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/*
* (C) notaz, 2012,2014,2015
*
* This work is licensed under the terms of the GNU GPLv2 or later.
* See the COPYING file in the top-level directory.
*/
#define _GNU_SOURCE 1 // strcasestr
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#ifdef __MACH__
#include <unistd.h>
#include <sys/syscall.h>
#endif
#include "../libpcsxcore/misc.h"
#include "../libpcsxcore/psxcounters.h"
#include "../libpcsxcore/psxmem_map.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../libpcsxcore/cdrom.h"
#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/cheat.h"
#include "../libpcsxcore/r3000a.h"
#include "../plugins/dfsound/out.h"
#include "../plugins/dfsound/spu_config.h"
#include "../plugins/dfinput/externals.h"
#include "cspace.h"
#include "main.h"
#include "menu.h"
#include "plugin.h"
#include "plugin_lib.h"
#include "arm_features.h"
#include "revision.h"
#include <libretro.h>
#include "libretro_core_options.h"
#ifdef _3DS
#include "3ds/3ds_utils.h"
#endif
#define PORTS_NUMBER 8
#ifndef MIN
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#endif
#ifndef MAX
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
#define ISHEXDEC ((buf[cursor]>='0') && (buf[cursor]<='9')) || ((buf[cursor]>='a') && (buf[cursor]<='f')) || ((buf[cursor]>='A') && (buf[cursor]<='F'))
#define INTERNAL_FPS_SAMPLE_PERIOD 64
//hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
static int rebootemu = 0;
static retro_video_refresh_t video_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
static retro_environment_t environ_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_set_rumble_state_t rumble_cb;
static struct retro_log_callback logging;
static retro_log_printf_t log_cb;
static void *vout_buf;
static void * vout_buf_ptr;
static int vout_width, vout_height;
static int vout_doffs_old, vout_fb_dirty;
static bool vout_can_dupe;
static bool duping_enable;
static bool found_bios;
static bool display_internal_fps = false;
static unsigned frame_count = 0;
static bool libretro_supports_bitmasks = false;
static int show_advanced_gpu_peops_settings = -1;
static unsigned previous_width = 0;
static unsigned previous_height = 0;
static int plugins_opened;
static int is_pal_mode;
/* memory card data */
extern char Mcd1Data[MCD_SIZE];
extern char Mcd2Data[MCD_SIZE];
extern char McdDisable[2];
/* PCSX ReARMed core calls and stuff */
int in_type[8] = { PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE,
PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE };
int in_analog_left[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
int in_analog_right[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }};
unsigned short in_keystate[PORTS_NUMBER];
int multitap1 = 0;
int multitap2 = 0;
int in_enable_vibration = 1;
// NegCon adjustment parameters
// > The NegCon 'twist' action is somewhat awkward when mapped
// to a standard analog stick -> user should be able to tweak
// response/deadzone for comfort
// > When response is linear, 'additional' deadzone (set here)
// may be left at zero, since this is normally handled via in-game
// options menus
// > When response is non-linear, deadzone should be set to match the
// controller being used (otherwise precision may be lost)
// > negcon_linearity:
// - 1: Response is linear - recommended when using racing wheel
// peripherals, not recommended for standard gamepads
// - 2: Response is quadratic - optimal setting for gamepads
// - 3: Response is cubic - enables precise fine control, but
// difficult to use...
#define NEGCON_RANGE 0x7FFF
static int negcon_deadzone = 0;
static int negcon_linearity = 1;
/* PSX max resolution is 640x512, but with enhancement it's 1024x512 */
#define VOUT_MAX_WIDTH 1024
#define VOUT_MAX_HEIGHT 512
//Dummy functions
bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info){return false;}
void retro_unload_game(void){}
static int vout_open(void){return 0;}
static void vout_close(void){}
static int snd_init(void){return 0;}
static void snd_finish(void){}
static int snd_busy(void){return 0;}
#define GPU_PEOPS_ODD_EVEN_BIT (1 << 0)
#define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1)
#define GPU_PEOPS_IGNORE_BRIGHTNESS (1 << 2)
#define GPU_PEOPS_DISABLE_COORD_CHECK (1 << 3)
#define GPU_PEOPS_LAZY_SCREEN_UPDATE (1 << 6)
#define GPU_PEOPS_OLD_FRAME_SKIP (1 << 7)
#define GPU_PEOPS_REPEATED_TRIANGLES (1 << 8)
#define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9)
#define GPU_PEOPS_FAKE_BUSY_STATE (1 << 10)
static void init_memcard(char *mcd_data)
{
unsigned off = 0;
unsigned i;
memset(mcd_data, 0, MCD_SIZE);
mcd_data[off++] = 'M';
mcd_data[off++] = 'C';
off += 0x7d;
mcd_data[off++] = 0x0e;
for (i = 0; i < 15; i++) {
mcd_data[off++] = 0xa0;
off += 0x07;
mcd_data[off++] = 0xff;
mcd_data[off++] = 0xff;
off += 0x75;
mcd_data[off++] = 0xa0;
}
for (i = 0; i < 20; i++) {
mcd_data[off++] = 0xff;
mcd_data[off++] = 0xff;
mcd_data[off++] = 0xff;
mcd_data[off++] = 0xff;
off += 0x04;
mcd_data[off++] = 0xff;
mcd_data[off++] = 0xff;
off += 0x76;
}
}
static void set_vout_fb()
{
struct retro_framebuffer fb = {0};
fb.width = vout_width;
fb.height = vout_height;
fb.access_flags = RETRO_MEMORY_ACCESS_WRITE;
if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb) && fb.format == RETRO_PIXEL_FORMAT_RGB565)
vout_buf_ptr = (uint16_t*)fb.data;
else
vout_buf_ptr = vout_buf;
}
static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
{
vout_width = w;
vout_height = h;
if (previous_width != vout_width || previous_height != vout_height)
{
previous_width = vout_width;
previous_height = vout_height;
struct retro_system_av_info info;
retro_get_system_av_info(&info);
environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry);
}
set_vout_fb();
}
#ifndef FRONTEND_SUPPORTS_RGB565
static void convert(void *buf, size_t bytes)
{
unsigned int i, v, *p = buf;
for (i = 0; i < bytes / 4; i++) {
v = p[i];
p[i] = (v & 0x001f001f) | ((v >> 1) & 0x7fe07fe0);
}
}
#endif
static void vout_flip(const void *vram, int stride, int bgr24, int w, int h)
{
unsigned short *dest = vout_buf_ptr;
const unsigned short *src = vram;
int dstride = vout_width, h1 = h;
int doffs;
if (vram == NULL) {
// blanking
memset(vout_buf_ptr, 0, dstride * h * 2);
goto out;
}
doffs = (vout_height - h) * dstride;
doffs += (dstride - w) / 2 & ~1;
if (doffs != vout_doffs_old) {
// clear borders
memset(vout_buf_ptr, 0, dstride * h * 2);
vout_doffs_old = doffs;
}
dest += doffs;
if (bgr24)
{
// XXX: could we switch to RETRO_PIXEL_FORMAT_XRGB8888 here?
