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/* Cheat Support for PCSX-Reloaded
* Copyright (C) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA
*/
#ifndef CHEAT_H
#define CHEAT_H
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
uint32_t Addr;
uint16_t Val;
uint16_t OldVal;
} CheatCode;
typedef struct {
char *Descr;
int First; // index of the first cheat code
int n; // number of cheat codes for this cheat
int Enabled;
int WasEnabled;
} Cheat;
void ClearAllCheats();
void LoadCheats(const char *filename);
void SaveCheats(const char *filename);
void ApplyCheats();
int AddCheat(const char *descr, char *code);
void RemoveCheat(int index);
int EditCheat(int index, const char *descr, char *code);
void FreeCheatSearchResults();
void FreeCheatSearchMem();
void CheatSearchBackupMemory();
void CheatSearchEqual8(u8 val);
void CheatSearchEqual16(u16 val);
void CheatSearchEqual32(u32 val);
void CheatSearchNotEqual8(u8 val);
void CheatSearchNotEqual16(u16 val);
void CheatSearchNotEqual32(u32 val);
void CheatSearchRange8(u8 min, u8 max);
void CheatSearchRange16(u16 min, u16 max);
void CheatSearchRange32(u32 min, u32 max);
void CheatSearchIncreasedBy8(u8 val);
void CheatSearchIncreasedBy16(u16 val);
void CheatSearchIncreasedBy32(u32 val);
void CheatSearchDecreasedBy8(u8 val);
void CheatSearchDecreasedBy16(u16 val);
void CheatSearchDecreasedBy32(u32 val);
void CheatSearchIncreased8();
void CheatSearchIncreased16();
void CheatSearchIncreased32();
void CheatSearchDecreased8();
void CheatSearchDecreased16();
void CheatSearchDecreased32();
void CheatSearchDifferent8();
void CheatSearchDifferent16();
void CheatSearchDifferent32();
void CheatSearchNoChange8();
void CheatSearchNoChange16();
void CheatSearchNoChange32();
extern Cheat *Cheats;
extern CheatCode *CheatCodes;
extern int NumCheats;
extern int NumCodes;
extern s8 *prevM;
extern u32 *SearchResults;
extern int NumSearchResults;
extern int NumCheatsAllocated;
extern int NumCodesAllocated;
#define PREVM(mem) (&prevM[mem])
#define PrevMu8(mem) (*(u8 *)PREVM(mem))
#define PrevMu16(mem) (SWAP16(*(u16 *)PREVM(mem)))
#define PrevMu32(mem) (SWAP32(*(u32 *)PREVM(mem)))
// cheat types
#define CHEAT_CONST8 0x30 /* 8-bit Constant Write */
#define CHEAT_CONST16 0x80 /* 16-bit Constant Write */
#define CHEAT_INC16 0x10 /* 16-bit Increment */
#define CHEAT_DEC16 0x11 /* 16-bit Decrement */
#define CHEAT_INC8 0x20 /* 8-bit Increment */
#define CHEAT_DEC8 0x21 /* 8-bit Decrement */
#define CHEAT_SLIDE 0x50 /* Slide Codes */
#define CHEAT_MEMCPY 0xC2 /* Memory Copy */
#define CHEAT_EQU8 0xE0 /* 8-bit Equal To */
#define CHEAT_NOTEQU8 0xE1 /* 8-bit Not Equal To */
#define CHEAT_LESSTHAN8 0xE2 /* 8-bit Less Than */
#define CHEAT_GREATERTHAN8 0xE3 /* 8-bit Greater Than */
#define CHEAT_EQU16 0xD0 /* 16-bit Equal To */
#define CHEAT_NOTEQU16 0xD1 /* 16-bit Not Equal To */
#define CHEAT_LESSTHAN16 0xD2 /* 16-bit Less Than */
#define CHEAT_GREATERTHAN16 0xD3 /* 16-bit Greater Than */
#ifdef __cplusplus
}
#endif
#endif
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