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/*
* (C) notaz, 2010-2011
*
* This work is licensed under the terms of the GNU GPLv2 or later.
* See the COPYING file in the top-level directory.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <stdint.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <pthread.h>
#include "plugin_lib.h"
#include "linux/fbdev.h"
#include "common/fonts.h"
#include "common/input.h"
#include "omap.h"
#include "menu.h"
#include "main.h"
#include "pcnt.h"
#include "pl_gun_ts.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../libpcsxcore/psemu_plugin_defs.h"
int in_type1, in_type2;
int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
int in_keystate, in_state_gun;
int pl_flip_cnt;
static void *ts;
void *pl_vout_buf;
static int pl_vout_w, pl_vout_h, pl_vout_bpp;
static int vsync_cnt, flips_per_sec, tick_per_sec;
static float vsps_cur;
static int frame_interval, frame_interval1024, vsync_usec_time;
static __attribute__((noinline)) int get_cpu_ticks(void)
{
static unsigned long last_utime;
static int fd;
unsigned long utime, ret;
char buf[128];
if (fd == 0)
fd = open("/proc/self/stat", O_RDONLY);
lseek(fd, 0, SEEK_SET);
buf[0] = 0;
read(fd, buf, sizeof(buf));
buf[sizeof(buf) - 1] = 0;
sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
ret = utime - last_utime;
last_utime = utime;
return ret;
}
static void print_msg(int h, int border)
{
if (pl_vout_bpp == 16)
pl_text_out16(border + 2, h - 10, "%s", hud_msg);
}
static void print_fps(int h, int border)
{
if (pl_vout_bpp == 16)
pl_text_out16(border + 2, h - 10, "%2d %4.1f", flips_per_sec, vsps_cur);
}
static void print_cpu_usage(int w, int h, int border)
{
if (pl_vout_bpp == 16)
pl_text_out16(w - border - 28, h - 10, "%3d", tick_per_sec);
}
// draw 192x8 status of 24 sound channels
static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
{
extern void spu_get_debug_info(int *chans_out, int *run_chans,
int *fmod_chans_out, int *noise_chans_out); // hack
int live_chans, run_chans, fmod_chans, noise_chans;
static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
unsigned short *dest = (unsigned short *)pl_vout_buf +
vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
unsigned short *d, p;
int c, x, y;
if (pl_vout_bpp != 16)
return;
spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
for (c = 0; c < 24; c++) {
d = dest + c * 8;
p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
(fmod_chans & (1<<c)) ? 0xf000 :
(noise_chans & (1<<c)) ? 0x001f :
colors[c & 1];
for (y = 0; y < 8; y++, d += vout_w)
for (x = 0; x < 8; x++)
d[x] = p;
}
}
void pl_print_hud(int w, int h, int xborder)
{
pl_vout_w = w; // used by pollux
pl_vout_h = h;
if (g_opts & OPT_SHOWSPU)
draw_active_chans(w, h);
if (hud_msg[0] != 0)
print_msg(h, xborder);
else if (g_opts & OPT_SHOWFPS)
print_fps(h, xborder);
if (g_opts & OPT_SHOWCPU)
print_cpu_usage(w, h, xborder);
}
static void *pl_vout_set_mode(int w, int h, int bpp)
{
// special h handling, Wipeout likes to change it by 1-6
static int vsync_cnt_ms_prev;
if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
h = (h + 7) & ~7;
vsync_cnt_ms_prev = vsync_cnt;
if (w == pl_vout_w && h == pl_vout_h && bpp == pl_vout_bpp)
return pl_vout_buf;
pl_vout_w = w;
pl_vout_h = h;
pl_vout_bpp = bpp;
#if defined(VOUT_FBDEV)
vout_fbdev_clear(layer_fb);
pl_vout_buf = vout_fbdev_resize(layer_fb, w, h, bpp, 0, 0, 0, 0, 3);
#elif defined(MAEMO)
extern void *hildon_set_mode(int w, int h);
pl_vout_buf = hildon_set_mode(w, h);
#endif
if (pl_vout_buf == NULL)