for (; h1-- > 0; dest += dstride, src += stride)
{
bgr888_to_rgb565(dest, src, w * 3);
}
}
else
{
for (; h1-- > 0; dest += dstride, src += stride)
{
bgr555_to_rgb565(dest, src, w * 2);
}
}
out:
#ifndef FRONTEND_SUPPORTS_RGB565
convert(vout_buf_ptr, vout_width * vout_height * 2);
#endif
vout_fb_dirty = 1;
pl_rearmed_cbs.flip_cnt++;
}
#ifdef _3DS
typedef struct
{
void* buffer;
uint32_t target_map;
size_t size;
enum psxMapTag tag;
}psx_map_t;
psx_map_t custom_psx_maps[] = {
{NULL, 0x13000000, 0x210000, MAP_TAG_RAM}, // 0x80000000
{NULL, 0x12800000, 0x010000, MAP_TAG_OTHER}, // 0x1f800000
{NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000
{NULL, 0x11000000, 0x800000, MAP_TAG_LUTS}, // 0x08000000
{NULL, 0x12000000, 0x200000, MAP_TAG_VRAM}, // 0x00000000
};
void* pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed,
enum psxMapTag tag)
{
(void)is_fixed;
(void)addr;
if (__ctr_svchax)
{
psx_map_t* custom_map = custom_psx_maps;
for (; custom_map->size; custom_map++)
{
if ((custom_map->size == size) && (custom_map->tag == tag))
{
uint32_t ptr_aligned, tmp;
custom_map->buffer = malloc(size + 0x1000);
ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
if(svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_MAP, 0x3) < 0)
{
SysPrintf("could not map memory @0x%08X\n", custom_map->target_map);
exit(1);
}
return (void*)custom_map->target_map;
}
}
}
return malloc(size);
}
void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag)
{
(void)tag;
if (__ctr_svchax)
{
psx_map_t* custom_map = custom_psx_maps;
for (; custom_map->size; custom_map++)
{
if ((custom_map->target_map == (uint32_t)ptr))
{
uint32_t ptr_aligned, tmp;
ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF;
svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_UNMAP, 0x3);
free(custom_map->buffer);
custom_map->buffer = NULL;
return;
}
}
}
free(ptr);
}
#endif
#ifdef VITA
typedef struct
{
void* buffer;
uint32_t target_map;
size_t size;
enum psxMapTag tag;
}psx_map_t;
void* addr = NULL;
psx_map_t custom_psx_maps[] = {
{NULL, NULL, 0x210000, MAP_TAG_RAM}, // 0x80000000
{NULL, NULL, 0x010000, MAP_TAG_OTHER}, // 0x1f800000
{NULL, NULL, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000
{NULL, NULL, 0x800000, MAP_TAG_LUTS}, // 0x08000000
{NULL, NULL, 0x200000, MAP_TAG_VRAM}, // 0x00000000
};
int init_vita_mmap(){
int n;
void * tmpaddr;
addr = malloc(64*1024*1024);
if(addr==NULL)
return -1;
tmpaddr = ((u32)(addr+0xFFFFFF))&~0xFFFFFF;
custom_psx_maps[0].buffer=tmpaddr+0x2000000;
custom_psx_maps[1].buffer=tmpaddr+0x1800000;
custom_psx_maps[2].buffer=tmpaddr+0x1c00000;
custom_psx_maps[3].buffer=tmpaddr+0x0000000;
custom_psx_maps[4].buffer=tmpaddr+0x1000000;
#if 0
for(n = 0; n < 5; n++){
sceClibPrintf("addr reserved %x\n",custom_psx_maps[n].buffer);
}
#endif
return 0;
}
void deinit_vita_mmap(){
free(addr);
}
void* pl_vita_mmap(unsigned long addr, size_t size, int is_fixed,
enum psxMapTag tag)
{
(void)is_fixed;
(void)addr;
psx_map_t* custom_map = custom_psx_maps;
for (; custom_map->size; custom_map++)
{
if ((custom_map->size == size) && (custom_map->tag == tag))
{
return custom_map->buffer;
}
}
return malloc(size);
}
void pl_vita_munmap(void *ptr, size_t size, enum psxMapTag tag)
{
(void)tag;
psx_map_t* custom_map = custom_psx_maps;
for (; custom_map->size; custom_map++)
{
if ((custom_map->buffer == ptr))
{
return;
}
}
free(ptr);
}
#endif
static void *pl_mmap(unsigned int size)
{
return psxMap(0, size, 0, MAP_TAG_VRAM);
}
static void pl_munmap(void *ptr, unsigned int size)
{
psxUnmap(ptr, size, MAP_TAG_VRAM);
}
struct rearmed_cbs pl_rearmed_cbs = {
.pl_vout_open = vout_open,
.pl_vout_set_mode = vout_set_mode,
.pl_vout_flip = vout_flip,
.pl_vout_close = vout_close,
.mmap = pl_mmap,
.munmap = pl_munmap,
/* from psxcounters */
.gpu_hcnt = &hSyncCount,
.gpu_frame_count = &frame_counter,
};
void pl_frame_limit(void)
{
/* called once per frame, make psxCpu->Execute() above return */
stop = 1;
}
void pl_timing_prepare(int is_pal)
{
is_pal_mode = is_pal;
}
void plat_trigger_vibrate(int pad, int low, int high)
{
if (!rumble_cb)
return;
if (in_enable_vibration)
{
rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8);
rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0);
}
}
void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
{
}
/* sound calls */
static void snd_feed(void *buf, int bytes)
{
if (audio_batch_cb != NULL)
audio_batch_cb(buf, bytes / 4);
}
void out_register_libretro(struct out_driver *drv)
{
drv->name = "libretro";
drv->init = snd_init;
drv->finish = snd_finish;
drv->busy = snd_busy;
drv->feed = snd_feed;
}
/* libretro */
void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging))
log_cb = logging.log;
libretro_set_core_options(environ_cb);
}
void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; }
void retro_set_audio_sample(retro_audio_sample_t cb) { (void)cb; }
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; }
void retro_set_input_poll(retro_input_poll_t cb) { input_poll_cb = cb; }
void retro_set_input_state(retro_input_state_t cb) { input_state_cb = cb; }
unsigned retro_api_version(void)
{
return RETRO_API_VERSION;
}
static int controller_port_variable(unsigned port, struct retro_variable *var)
{
if (port >= PORTS_NUMBER)
return 0;
if (!environ_cb)
return 0;
var->value = NULL;
switch (port) {
case 0:
var->key = "pcsx_rearmed_pad1type";
break;
case 1:
var->key = "pcsx_rearmed_pad2type";
break;
case 2:
var->key = "pcsx_rearmed_pad3type";
break;
case 3:
var->key = "pcsx_rearmed_pad4type";
break;
case 4:
var->key = "pcsx_rearmed_pad5type";
break;
