $(TARGET_NAME)_libretro_ps3.a
CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
# Lightweight PS3 Homebrew SDK
else ifeq ($(platform), psl1ght)
TARGET := $(TARGET_NAME)_libretro_psl1ght.a
CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
CFLAGS += -DBLARGG_BIG_ENDIAN=1 -D__ppc__
# PSP
else ifeq ($(platform), psp1)
TARGET := $(TARGET_NAME)_libretro_psp1.a
CC = psp-gcc$(EXE_EXT)
AR = psp-ar$(EXE_EXT)
CFLAGS += -DPSP -G0
# Vita
else ifeq ($(platform), vita)
TARGET := $(TARGET_NAME)_libretro_vita.a
CC = arm-vita-eabi-gcc$(EXE_EXT)
AR = arm-vita-eabi-ar$(EXE_EXT)
CFLAGS += -DVITA
CFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -marm
CFLAGS += -fsingle-precision-constant -mword-relocations -fno-unwind-tables
CFLAGS += -fno-asynchronous-unwind-tables -ftree-vectorize -funroll-loops
CFLAGS += -fno-optimize-sibling-calls
CFLAGS += -I$(VITASDK)/include -Ifrontend/vita
CFLAGS += -DNO_SOCKET -DNO_OS -DNO_DYLIB
ASFLAGS += -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon
# CFLAGS += -U__ARM_NEON__
HAVE_NEON = 1
BUILTIN_GPU = neon
DYNAREC = ari64
DRC_CACHE_BASE = 0
ARCH = arm
STATIC_LINKING = 1
# CTR(3DS)
else ifeq ($(platform), ctr)
TARGET := $(TARGET_NAME)_libretro_ctr.a
CC = $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
CFLAGS += -DARM11 -D_3DS -DNO_OS -DNO_DYLIB -DNO_SOCKET
CFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard -marm -mfpu=vfp -mtp=soft
CFLAGS += -Wall -mword-relocations
CFLAGS += -fomit-frame-pointer -ffast-math
CFLAGS += -Ifrontend/3ds
CFLAGS += -Werror=implicit-function-declaration
# CFLAGS += -DPCSX
BUILTIN_GPU = unai
DYNAREC = ari64
DRC_CACHE_BASE = 0
ARCH = arm
HAVE_NEON = 0
STATIC_LINKING = 1
# Xbox 360
else ifeq ($(platform), xenon)
TARGET := $(TARGET_NAME)_libretro_xenon360.a
CC = xenon-gcc$(EXE_EXT)
AR = xenon-ar$(EXE_EXT)
CFLAGS += -D__LIBXENON__ -m32 -D__ppc__
# Nintendo Game Cube
else ifeq ($(platform), ngc)
TARGET := $(TARGET_NAME)_libretro_ngc.a
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
CFLAGS += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
# Nintendo Wii
else ifeq ($(platform), wii)
TARGET := libretro_$(TARGET_NAME)_wii.a
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
CFLAGS += -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DBLARGG_BIG_ENDIAN=1 -D__ppc__
# QNX
else ifeq ($(platform), qnx)
TARGET := $(TARGET_NAME)_libretro_qnx.so
fpic := -fPIC
CC = qcc -Vgcc_ntoarmv7le
CC_AS = $(CC)
HAVE_NEON = 1
DYNAREC = ari64
DRC_CACHE_BASE = 0
BUILTIN_GPU = neon
ARCH = arm
CFLAGS += -D__BLACKBERRY_QNX__ -marm -mcpu=cortex-a9 -mtune=cortex-a9 -mfpu=neon -mfloat-abi=softfp
ASFLAGS += -mcpu=cortex-a9 -mfpu=neon -mfloat-abi=softfp
MAIN_LDLIBS += -lsocket
LIBPTHREAD :=
LIBDL :=
LIBM :=
#Raspberry Pi 2
else ifeq ($(platform), rpi2)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
CFLAGS += -marm -mcpu=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard
ASFLAGS += -mcpu=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard
HAVE_NEON = 1
ARCH = arm
BUILTIN_GPU = neon
DYNAREC = ari64
#Raspberry Pi 3
else ifeq ($(platform), rpi3)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
CFLAGS += -marm -mcpu=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard
ASFLAGS += -mcpu=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard
HAVE_NEON = 1
ARCH = arm
BUILTIN_GPU = neon
DYNAREC = ari64
#Raspberry Pi 4
else ifeq ($(platform), rpi4)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
CFLAGS += -marm -mcpu=cortex-a72 -mfpu=neon-fp-armv8 -mfloat-abi=hard
ASFLAGS += -mcpu=cortex-a72 -mfpu=neon-fp-armv8 -mfloat-abi=hard
HAVE_NEON = 1
ARCH = arm
BUILTIN_GPU = neon
DYNAREC = ari64
