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/***************************************************************************
* Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
***************************************************************************/
/*
* Handles PSX DMA functions.
*/
#include "psxdma.h"
#include "gpu.h"
// Dma0/1 in Mdec.c
// Dma3 in CdRom.c
void spuInterrupt() {
if (HW_DMA4_CHCR & SWAP32(0x01000000))
{
HW_DMA4_CHCR &= SWAP32(~0x01000000);
DMA_INTERRUPT(4);
}
}
void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU
u16 *ptr;
u32 words;
switch (chcr) {
case 0x01000201: //cpu to spu transfer
#ifdef PSXDMA_LOG
PSXDMA_LOG("*** DMA4 SPU - mem2spu *** %x addr = %x size = %x\n", chcr, madr, bcr);
#endif
ptr = (u16 *)PSXM(madr);
if (ptr == NULL) {
#ifdef CPU_LOG
CPU_LOG("*** DMA4 SPU - mem2spu *** NULL Pointer!!!\n");
#endif
break;
}
words = (bcr >> 16) * (bcr & 0xffff);
SPU_writeDMAMem(ptr, words * 2, psxRegs.cycle);
HW_DMA4_MADR = SWAPu32(madr + words * 4);
SPUDMA_INT(words / 2);
return;
case 0x01000200: //spu to cpu transfer
#ifdef PSXDMA_LOG
PSXDMA_LOG("*** DMA4 SPU - spu2mem *** %x addr = %x size = %x\n", chcr, madr, bcr);
#endif
ptr = (u16 *)PSXM(madr);
if (ptr == NULL) {
#ifdef CPU_LOG
CPU_LOG("*** DMA4 SPU - spu2mem *** NULL Pointer!!!\n");
#endif
break;
}
words = (bcr >> 16) * (bcr & 0xffff);
SPU_readDMAMem(ptr, words * 2, psxRegs.cycle);
psxCpu->Clear(madr, words);
HW_DMA4_MADR = SWAPu32(madr + words * 4);
SPUDMA_INT(words / 2);
return;
#ifdef PSXDMA_LOG
default:
PSXDMA_LOG("*** DMA4 SPU - unknown *** %x addr = %x size = %x\n", chcr, madr, bcr);
break;
#endif
}
HW_DMA4_CHCR &= SWAP32(~0x01000000);
DMA_INTERRUPT(4);
}
// Taken from PEOPS SOFTGPU
static inline boolean CheckForEndlessLoop(u32 laddr, u32 *lUsedAddr) {
if (laddr == lUsedAddr[1]) return TRUE;
if (laddr == lUsedAddr[2]) return TRUE;
if (laddr < lUsedAddr[0]) lUsedAddr[1] = laddr;
else lUsedAddr[2] = laddr;
lUsedAddr[0] = laddr;
return FALSE;
}
static u32 gpuDmaChainSize(u32 addr) {
u32 size;
u32 DMACommandCounter = 0;
u32 lUsedAddr[3];
lUsedAddr[0] = lUsedAddr[1] = lUsedAddr[2] = 0xffffff;
// initial linked list ptr (word)
size = 1;
do {
addr &= 0x1ffffc;
if (DMACommandCounter++ > 2000000) break;
if (CheckForEndlessLoop(addr, lUsedAddr)) break;
// # 32-bit blocks to transfer
size += psxMu8( addr + 3 );
// next 32-bit pointer
addr = psxMu32( addr & ~0x3 ) & 0xffffff;
size += 1;
} while (addr != 0xffffff);
return size;
}
void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU
u32 *ptr;
u32 words;
u32 size;
switch (chcr) {
case 0x01000200: // vram2mem
#ifdef PSXDMA_LOG
PSXDMA_LOG("*** DMA2 GPU - vram2mem *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
#endif
ptr = (u32 *)PSXM(madr);
if (ptr == NULL) {
#ifdef CPU_LOG
CPU_LOG("*** DMA2 GPU - vram2mem *** NULL Pointer!!!\n");