case 5:
var->key = "pcsx_rearmed_pad6type";
break;
case 6:
var->key = "pcsx_rearmed_pad7type";
break;
case 7:
var->key = "pcsx_rearmed_pad8type";
break;
}
return environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, var) || var->value;
}
static void update_controller_port_variable(unsigned port)
{
if (port >= PORTS_NUMBER)
return;
struct retro_variable var;
if (controller_port_variable(port, &var))
{
if (strcmp(var.value, "standard") == 0)
in_type[port] = PSE_PAD_TYPE_STANDARD;
else if (strcmp(var.value, "analog") == 0)
in_type[port] = PSE_PAD_TYPE_ANALOGJOY;
else if (strcmp(var.value, "dualshock") == 0)
in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
else if (strcmp(var.value, "negcon") == 0)
in_type[port] = PSE_PAD_TYPE_NEGCON;
else if (strcmp(var.value, "guncon") == 0)
in_type[port] = PSE_PAD_TYPE_GUNCON;
else if (strcmp(var.value, "none") == 0)
in_type[port] = PSE_PAD_TYPE_NONE;
// else 'default' case, do nothing
}
}
static void update_controller_port_device(unsigned port, unsigned device)
{
if (port >= PORTS_NUMBER)
return;
struct retro_variable var;
if (!controller_port_variable(port, &var))
return;
if (strcmp(var.value, "default") != 0)
return;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
in_type[port] = PSE_PAD_TYPE_STANDARD;
break;
case RETRO_DEVICE_ANALOG:
in_type[port] = PSE_PAD_TYPE_ANALOGPAD;
break;
case RETRO_DEVICE_MOUSE:
in_type[port] = PSE_PAD_TYPE_MOUSE;
break;
case RETRO_DEVICE_LIGHTGUN:
in_type[port] = PSE_PAD_TYPE_GUN;
break;
case RETRO_DEVICE_NONE:
default:
in_type[port] = PSE_PAD_TYPE_NONE;
}
}
static void update_multitap()
{
struct retro_variable var;
int auto_case, port;
var.value = NULL;
var.key = "pcsx_rearmed_multitap1";
auto_case = 0;
if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value))
{
if (strcmp(var.value, "enabled") == 0)
multitap1 = 1;
else if (strcmp(var.value, "disabled") == 0)
multitap1 = 0;
else // 'auto' case
auto_case = 1;
}
else
auto_case = 1;
if (auto_case)
{
// If a gamepad is plugged after port 2, we need a first multitap.
multitap1 = 0;
for (port = 2; port < PORTS_NUMBER; port++)
multitap1 |= in_type[port] != PSE_PAD_TYPE_NONE;
}
var.value = NULL;
var.key = "pcsx_rearmed_multitap2";
auto_case = 0;
if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value))
{
if (strcmp(var.value, "enabled") == 0)
multitap2 = 1;
else if (strcmp(var.value, "disabled") == 0)
multitap2 = 0;
else // 'auto' case
auto_case = 1;
}
else
auto_case = 1;
if (auto_case)
{
// If a gamepad is plugged after port 4, we need a second multitap.
multitap2 = 0;
for (port = 4; port < PORTS_NUMBER; port++)
multitap2 |= in_type[port] != PSE_PAD_TYPE_NONE;
}
}
void retro_set_controller_port_device(unsigned port, unsigned device)
{
SysPrintf("port %u device %u",port,device);
if (port >= PORTS_NUMBER)
return;
update_controller_port_device(port, device);
update_multitap();
}
void retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = "PCSX-ReARMed";
#ifndef GIT_VERSION
#define GIT_VERSION ""
#endif
info->library_version = "r22" GIT_VERSION;
info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd";
info->need_fullpath = true;
}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
unsigned geom_height = vout_height > 0 ? vout_height : 240;
unsigned geom_width = vout_width > 0 ? vout_width : 320;
memset(info, 0, sizeof(*info));
info->timing.fps = is_pal_mode ? 50 : 60;
info->timing.sample_rate = 44100;
info->geometry.base_width = geom_width;
info->geometry.base_height = geom_height;
info->geometry.max_width = VOUT_MAX_WIDTH;
info->geometry.max_height = VOUT_MAX_HEIGHT;
info->geometry.aspect_ratio = 4.0 / 3.0;
}
/* savestates */
size_t retro_serialize_size(void)
{
// it's currently 4380651-4397047 bytes,
// but have some reserved for future
return 0x440000;
}
struct save_fp {
char *buf;
size_t pos;
int is_write;
};
static void *save_open(const char *name, const char *mode)
{
struct save_fp *fp;
if (name == NULL || mode == NULL)
return NULL;
fp = malloc(sizeof(*fp));
if (fp == NULL)
return NULL;
fp->buf = (char *)name;
fp->pos = 0;
fp->is_write = (mode[0] == 'w' || mode[1] == 'w');
return fp;
}
static int save_read(void *file, void *buf, u32 len)
{
struct save_fp *fp = file;
if (fp == NULL || buf == NULL)
return -1;
memcpy(buf, fp->buf + fp->pos, len);
fp->pos += len;
return len;
}
static int save_write(void *file, const void *buf, u32 len)
{
struct save_fp *fp = file;
if (fp == NULL || buf == NULL)
return -1;
memcpy(fp->buf + fp->pos, buf, len);
fp->pos += len;
return len;
}
static long save_seek(void *file, long offs, int whence)
{
struct save_fp *fp = file;
if (fp == NULL)
return -1;
switch (whence) {
case SEEK_CUR:
fp->pos += offs;
return fp->pos;
case SEEK_SET:
fp->pos = offs;
return fp->pos;
default:
return -1;
}
}
static void save_close(void *file)
{
struct save_fp *fp = file;
size_t r_size = retro_serialize_size();
if (fp == NULL)
return;
if (fp->pos > r_size)
SysPrintf("ERROR: save buffer overflow detected\n");
else if (fp->is_write && fp->pos < r_size)
// make sure we don't save trash in leftover space
memset(fp->buf + fp->pos, 0, r_size - fp->pos);
free(fp);
}
bool retro_serialize(void *data, size_t size)
{
int ret = SaveState(data);
return ret == 0 ? true : false;
}
bool retro_unserialize(const void *data, size_t size)
{
int ret = LoadState(data);
return ret == 0 ? true : false;
}
/* cheats */
void retro_cheat_reset(void)
{
ClearAllCheats();
}
void retro_cheat_set(unsigned index, bool enabled, const char *code)
{
char buf[256];
int ret;
// cheat funcs are destructive, need a copy..