# Classic Platforms ####################
# Platform affix = classic_<ISA>_<µARCH>
# Help at https://modmyclassic.com/comp
# (armv7 a7, hard point, neon based) ###
# NESC, SNESC, C64 mini
else ifeq ($(platform), classic_armv7_a7)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
CFLAGS += -Ofast \
-flto=4 -fwhole-program -fuse-linker-plugin \
-fdata-sections -ffunction-sections -Wl,--gc-sections \
-fno-stack-protector -fno-ident -fomit-frame-pointer \
-falign-functions=1 -falign-jumps=1 -falign-loops=1 \
-fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops \
-fmerge-all-constants -fno-math-errno \
-marm -mtune=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard
CXXFLAGS += $(CFLAGS)
CPPFLAGS += $(CFLAGS)
ASFLAGS += $(CFLAGS)
HAVE_NEON = 1
ARCH = arm
BUILTIN_GPU = neon
DYNAREC = ari64
ifeq ($(shell echo `$(CC) -dumpversion` "< 4.9" | bc -l), 1)
CFLAGS += -march=armv7-a
else
CFLAGS += -march=armv7ve
# If gcc is 5.0 or later
ifeq ($(shell echo `$(CC) -dumpversion` ">= 5" | bc -l), 1)
LDFLAGS += -static-libgcc -static-libstdc++
endif
endif
# (armv8 a35, hard point, neon based) ###
# PlayStation Classic
else ifeq ($(platform), classic_armv8_a35)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
CFLAGS += -Ofast \
-fmerge-all-constants -fno-math-errno -march=armv8-a \
-marm -mcpu=cortex-a35 -mtune=cortex-a35 -mfpu=neon-fp-armv8 -mfloat-abi=hard
HAVE_NEON = 1
ARCH = arm
BUILTIN_GPU = neon
DYNAREC = ari64
LDFLAGS += -static-libgcc -static-libstdc++ -fPIC
#######################################
# ARM
else ifneq (,$(findstring armv,$(platform)))
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
HAVE_NEON = 0
DRC_CACHE_BASE = 0
BUILTIN_GPU = peops
ifneq (,$(findstring cortexa8,$(platform)))
CFLAGS += -marm -mcpu=cortex-a8
ASFLAGS += -mcpu=cortex-a8
else ifneq (,$(findstring cortexa7,$(platform)))
CFLAGS += -marm -mcpu=cortex-a7
ASFLAGS += -mcpu=cortex-a7
LIBZ :=
else ifneq (,$(findstring cortexa9,$(platform)))
CFLAGS += -marm -mcpu=cortex-a9
ASFLAGS += -mcpu=cortex-a9
endif
CFLAGS += -marm
ifneq (,$(findstring neon,$(platform)))
CFLAGS += -mfpu=neon
ASFLAGS += -mfpu=neon
HAVE_NEON = 1
BUILTIN_GPU = neon
endif
ifneq (,$(findstring softfloat,$(platform)))
CFLAGS += -mfloat-abi=softfp
ASFLAGS += -mfloat-abi=softfp
else ifneq (,$(findstring hardfloat,$(platform)))
CFLAGS += -mfloat-abi=hard
ASFLAGS += -mfloat-abi=hard
endif
ARCH = arm
DYNAREC = ari64
# Windows
else
TARGET := $(TARGET_NAME)_libretro.dll
BUILTIN_GPU = peops
PLATFORM = libretro
MAIN_LDFLAGS += -static-libgcc -static-libstdc++ -s
CFLAGS += -D__WIN32__ -DNO_DYLIB
MMAP_WIN32=1
MAIN_LDLIBS += -lws2_32
LIBPTHREAD :=
LIBDL :=
LIBM :=
endif
CFLAGS += $(fpic)
MAIN_LDFLAGS += -shared
MAIN_LDLIBS += $(LIBPTHREAD) $(LIBM) $(LIBDL) $(LIBZ)
# enable large file support if available
ifeq ($(shell $(CC) -E -dD $(CFLAGS) include/arm_features.h | grep __SIZEOF_LONG__ | awk '{print $$3}'),4)
CFLAGS += -D_FILE_OFFSET_BITS=64
endif
# try to autodetect stuff for the lazy
ifndef ARCH
ARCH = $(shell $(CC) -dumpmachine | awk -F- '{print $$1}')
endif
ifndef HAVE_NEON
HAVE_NEON = $(shell $(CC) -E -dD - < /dev/null 2> /dev/null | grep -q __ARM_NEON__ && echo 1 || echo 0)
endif
ifeq ($(NO_UNDEF_CHECK)$(shell ld -v 2> /dev/null | awk '{print $$1}'),GNU)
MAIN_LDFLAGS += -Wl,--no-undefined
endif
TARGET ?= libretro.so
PLATFORM = libretro
BUILTIN_GPU ?= peops
SOUND_DRIVERS = libretro
PLUGINS =
NO_CONFIG_MAK = yes
# what does this do
#libretro_all: all
#ifeq ($(platform),ios)
#ifeq ($(DYNAREC),1)
# make -f Makefile.libretro DYNAREC=0 platform=$(platform) clean
# make -f Makefile.libretro DYNAREC=0 platform=$(platform)
#endif
#endif
include Makefile
# no special AS needed for gpu_neon
plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.o: plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S
$(CC) $(CFLAGS) -c $^ -o $@
|