#endif
break;
}
// BA blocks * BS words (word = 32-bits)
words = (bcr >> 16) * (bcr & 0xffff);
GPU_readDataMem(ptr, words);
psxCpu->Clear(madr, words);
HW_DMA2_MADR = SWAPu32(madr + words * 4);
// already 32-bit word size ((size * 4) / 4)
GPUDMA_INT(words / 4);
return;
case 0x01000201: // mem2vram
#ifdef PSXDMA_LOG
PSXDMA_LOG("*** DMA 2 - GPU mem2vram *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
#endif
ptr = (u32 *)PSXM(madr);
if (ptr == NULL) {
#ifdef CPU_LOG
CPU_LOG("*** DMA2 GPU - mem2vram *** NULL Pointer!!!\n");
#endif
break;
}
// BA blocks * BS words (word = 32-bits)
words = (bcr >> 16) * (bcr & 0xffff);
GPU_writeDataMem(ptr, words);
HW_DMA2_MADR = SWAPu32(madr + words * 4);
// already 32-bit word size ((size * 4) / 4)
GPUDMA_INT(words / 4);
return;
case 0x01000401: // dma chain
#ifdef PSXDMA_LOG
PSXDMA_LOG("*** DMA 2 - GPU dma chain *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
#endif
size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff);
if ((int)size <= 0)
size = gpuDmaChainSize(madr);
HW_GPU_STATUS &= ~PSXGPU_nBUSY;
// we don't emulate progress, just busy flag and end irq,
// so pretend we're already at the last block
HW_DMA2_MADR = SWAPu32(0xffffff);
// Tekken 3 = use 1.0 only (not 1.5x)
// Einhander = parse linked list in pieces (todo)
// Final Fantasy 4 = internal vram time (todo)
// Rebel Assault 2 = parse linked list in pieces (todo)
// Vampire Hunter D = allow edits to linked list (todo)
GPUDMA_INT(size);
return;
#ifdef PSXDMA_LOG
default:
PSXDMA_LOG("*** DMA 2 - GPU unknown *** %lx addr = %lx size = %lx\n", chcr, madr, bcr);
break;
#endif
}
HW_DMA2_CHCR &= SWAP32(~0x01000000);
DMA_INTERRUPT(2);
}
void gpuInterrupt() {
if (HW_DMA2_CHCR & SWAP32(0x01000000))
{
HW_DMA2_CHCR &= SWAP32(~0x01000000);
DMA_INTERRUPT(2);
}
HW_GPU_STATUS |= PSXGPU_nBUSY; // GPU no longer busy
}
void psxDma6(u32 madr, u32 bcr, u32 chcr) {
u32 words;
u32 *mem = (u32 *)PSXM(madr);
#ifdef PSXDMA_LOG
PSXDMA_LOG("*** DMA6 OT *** %x addr = %x size = %x\n", chcr, madr, bcr);
#endif
if (chcr == 0x11000002) {
if (mem == NULL) {
#ifdef CPU_LOG
CPU_LOG("*** DMA6 OT *** NULL Pointer!!!\n");
#endif
HW_DMA6_CHCR &= SWAP32(~0x01000000);
DMA_INTERRUPT(6);
return;
}
// already 32-bit size
words = bcr;
while (bcr--) {
*mem-- = SWAP32((madr - 4) & 0xffffff);
madr -= 4;
}
mem++; *mem = 0xffffff;
//GPUOTCDMA_INT(size);
// halted
psxRegs.cycle += words;
GPUOTCDMA_INT(16);
return;
}
#ifdef PSXDMA_LOG
else {
// Unknown option
PSXDMA_LOG("*** DMA6 OT - unknown *** %x addr = %x size = %x\n", chcr, madr, bcr);
}
#endif
HW_DMA6_CHCR &= SWAP32(~0x01000000);
DMA_INTERRUPT(6);
}
void gpuotcInterrupt()
{
if (HW_DMA6_CHCR & SWAP32(0x01000000))
{
HW_DMA6_CHCR &= SWAP32(~0x01000000);
DMA_INTERRUPT(6);
}
}
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