strncpy(buf, code, sizeof(buf));
buf[sizeof(buf) - 1] = 0;
//Prepare buffered cheat for PCSX's AddCheat fucntion.
int cursor=0;
int nonhexdec=0;
while (buf[cursor]){
if (!(ISHEXDEC)){
if (++nonhexdec%2){
buf[cursor]=' ';
} else {
buf[cursor]='\n';
}
}
cursor++;
}
if (index < NumCheats)
ret = EditCheat(index, "", buf);
else
ret = AddCheat("", buf);
if (ret != 0)
SysPrintf("Failed to set cheat %#u\n", index);
else if (index < NumCheats)
Cheats[index].Enabled = enabled;
}
/* multidisk support */
static bool disk_ejected;
static unsigned int disk_current_index;
static unsigned int disk_count;
static struct disks_state {
char *fname;
int internal_index; // for multidisk eboots
} disks[8];
static bool disk_set_eject_state(bool ejected)
{
// weird PCSX API..
SetCdOpenCaseTime(ejected ? -1 : (time(NULL) + 2));
LidInterrupt();
disk_ejected = ejected;
return true;
}
static bool disk_get_eject_state(void)
{
/* can't be controlled by emulated software */
return disk_ejected;
}
static unsigned int disk_get_image_index(void)
{
return disk_current_index;
}
static bool disk_set_image_index(unsigned int index)
{
if (index >= sizeof(disks) / sizeof(disks[0]))
return false;
CdromId[0] = '\0';
CdromLabel[0] = '\0';
if (disks[index].fname == NULL) {
SysPrintf("missing disk #%u\n", index);
CDR_shutdown();
// RetroArch specifies "no disk" with index == count,
// so don't fail here..
disk_current_index = index;
return true;
}
SysPrintf("switching to disk %u: \"%s\" #%d\n", index,
disks[index].fname, disks[index].internal_index);
cdrIsoMultidiskSelect = disks[index].internal_index;
set_cd_image(disks[index].fname);
if (ReloadCdromPlugin() < 0) {
SysPrintf("failed to load cdr plugin\n");
return false;
}
if (CDR_open() < 0) {
SysPrintf("failed to open cdr plugin\n");
return false;
}
if (!disk_ejected) {
SetCdOpenCaseTime(time(NULL) + 2);
LidInterrupt();
}
disk_current_index = index;
return true;
}
static unsigned int disk_get_num_images(void)
{
return disk_count;
}
static bool disk_replace_image_index(unsigned index,
const struct retro_game_info *info)
{
char *old_fname;
bool ret = true;
if (index >= sizeof(disks) / sizeof(disks[0]))
return false;
old_fname = disks[index].fname;
disks[index].fname = NULL;
disks[index].internal_index = 0;
if (info != NULL) {
disks[index].fname = strdup(info->path);
if (index == disk_current_index)
ret = disk_set_image_index(index);
}
if (old_fname != NULL)
free(old_fname);
return ret;
}
static bool disk_add_image_index(void)
{
if (disk_count >= 8)
return false;
disk_count++;
return true;
}
static struct retro_disk_control_callback disk_control = {
.set_eject_state = disk_set_eject_state,
.get_eject_state = disk_get_eject_state,
.get_image_index = disk_get_image_index,
.set_image_index = disk_set_image_index,
.get_num_images = disk_get_num_images,
.replace_image_index = disk_replace_image_index,
.add_image_index = disk_add_image_index,
};
// just in case, maybe a win-rt port in the future?
#ifdef _WIN32
#define SLASH '\\'
#else
#define SLASH '/'
#endif
#ifndef PATH_MAX
#define PATH_MAX 4096
#endif
static char base_dir[1024];
static bool read_m3u(const char *file)
{
char line[1024];
char name[PATH_MAX];
FILE *f = fopen(file, "r");
if (!f)
return false;
while (fgets(line, sizeof(line), f) && disk_count < sizeof(disks) / sizeof(disks[0])) {
if (line[0] == '#')
continue;
char *carrige_return = strchr(line, '\r');
if (carrige_return)
*carrige_return = '\0';
char *newline = strchr(line, '\n');
if (newline)
*newline = '\0';
if (line[0] != '\0')
{
snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line);
disks[disk_count++].fname = strdup(name);
}
}
fclose(f);
return (disk_count != 0);
}
static void extract_directory(char *buf, const char *path, size_t size)
{
char *base;
strncpy(buf, path, size - 1);
buf[size - 1] = '\0';
base = strrchr(buf, '/');
if (!base)
base = strrchr(buf, '\\');
if (base)
*base = '\0';
else
{
buf[0] = '.';
buf[1] = '\0';
}
}
#if defined(__QNX__) || defined(_WIN32)
/* Blackberry QNX doesn't have strcasestr */
/*
* Find the first occurrence of find in s, ignore case.
