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#ifndef __MENU_H__
#define __MENU_H__
void menu_init(void);
int menu_load_config(int is_game);
void menu_prepare_emu(void);
void menu_loop(void);
void menu_finish(void);
void menu_notify_mode_change(int w, int h, int bpp);
enum g_opts_opts {
OPT_SHOWFPS = 1 << 0,
OPT_SHOWCPU = 1 << 1,
OPT_NO_FRAMELIM = 1 << 2,
OPT_SHOWSPU = 1 << 3,
OPT_TSGUN_NOTRIGGER = 1 << 4,
};
enum g_scaler_opts {
SCALE_1_1,
SCALE_2_2,
SCALE_4_3,
SCALE_4_3v2,
SCALE_FULLSCREEN,
SCALE_CUSTOM,
};
enum g_soft_filter_opts {
SOFT_FILTER_NONE,
SOFT_FILTER_SCALE2X,
SOFT_FILTER_EAGLE2X,
};
extern int g_opts, g_scaler, g_gamma;
extern int scanlines, scanline_level;
extern int soft_scaling, analog_deadzone;
extern int soft_filter;
extern int g_menuscreen_w;
extern int g_menuscreen_h;
#endif /* __MENU_H__ */
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