fprintf(stderr, "failed to set mode\n");
// menu decides on layer size, we commit it
menu_notify_mode_change(w, h, bpp);
omap_enable_layer(1);
return pl_vout_buf;
}
static void *pl_vout_flip(void)
{
pl_flip_cnt++;
if (pl_vout_buf != NULL)
pl_print_hud(pl_vout_w, pl_vout_h, 0);
// let's flip now
#if defined(VOUT_FBDEV)
pl_vout_buf = vout_fbdev_flip(layer_fb);
#elif defined(MAEMO)
extern void *hildon_flip(void);
pl_vout_buf = hildon_flip();
#endif
return pl_vout_buf;
}
static int pl_vout_open(void)
{
struct timeval now;
omap_enable_layer(1);
#if defined(VOUT_FBDEV)
// force mode update
int h = pl_vout_h;
pl_vout_h--;
pl_vout_buf = pl_vout_set_mode(pl_vout_w, h, pl_vout_bpp);
// try to align redraws to vsync
vout_fbdev_wait_vsync(layer_fb);
#elif defined(MAEMO)
extern void *hildon_flip(void);
pl_vout_buf = hildon_flip();
#endif
gettimeofday(&now, 0);
vsync_usec_time = now.tv_usec;
while (vsync_usec_time >= frame_interval)
vsync_usec_time -= frame_interval;
return 0;
}
static void pl_vout_close(void)
{
omap_enable_layer(0);
}
void *pl_prepare_screenshot(int *w, int *h, int *bpp)
{
*w = pl_vout_w;
*h = pl_vout_h;
*bpp = pl_vout_bpp;
return pl_vout_buf;
}
static void update_input(void)
{
#ifndef MAEMO
int actions[IN_BINDTYPE_COUNT] = { 0, };
unsigned int emu_act;
in_update(actions);
if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
in_update_analogs();
emu_act = actions[IN_BINDTYPE_EMU];
in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
emu_act &= ~SACTION_GUN_MASK;
if (emu_act) {
int which = 0;
for (; !(emu_act & 1); emu_act >>= 1, which++)
;
emu_act = which;
}
emu_set_action(emu_act);
in_keystate = actions[IN_BINDTYPE_PLAYER12];
#endif
#ifdef X11
extern int x11_update_keys(unsigned int *action);
in_keystate |= x11_update_keys(&emu_act);
emu_set_action(emu_act);
#endif
}
void pl_update_gun(int *xn, int *xres, int *y, int *in)
{
if (ts)
pl_gun_ts_update(ts, xn, y, in);
*xres = pl_vout_w;
*y = *y * pl_vout_h >> 10;
}
#define MAX_LAG_FRAMES 3
#define tvdiff(tv, tv_old) \
((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
/* called on every vsync */
void pl_frame_limit(void)
{
static struct timeval tv_old, tv_expect;
static int vsync_cnt_prev, drc_active_vsyncs;
struct timeval now;
int diff, usadj;
vsync_cnt++;
/* doing input here because the pad is polled
* thousands of times per frame for some reason */
update_input();
pcnt_end(PCNT_ALL);
gettimeofday(&now, 0);
if (now.tv_sec != tv_old.tv_sec) {
diff = tvdiff(now, tv_old);
vsps_cur = 0.0f;
if (0 < diff && diff < 2000000)
vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
vsync_cnt_prev = vsync_cnt;
flips_per_sec = pl_flip_cnt;
pl_flip_cnt = 0;
tv_old = now;
if (g_opts & OPT_SHOWCPU)
tick_per_sec = get_cpu_ticks();
if (hud_new_msg > 0) {
hud_new_msg--;
if (hud_new_msg == 0)
hud_msg[0] = 0;
}
}
#ifdef PCNT
static int ya_vsync_count;
if (++ya_vsync_count == PCNT_FRAMES) {
pcnt_print(vsps_cur);
ya_vsync_count = 0;
}
#endif
// tv_expect uses usec*1024 units instead of usecs for better accuracy
tv_expect.tv_usec += frame_interval1024;
if (tv_expect.tv_usec >= (1000000 << 10)) {
tv_expect.tv_usec -= (1000000 << 10);
tv_expect.tv_sec++;
}
diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
//printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
tv_expect = now;
diff = 0;
// try to align with vsync
usadj = vsync_usec_time;
while (usadj < tv_expect.tv_usec - frame_interval)
usadj += frame_interval;
tv_expect.tv_usec = usadj << 10;
}
if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
// yay for working usleep on pandora!