*/
char *
strcasestr(const char *s, const char*find)
{
char c, sc;
size_t len;
if ((c = *find++) != 0) {
c = tolower((unsigned char)c);
len = strlen(find);
do {
do {
if ((sc = *s++) == 0)
return (NULL);
} while ((char)tolower((unsigned char)sc) != c);
} while (strncasecmp(s, find, len) != 0);
s--;
}
return ((char *)s);
}
#endif
bool retro_load_game(const struct retro_game_info *info)
{
size_t i;
bool is_m3u = (strcasestr(info->path, ".m3u") != NULL);
struct retro_input_descriptor desc[] = {
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
{ 0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 1, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
{ 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
{ 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
{ 1, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 2, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
{ 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
{ 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
{ 2, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 3, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
{ 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
{ 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
{ 3, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 4, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
{ 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
{ 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
{ 4, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
{ 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
{ 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
{ 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
{ 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
{ 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
{ 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "D-Pad Left" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "D-Pad Up" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "D-Pad Down" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "D-Pad Right" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "Cross" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "Circle" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X, "Triangle" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_Y, "Square" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L1" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "L2" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "L3" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R1" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
{ 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
{ 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" },
{ 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" },
{ 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" },
{ 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" },
{ 0 },
};
frame_count = 0;
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
#ifdef FRONTEND_SUPPORTS_RGB565
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt)) {
SysPrintf("RGB565 supported, using it\n");
}
#endif
if (info == NULL || info->path == NULL) {
SysPrintf("info->path required\n");
return false;
}
if (plugins_opened) {
ClosePlugins();
plugins_opened = 0;
}
for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) {
if (disks[i].fname != NULL) {
free(disks[i].fname);
disks[i].fname = NULL;
}
disks[i].internal_index = 0;
}
disk_current_index = 0;
extract_directory(base_dir, info->path, sizeof(base_dir));
if (is_m3u) {
if (!read_m3u(info->path)) {
log_cb(RETRO_LOG_INFO, "failed to read m3u file\n");
return false;
}
} else {
disk_count = 1;
disks[0].fname = strdup(info->path);
}
set_cd_image(disks[0].fname);
/* have to reload after set_cd_image for correct cdr plugin */
if (LoadPlugins() == -1) {
log_cb(RETRO_LOG_INFO, "failed to load plugins\n");
return false;
}
plugins_opened = 1;
NetOpened = 0;
if (OpenPlugins() == -1) {
log_cb(RETRO_LOG_INFO, "failed to open plugins\n");
return false;
}
plugin_call_rearmed_cbs();
dfinput_activate();
if (CheckCdrom() == -1) {
log_cb(RETRO_LOG_INFO, "unsupported/invalid CD image: %s\n", info->path);
return false;
}
SysReset();
if (LoadCdrom() == -1) {
log_cb(RETRO_LOG_INFO, "could not load CD\n");
return false;
}
emu_on_new_cd(0);
// multidisk images
if (!is_m3u) {
disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8;
for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) {
disks[i].fname = strdup(info->path);
disks[i].internal_index = i;
}
}
return true;
}
unsigned retro_get_region(void)
{
return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC;
}
void *retro_get_memory_data(unsigned id)
{
if (id == RETRO_MEMORY_SAVE_RAM)
return Mcd1Data;
else if (id == RETRO_MEMORY_SYSTEM_RAM)
return psxM;
else
return NULL;
}
size_t retro_get_memory_size(unsigned id)
{
if (id == RETRO_MEMORY_SAVE_RAM)
return MCD_SIZE;
else if (id == RETRO_MEMORY_SYSTEM_RAM)
return 0x200000;
else
return 0;
}
void retro_reset(void)
{
//hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key
rebootemu = 1;
//SysReset();
}
static const unsigned short retro_psx_map[] = {
[RETRO_DEVICE_ID_JOYPAD_B] = 1 << DKEY_CROSS,
[RETRO_DEVICE_ID_JOYPAD_Y] = 1 << DKEY_SQUARE,
[RETRO_DEVICE_ID_JOYPAD_SELECT] = 1 << DKEY_SELECT,
[RETRO_DEVICE_ID_JOYPAD_START] = 1 << DKEY_START,
[RETRO_DEVICE_ID_JOYPAD_UP] = 1 << DKEY_UP,
[RETRO_DEVICE_ID_JOYPAD_DOWN] = 1 << DKEY_DOWN,
[RETRO_DEVICE_ID_JOYPAD_LEFT] = 1 << DKEY_LEFT,
[RETRO_DEVICE_ID_JOYPAD_RIGHT] = 1 << DKEY_RIGHT,
[RETRO_DEVICE_ID_JOYPAD_A] = 1 << DKEY_CIRCLE,
[RETRO_DEVICE_ID_JOYPAD_X] = 1 << DKEY_TRIANGLE,
[RETRO_DEVICE_ID_JOYPAD_L] = 1 << DKEY_L1,
[RETRO_DEVICE_ID_JOYPAD_R] = 1 << DKEY_R1,
[RETRO_DEVICE_ID_JOYPAD_L2] = 1 << DKEY_L2,
[RETRO_DEVICE_ID_JOYPAD_R2] = 1 << DKEY_R2,
[RETRO_DEVICE_ID_JOYPAD_L3] = 1 << DKEY_L3,
[RETRO_DEVICE_ID_JOYPAD_R3] = 1 << DKEY_R3,
};
#define RETRO_PSX_MAP_LEN (sizeof(retro_psx_map) / sizeof(retro_psx_map[0]))
static void update_variables(bool in_flight)
{
struct retro_variable var;
int i;
int gpu_peops_fix = 0;
var.value = NULL;
var.key = "pcsx_rearmed_frameskip";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
pl_rearmed_cbs.frameskip = atoi(var.value);
var.value = NULL;
var.key = "pcsx_rearmed_region";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
Config.PsxAuto = 0;
if (strcmp(var.value, "auto") == 0)
Config.PsxAuto = 1;
else if (strcmp(var.value, "NTSC") == 0)
Config.PsxType = 0;
else if (strcmp(var.value, "PAL") == 0)
Config.PsxType = 1;
}
for (i = 0; i < PORTS_NUMBER; i++)
update_controller_port_variable(i);
update_multitap();
var.value = NULL;
var.key = "pcsx_rearmed_negcon_deadzone";
negcon_deadzone = 0;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE);
}
var.value = NULL;
var.key = "pcsx_rearmed_negcon_response";
negcon_linearity = 1;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "quadratic") == 0){
negcon_linearity = 2;
} else if (strcmp(var.value, "cubic") == 0){
negcon_linearity = 3;
}
}
var.value = NULL;
var.key = "pcsx_rearmed_vibration";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
in_enable_vibration = 0;
else if (strcmp(var.value, "enabled") == 0)
in_enable_vibration = 1;
}
var.value = NULL;
var.key = "pcsx_rearmed_dithering";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0) {
pl_rearmed_cbs.gpu_peops.iUseDither = 0;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0;
#ifdef __ARM_NEON__
pl_rearmed_cbs.gpu_neon.allow_dithering = 0;
#endif
}
else if (strcmp(var.value, "enabled") == 0) {
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1;
#ifdef __ARM_NEON__
pl_rearmed_cbs.gpu_neon.allow_dithering = 1;
#endif
}
}
#ifdef __ARM_NEON__
var.value = "NULL";
var.key = "pcsx_rearmed_neon_interlace_enable";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
pl_rearmed_cbs.gpu_neon.allow_interlace = 0;
else if (strcmp(var.value, "enabled") == 0)
pl_rearmed_cbs.gpu_neon.allow_interlace = 1;
}
var.value = NULL;
var.key = "pcsx_rearmed_neon_enhancement_enable";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
else if (strcmp(var.value, "enabled") == 0)
pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
}
var.value = NULL;
var.key = "pcsx_rearmed_neon_enhancement_no_main";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
else if (strcmp(var.value, "enabled") == 0)
pl_rearmed_cbs.gpu_neon.enhancement_no_main = 1;
}
#endif
var.value = "NULL";
var.key = "pcsx_rearmed_duping_enable";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
duping_enable = false;
else if (strcmp(var.value, "enabled") == 0)
duping_enable = true;
}
var.value = "NULL";
var.key = "pcsx_rearmed_display_internal_fps";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
display_internal_fps = false;
else if (strcmp(var.value, "enabled") == 0)
display_internal_fps = true;
}
#ifndef DRC_DISABLE
var.value = NULL;
var.key = "pcsx_rearmed_drc";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
R3000Acpu *prev_cpu = psxCpu;
#ifdef _3DS
if(!__ctr_svchax)
Config.Cpu = CPU_INTERPRETER;
else
#endif
if (strcmp(var.value, "disabled") == 0)
Config.Cpu = CPU_INTERPRETER;
else if (strcmp(var.value, "enabled") == 0)
Config.Cpu = CPU_DYNAREC;
psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
if (psxCpu != prev_cpu) {
prev_cpu->Shutdown();
psxCpu->Init();
psxCpu->Reset(); // not really a reset..
