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#ifndef _3DS_PTHREAD_WRAP__
#define _3DS_PTHREAD_WRAP__
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "3ds_utils.h"
#define CTR_PTHREAD_STACK_SIZE 0x10000
typedef int32_t pthread_t;
typedef int pthread_attr_t;
static inline int pthread_create(pthread_t *thread,
const pthread_attr_t *attr, void *(*start_routine)(void*), void *arg)
{
thread = threadCreate(start_routine, arg, CTR_PTHREAD_STACK_SIZE, 0x25, -2, FALSE);
return 1;
}
static inline int pthread_join(pthread_t thread, void **retval)
{
(void)retval;
if(threadJoin(thread, INT64_MAX))
return -1;
threadFree(thread);
return 0;
}
static inline void pthread_exit(void *retval)
{
(void)retval;
threadExit(0);
}
#endif //_3DS_PTHREAD_WRAP__
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