//printf("usleep %d\n", diff - frame_interval / 2);
usleep(diff - frame_interval);
}
if (pl_rearmed_cbs.frameskip) {
if (diff < -frame_interval)
pl_rearmed_cbs.fskip_advice = 1;
else if (diff >= 0)
pl_rearmed_cbs.fskip_advice = 0;
// recompilation is not that fast and may cause frame skip on
// loading screens and such, resulting in flicker or glitches
if (new_dynarec_did_compile) {
if (drc_active_vsyncs < 32)
pl_rearmed_cbs.fskip_advice = 0;
drc_active_vsyncs++;
}
else
drc_active_vsyncs = 0;
new_dynarec_did_compile = 0;
}
pcnt_start(PCNT_ALL);
}
void pl_timing_prepare(int is_pal)
{
pl_rearmed_cbs.fskip_advice = 0;
frame_interval = is_pal ? 20000 : 16667;
frame_interval1024 = is_pal ? 20000*1024 : 17066667;
// used by P.E.Op.S. frameskip code
pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
(100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
}
static void pl_text_out16_(int x, int y, const char *text)
{
int i, l, len = strlen(text), w = pl_vout_w;
unsigned short *screen = (unsigned short *)pl_vout_buf + x + y * w;
unsigned short val = 0xffff;
for (i = 0; i < len; i++, screen += 8)
{
for (l = 0; l < 8; l++)
{
unsigned char fd = fontdata8x8[text[i] * 8 + l];
unsigned short *s = screen + l * w;
if (fd&0x80) s[0] = val;
if (fd&0x40) s[1] = val;
if (fd&0x20) s[2] = val;
if (fd&0x10) s[3] = val;
if (fd&0x08) s[4] = val;
if (fd&0x04) s[5] = val;
if (fd&0x02) s[6] = val;
if (fd&0x01) s[7] = val;
}
}
}
void pl_text_out16(int x, int y, const char *texto, ...)
{
va_list args;
char buffer[256];
va_start(args, texto);
vsnprintf(buffer, sizeof(buffer), texto, args);
va_end(args);
pl_text_out16_(x, y, buffer);
}
static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
{
*x = g_layer_x;
*y = g_layer_y;
*w = g_layer_w;
*h = g_layer_h;
}
struct rearmed_cbs pl_rearmed_cbs = {
pl_get_layer_pos,
pl_vout_open,
pl_vout_set_mode,
pl_vout_flip,
pl_vout_close,
};
/* watchdog */
static void *watchdog_thread(void *unused)
{
int vsync_cnt_old = 0;
int seen_dead = 0;
int sleep_time = 5;
#if !defined(NDEBUG) || defined(DRC_DBG)
// don't interfere with debug
return NULL;
#endif
while (1)
{
sleep(sleep_time);
if (stop) {
seen_dead = 0;
sleep_time = 5;
continue;
}
if (vsync_cnt != vsync_cnt_old) {
vsync_cnt_old = vsync_cnt;
seen_dead = 0;
sleep_time = 2;
continue;
}
seen_dead++;
sleep_time = 1;
if (seen_dead > 1)
fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
if (seen_dead > 4) {
fprintf(stderr, "watchdog: lockup detected, aborting\n");
// we can't do any cleanup here really, the main thread is
// likely touching resources and would crash anyway
abort();
}
}
}
void pl_start_watchdog(void)
{
pthread_attr_t attr;
pthread_t tid;
int ret;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
if (ret != 0)
fprintf(stderr, "could not start watchdog: %d\n", ret);
}
void pl_init(void)
{
pl_vout_w = pl_vout_h = 256;
pl_vout_bpp = 16;
ts = pl_gun_ts_init();
}
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