}
}
#endif
var.value = "NULL";
var.key = "pcsx_rearmed_spu_reverb";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
spu_config.iUseReverb = false;
else if (strcmp(var.value, "enabled") == 0)
spu_config.iUseReverb = true;
}
var.value = "NULL";
var.key = "pcsx_rearmed_spu_interpolation";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "simple") == 0)
spu_config.iUseInterpolation = 1;
else if (strcmp(var.value, "gaussian") == 0)
spu_config.iUseInterpolation = 2;
else if (strcmp(var.value, "cubic") == 0)
spu_config.iUseInterpolation = 3;
else if (strcmp(var.value, "off") == 0)
spu_config.iUseInterpolation = 0;
}
var.value = "NULL";
var.key = "pcsx_rearmed_pe2_fix";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
Config.RCntFix = 0;
else if (strcmp(var.value, "enabled") == 0)
Config.RCntFix = 1;
}
var.value = "NULL";
var.key = "pcsx_rearmed_idiablofix";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
spu_config.idiablofix = 0;
else if (strcmp(var.value, "enabled") == 0)
spu_config.idiablofix = 1;
}
var.value = "NULL";
var.key = "pcsx_rearmed_inuyasha_fix";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
Config.VSyncWA = 0;
else if (strcmp(var.value, "enabled") == 0)
Config.VSyncWA = 1;
}
var.value = NULL;
var.key = "pcsx_rearmed_noxadecoding";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
Config.Xa = 1;
else
Config.Xa = 0;
}
var.value = NULL;
var.key = "pcsx_rearmed_nocdaudio";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "disabled") == 0)
Config.Cdda = 1;
else
Config.Cdda = 0;
}
#ifndef DRC_DISABLE
var.value = NULL;
var.key = "pcsx_rearmed_nosmccheck";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "enabled") == 0)
new_dynarec_hacks |= NDHACK_NO_SMC_CHECK;
else
new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK;
}
var.value = NULL;
var.key = "pcsx_rearmed_gteregsunneeded";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "enabled") == 0)
new_dynarec_hacks |= NDHACK_GTE_UNNEEDED;
else
new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED;
}
var.value = NULL;
var.key = "pcsx_rearmed_nogteflags";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
if (strcmp(var.value, "enabled") == 0)
new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS;
else
new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS;
}
#endif
#ifdef GPU_PEOPS
var.value = "NULL";
var.key = "pcsx_rearmed_gpu_peops_odd_even_bit";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "enabled") == 0)
gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT;
}
var.value = "NULL";
var.key = "pcsx_rearmed_gpu_peops_expand_screen_width";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "enabled") == 0)
gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH;
}
var.value = "NULL";
var.key = "pcsx_rearmed_gpu_peops_ignore_brightness";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "enabled") == 0)
gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS;
}
var.value = "NULL";
var.key = "pcsx_rearmed_gpu_peops_disable_coord_check";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "enabled") == 0)
gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK;
}
var.value = "NULL";
var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "enabled") == 0)
gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE;
}
var.value = "NULL";
var.key = "pcsx_rearmed_gpu_peops_old_frame_skip";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "enabled") == 0)
gpu_peops_fix |= GPU_PEOPS_OLD_FRAME_SKIP;
}
var.value = "NULL";
var.key = "pcsx_rearmed_gpu_peops_repeated_triangles";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "enabled") == 0)
gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES;
}
var.value = "NULL";
var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "enabled") == 0)
gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES;
}
var.value = "NULL";
var.key = "pcsx_rearmed_gpu_peops_fake_busy_state";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (strcmp(var.value, "enabled") == 0)
gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE;
}
if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix)
pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix;
/* Show/hide core options */
var.key = "pcsx_rearmed_show_gpu_peops_settings";
var.value = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
int show_advanced_gpu_peops_settings_prev = show_advanced_gpu_peops_settings;
show_advanced_gpu_peops_settings = 1;
if (strcmp(var.value, "disabled") == 0)
show_advanced_gpu_peops_settings = 0;
if (show_advanced_gpu_peops_settings != show_advanced_gpu_peops_settings_prev)
{
unsigned i;
struct retro_core_option_display option_display;
char gpu_peops_option[9][45] = {
"pcsx_rearmed_gpu_peops_odd_even_bit",
"pcsx_rearmed_gpu_peops_expand_screen_width",
"pcsx_rearmed_gpu_peops_ignore_brightness",
"pcsx_rearmed_gpu_peops_disable_coord_check",
"pcsx_rearmed_gpu_peops_lazy_screen_update",
"pcsx_rearmed_gpu_peops_old_frame_skip",
"pcsx_rearmed_gpu_peops_repeated_triangles",
"pcsx_rearmed_gpu_peops_quads_with_triangles",
"pcsx_rearmed_gpu_peops_fake_busy_state",
};
option_display.visible = show_advanced_gpu_peops_settings;
for (i = 0; i < 9; i++)
{
option_display.key = gpu_peops_option[i];
environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display);
}
}
}
#endif
if (in_flight) {
// inform core things about possible config changes
plugin_call_rearmed_cbs();
if (GPU_open != NULL && GPU_close != NULL) {
GPU_close();
GPU_open(&gpuDisp, "PCSX", NULL);
}
dfinput_activate();
}
else
{
//not yet running
//bootlogo display hack
if (found_bios) {
var.value = "NULL";
var.key = "pcsx_rearmed_show_bios_bootlogo";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
Config.SlowBoot = 0;
rebootemu = 0;
if (strcmp(var.value, "enabled") == 0)
{
Config.SlowBoot = 1;
rebootemu = 1;
}
}
}
#ifndef DRC_DISABLE
var.value = "NULL";
var.key = "pcsx_rearmed_psxclock";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
int psxclock = atoi(var.value);
cycle_multiplier = 10000 / psxclock;
}
#endif
}
}
// Taken from beetle-psx-libretro
static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id)
{
// NOTE: Analog buttons were added Nov 2017. Not all front-ends support this
// feature (or pre-date it) so we need to handle this in a graceful way.
