1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
|
/***************************************************************************
externals.h - description
-------------------
begin : Wed May 15 2002
copyright : (C) 2002 by Pete Bernert
email : BlackDove@addcom.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. See also the license.txt file for *
* additional informations. *
* *
***************************************************************************/
#ifndef __P_SOUND_EXTERNALS_H__
#define __P_SOUND_EXTERNALS_H__
#include <stdint.h>
/////////////////////////////////////////////////////////
// generic defines
/////////////////////////////////////////////////////////
#ifdef __GNUC__
#define noinline __attribute__((noinline))
#define unlikely(x) __builtin_expect((x), 0)
#else
#define noinline
#define unlikely(x) x
#endif
#if defined(__GNUC__) && !defined(_TMS320C6X)
#define preload __builtin_prefetch
#else
#define preload(...)
#endif
#define PSE_LT_SPU 4
#define PSE_SPU_ERR_SUCCESS 0
#define PSE_SPU_ERR -60
#define PSE_SPU_ERR_NOTCONFIGURED PSE_SPU_ERR - 1
#define PSE_SPU_ERR_INIT PSE_SPU_ERR - 2
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
////////////////////////////////////////////////////////////////////////
// spu defines
////////////////////////////////////////////////////////////////////////
// num of channels
#define MAXCHAN 24
// note: must be even due to the way reverb works now
#define NSSIZE ((44100 / 50 + 16) & ~1)
///////////////////////////////////////////////////////////
// struct defines
///////////////////////////////////////////////////////////
enum ADSR_State {
ADSR_ATTACK = 0,
ADSR_DECAY = 1,
ADSR_SUSTAIN = 2,
ADSR_RELEASE = 3,
};
// ADSR INFOS PER CHANNEL
typedef struct
{
unsigned char State:2; // ADSR_State
unsigned char AttackModeExp:1;
unsigned char SustainModeExp:1;
unsigned char SustainIncrease:1;
unsigned char ReleaseModeExp:1;
unsigned char AttackRate;
unsigned char DecayRate;
unsigned char SustainLevel;
unsigned char SustainRate;
unsigned char ReleaseRate;
int EnvelopeVol;
} ADSRInfoEx;
///////////////////////////////////////////////////////////
// Tmp Flags
// used for debug channel muting
#define FLAG_MUTE 1
// used for simple interpolation
#define FLAG_IPOL0 2
#define FLAG_IPOL1 4
///////////////////////////////////////////////////////////
// MAIN CHANNEL STRUCT
typedef struct
{
int iSBPos; // mixing stuff
int spos;
int sinc;
int sinc_inv;
unsigned char * pCurr; // current pos in sound mem
unsigned char * pLoop; // loop ptr in sound mem
unsigned int bReverb:1; // can we do reverb on this channel? must have ctrl register bit, to get active
unsigned int bRVBActive:1; // reverb active flag
unsigned int bNoise:1; // noise active flag
unsigned int bFMod:2; // freq mod (0=off, 1=sound channel, 2=freq channel)
unsigned int prevflags:3; // flags from previous block
int iLeftVolume; // left volume
int iRightVolume; // right volume
ADSRInfoEx ADSRX;
int iRawPitch; // raw pitch (0...3fff)
} SPUCHAN;
///////////////////////////////////////////////////////////
typedef struct
{
int StartAddr; // reverb area start addr in samples
int CurrAddr; // reverb area curr addr in samples
int VolLeft;
int VolRight;
int FB_SRC_A; // (offset)
int FB_SRC_B; // (offset)
int IIR_ALPHA; // (coef.)
int ACC_COEF_A; // (coef.)
int ACC_COEF_B; // (coef.)
int ACC_COEF_C; // (coef.)
int ACC_COEF_D; // (coef.)
int IIR_COEF; // (coef.)
int FB_ALPHA; // (coef.)
int FB_X; // (coef.)
int IIR_DEST_A0; // (offset)
int IIR_DEST_A1; // (offset)
int ACC_SRC_A0; // (offset)
int ACC_SRC_A1; // (offset)
int ACC_SRC_B0; // (offset)
int ACC_SRC_B1; // (offset)
int IIR_SRC_A0; // (offset)
int IIR_SRC_A1; // (offset)
int IIR_DEST_B0; // (offset)
int IIR_DEST_B1; // (offset)
int ACC_SRC_C0; // (offset)
int ACC_SRC_C1; // (offset)
int ACC_SRC_D0; // (offset)
int ACC_SRC_D1; // (offset)
int IIR_SRC_B1; // (offset)
int IIR_SRC_B0; // (offset)
int MIX_DEST_A0; // (offset)
int MIX_DEST_A1; // (offset)
int MIX_DEST_B0; // (offset)
int MIX_DEST_B1; // (offset)
int IN_COEF_L; // (coef.)
int IN_COEF_R; // (coef.)
int dirty; // registers changed
// MIX_DEST_xx - FB_SRC_x
int FB_SRC_A0, FB_SRC_A1, FB_SRC_B0, FB_SRC_B1;
} REVERBInfo;
///////////////////////////////////////////////////////////
// psx buffers / addresses
#define SB_SIZE (32 + 4)
typedef struct
{
unsigned short spuCtrl;
unsigned short spuStat;
unsigned int spuAddr;
union {
unsigned char *spuMemC;
unsigned short *spuMem;
};
unsigned char * pSpuIrq;
unsigned int cycles_played;
int decode_pos;
int decode_dirty_ch;
unsigned int bSpuInit:1;
unsigned int bSPUIsOpen:1;
unsigned int bMemDirty:1; // had external write to SPU RAM
unsigned int dwNoiseVal; // global noise generator
unsigned int dwNoiseCount;
unsigned int dwNewChannel; // flags for faster testing, if new channel starts
unsigned int dwChannelOn; // not silent channels
unsigned int dwChannelDead; // silent+not useful channels
unsigned char * pSpuBuffer;
short * pS;
void (CALLBACK *irqCallback)(void); // func of main emu, called on spu irq
void (CALLBACK *cddavCallback)(unsigned short,unsigned short);
void (CALLBACK *scheduleCallback)(unsigned int);
xa_decode_t * xapGlobal;
unsigned int * XAFeed;
unsigned int * XAPlay;
unsigned int * XAStart;
unsigned int * XAEnd;
unsigned int * CDDAFeed;
unsigned int * CDDAPlay;
unsigned int * CDDAStart;
unsigned int * CDDAEnd;
unsigned int XARepeat;
unsigned int XALastVal;
int iLeftXAVol;
int iRightXAVol;
SPUCHAN * s_chan;
REVERBInfo * rvb;
// buffers
int * SB;
int * SSumLR;
int pad[29];
unsigned short regArea[0x400];
} SPUInfo;
///////////////////////////////////////////////////////////
// SPU.C globals
///////////////////////////////////////////////////////////
#ifndef _IN_SPU
extern SPUInfo spu;
void do_samples(unsigned int cycles_to, int do_sync);
void schedule_next_irq(void);
#define regAreaGet(ch,offset) \
spu.regArea[((ch<<4)|(offset))>>1]
#define do_samples_if_needed(c, sync) \
do { \
if (sync || (int)((c) - spu.cycles_played) >= 16 * 768) \
do_samples(c, sync); \
} while (0)
#endif
#endif /* __P_SOUND_EXTERNALS_H__ */
|