// First, try and get an analog value using the new libretro API constant
uint16_t button = input_state_cb(player_index,
RETRO_DEVICE_ANALOG,
RETRO_DEVICE_INDEX_ANALOG_BUTTON,
id);
button = MIN(button / 128, 255);
if (button == 0)
{
// If we got exactly zero, we're either not pressing the button, or the front-end
// is not reporting analog values. We need to do a second check using the classic
// digital API method, to at least get some response - better than nothing.
// NOTE: If we're really just not holding the button, we're still going to get zero.
button = (ret & (1 << id)) ? 255 : 0;
}
return button;
}
void retro_run(void)
{
int i;
//SysReset must be run while core is running,Not in menu (Locks up Retroarch)
if (rebootemu != 0) {
rebootemu = 0;
SysReset();
if (!Config.HLE && !Config.SlowBoot) {
// skip BIOS logos
psxRegs.pc = psxRegs.GPR.n.ra;
}
}
if (display_internal_fps) {
frame_count++;
if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0) {
unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD;
char str[64];
const char *strc = (const char*)str;
struct retro_message msg =
{
strc,
180
};
str[0] = '\0';
snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps);
pl_rearmed_cbs.flip_cnt = 0;
environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg);
}
}
else
frame_count = 0;
input_poll_cb();
bool updated = false;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
update_variables(true);
// reset all keystate, query libretro for keystate
int j;
int lsx;
int rsy;
float negcon_twist_amplitude;
int negcon_i_rs;
int negcon_ii_rs;
for(i = 0; i < PORTS_NUMBER; i++)
{
int16_t ret = 0;
in_keystate[i] = 0;
if (in_type[i] == PSE_PAD_TYPE_NONE)
continue;
if (libretro_supports_bitmasks)
ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
else
{
unsigned j;
for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3+1); j++)
{
if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j))
ret |= (1 << j);
}
}
if (in_type[i] == PSE_PAD_TYPE_GUNCON)
{
//ToDo move across to:
//RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X
//RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y
//RETRO_DEVICE_ID_LIGHTGUN_TRIGGER
//RETRO_DEVICE_ID_LIGHTGUN_RELOAD
//RETRO_DEVICE_ID_LIGHTGUN_AUX_A
//RETRO_DEVICE_ID_LIGHTGUN_AUX_B
//Though not sure these are hooked up properly on the Pi
//ToDo
//Put the controller index back to i instead of hardcoding to 1 when the libretro overlay crash bug is fixed
//This is required for 2 player
//GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross
// Trigger
//The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug
if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)){
in_keystate[i] |= (1 << DKEY_CIRCLE);
}
// A
if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)){
in_keystate[i] |= (1 << DKEY_START);
}
// B
if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)){
in_keystate[i] |= (1 << DKEY_CROSS);
}
//The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug
int gunx = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X);
int guny = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y);
//This adjustment process gives the user the ability to manually align the mouse up better
//with where the shots are in the emulator.
//Percentage distance of screen to adjust
int GunconAdjustX = 0;
int GunconAdjustY = 0;
//Used when out by a percentage
float GunconAdjustRatioX = 1;
float GunconAdjustRatioY = 1;
struct retro_variable var;
var.value = NULL;
var.key = "pcsx_rearmed_gunconadjustx";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
GunconAdjustX = atoi(var.value);
}
var.value = NULL;
var.key = "pcsx_rearmed_gunconadjusty";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
GunconAdjustY = atoi(var.value);
}
var.value = NULL;
var.key = "pcsx_rearmed_gunconadjustratiox";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
GunconAdjustRatioX = atof(var.value);
}
var.value = NULL;
var.key = "pcsx_rearmed_gunconadjustratioy";
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)
{
GunconAdjustRatioY = atof(var.value);
}
//Mouse range is -32767 -> 32767
//1% is about 655
//Use the left analog stick field to store the absolute coordinates
in_analog_left[0][0] = (gunx*GunconAdjustRatioX) + (GunconAdjustX * 655);
in_analog_left[0][1] = (guny*GunconAdjustRatioY) + (GunconAdjustY * 655);
}
if (in_type[i] == PSE_PAD_TYPE_NEGCON)
{
// Query digital inputs
//
// > Pad-Up
if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
in_keystate[i] |= (1 << DKEY_UP);
// > Pad-Right
if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
in_keystate[i] |= (1 << DKEY_RIGHT);
// > Pad-Down
if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
in_keystate[i] |= (1 << DKEY_DOWN);
// > Pad-Left
if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
in_keystate[i] |= (1 << DKEY_LEFT);
// > Start
if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START))
in_keystate[i] |= (1 << DKEY_START);
// > neGcon A
if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A))
in_keystate[i] |= (1 << DKEY_CIRCLE);
// > neGcon B
if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X))
in_keystate[i] |= (1 << DKEY_TRIANGLE);
// > neGcon R shoulder (digital)
if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R))
in_keystate[i] |= (1 << DKEY_R1);
// Query analog inputs
//
// From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c':
// >> pad->leftJoyX == in_analog_left[i][0] == NeGcon II
// >> pad->leftJoyY == in_analog_left[i][1] == NeGcon L
// >> pad->rightJoyX == in_analog_right[i][0] == NeGcon twist
// >> pad->rightJoyY == in_analog_right[i][1] == NeGcon I
// So we just have to map in_analog_left/right to more
// appropriate inputs...
//
// > NeGcon twist
// >> Get raw analog stick value and account for deadzone
lsx = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X);
if (lsx > negcon_deadzone)
lsx = lsx - negcon_deadzone;
else if (lsx < -negcon_deadzone)
lsx = lsx + negcon_deadzone;
else
lsx = 0;
// >> Convert to an 'amplitude' [-1.0,1.0] and adjust response
negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone);
if (negcon_linearity == 2)
{
if (negcon_twist_amplitude < 0.0)
negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude);
else
negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude;
}
else if (negcon_linearity == 3)
negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude;
// >> Convert to final 'in_analog' integer value [0,255]
in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0);
// > NeGcon I + II
// >> Handle right analog stick vertical axis mapping...
// - Up (-Y) == accelerate == neGcon I
// - Down (+Y) == brake == neGcon II
negcon_i_rs = 0;
negcon_ii_rs = 0;
rsy = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y);
if (rsy >= 0){
// Account for deadzone
// (Note: have never encountered a gamepad with significant differences
// in deadzone between left/right analog sticks, so use the regular 'twist'
// deadzone here)
if (rsy > negcon_deadzone)
rsy = rsy - negcon_deadzone;
else
rsy = 0;
// Convert to 'in_analog' integer value [0,255]
negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
} else {
if (rsy < -negcon_deadzone)
rsy = -1 * (rsy + negcon_deadzone);
else
rsy = 0;
negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255);
}
// >> NeGcon I
in_analog_right[i][1] = MAX(
MAX(
get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2),
get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B)
),
negcon_i_rs
);
// >> NeGcon II
in_analog_left[i][0] = MAX(
MAX(
get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2),
get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y)
),
negcon_ii_rs
);
// > NeGcon L
in_analog_left[i][1] = get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L);
}
if (in_type[i] != PSE_PAD_TYPE_NEGCON && in_type[i] != PSE_PAD_TYPE_GUNCON)
{
// Query digital inputs
for (j = 0; j < RETRO_PSX_MAP_LEN; j++)
if (ret & (1 << j))
in_keystate[i] |= retro_psx_map[j];
// Query analog inputs
if (in_type[i] == PSE_PAD_TYPE_ANALOGJOY || in_type[i] == PSE_PAD_TYPE_ANALOGPAD)
{
in_analog_left[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
in_analog_left[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255);
in_analog_right[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255);
in_analog_right[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255);
}
}
}
stop = 0;
psxCpu->Execute();
video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf_ptr : NULL,
vout_width, vout_height, vout_width * 2);
vout_fb_dirty = 0;
set_vout_fb();
}
static bool try_use_bios(const char *path)
{
FILE *f;
long size;
const char *name;
f = fopen(path, "rb");
if (f == NULL)
return false;
fseek(f, 0, SEEK_END);
size = ftell(f);
fclose(f);
if (size != 512 * 1024)
return false;
name = strrchr(path, SLASH);
if (name++ == NULL)
name = path;
snprintf(Config.Bios, sizeof(Config.Bios), "%s", name);
return true;
}
#ifndef VITA
#include <sys/types.h>
#include <dirent.h>
static bool find_any_bios(const char *dirpath, char *path, size_t path_size)
{
DIR *dir;
struct dirent *ent;
bool ret = false;
dir = opendir(dirpath);
if (dir == NULL)
return false;
while ((ent = readdir(dir))) {
if ((strncasecmp(ent->d_name, "scph", 4) != 0) && (strncasecmp(ent->d_name, "psx", 3) != 0))
continue;
snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name);
ret = try_use_bios(path);
if (ret)
break;
}
closedir(dir);
return ret;
}
#else
#define find_any_bios(...) false
#endif
static void check_system_specs(void)
{
unsigned level = 6;
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
}
static int init_memcards(void)
{
int ret = 0;
const char *dir;
struct retro_variable var = { .key="pcsx_rearmed_memcard2", .value=NULL };
static const char CARD2_FILE[] = "pcsx-card2.mcd";
// Memcard2 will be handled and is re-enabled if needed using core
// operations.
// Memcard1 is handled by libretro, doing this will set core to
// skip file io operations for memcard1 like SaveMcd
snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none");
snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none");
init_memcard(Mcd1Data);
// Memcard 2 is managed by the emulator on the filesystem,
// There is no need to initialize Mcd2Data like Mcd1Data.
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
SysPrintf("Memcard 2: %s\n", var.value);
if (memcmp(var.value, "enabled", 7) == 0) {
if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) {
if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2)) {
SysPrintf("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir);
ret = -1;
} else {
McdDisable[1] = 0;
snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE);
SysPrintf("Use memcard 2: %s\n", Config.Mcd2);
}
} else {
SysPrintf("Could not get save directory! Could not create memcard 2.");
ret = -1;
}
}
}
return ret;
}
static void loadPSXBios(void)
{
const char *dir;
char path[PATH_MAX];
unsigned useHLE = 0;
const char *bios[] = {
"PSXONPSP660", "psxonpsp660",
"SCPH101", "scph101",
"SCPH5501", "scph5501",
"SCPH7001", "scph7001",
"SCPH1001", "scph1001"
};
struct retro_variable var = {
.key = "pcsx_rearmed_bios",
.value = NULL
};
found_bios = 0;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
if (!strcmp(var.value, "HLE"))
useHLE = 1;
}
if (!useHLE)
{
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
{
unsigned i;
snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir);
for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) {
snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]);
found_bios = try_use_bios(path);
if (found_bios)
break;
}
if (!found_bios)
found_bios = find_any_bios(dir, path, sizeof(path));
}
if (found_bios) {
SysPrintf("found BIOS file: %s\n", Config.Bios);
}
}
if (useHLE || !found_bios)
{
SysPrintf("no BIOS files found.\n");
struct retro_message msg =
{
"No PlayStation BIOS file found - add for better compatibility",
180
};
environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg);
}
}
void retro_init(void)
{
struct retro_rumble_interface rumble;
int ret;
#ifdef __MACH__
// magic sauce to make the dynarec work on iOS
syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0);
#endif
#ifdef _3DS
psxMapHook = pl_3ds_mmap;
psxUnmapHook = pl_3ds_munmap;
#endif
#ifdef VITA
if(init_vita_mmap()<0)
abort();
psxMapHook = pl_vita_mmap;
psxUnmapHook = pl_vita_munmap;
#endif
ret = emu_core_preinit();
#ifdef _3DS
/* emu_core_preinit sets the cpu to dynarec */
if(!__ctr_svchax)
Config.Cpu = CPU_INTERPRETER;
#endif
ret |= init_memcards();
ret |= emu_core_init();
if (ret != 0) {
SysPrintf("PCSX init failed.\n");
exit(1);
}
#ifdef _3DS
vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80);
#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA)
posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
#else
vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2);
#endif
vout_buf_ptr = vout_buf;
loadPSXBios();
environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe);
environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control);
rumble_cb = NULL;
if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble))
rumble_cb = rumble.set_rumble_state;
/* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times)
* we have to do this because cache misses and some IO penalties
* are not emulated. Warning: changing this may break compatibility. */
cycle_multiplier = 175;
#ifdef HAVE_PRE_ARMV7
cycle_multiplier = 200;
#endif
pl_rearmed_cbs.gpu_peops.iUseDither = 1;
pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP;
spu_config.iUseFixedUpdates = 1;
SaveFuncs.open = save_open;
SaveFuncs.read = save_read;
SaveFuncs.write = save_write;
SaveFuncs.seek = save_seek;
SaveFuncs.close = save_close;
if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
libretro_supports_bitmasks = true;
update_variables(false);
check_system_specs();
}
void retro_deinit(void)
{
ClosePlugins();
SysClose();
#ifdef _3DS
linearFree(vout_buf);
#else
free(vout_buf);
#endif
vout_buf = NULL;
#ifdef VITA
deinit_vita_mmap();
#endif
libretro_supports_bitmasks = false;
}
#ifdef VITA
#include <psp2/kernel/threadmgr.h>
int usleep (unsigned long us)
{
sceKernelDelayThread(us);
}
#endif
void SysPrintf(const char *fmt, ...) {
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
if (log_cb)
log_cb(RETRO_LOG_INFO, "%s", msg);
}
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