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/***************************************************************************
                         externals.h  -  description
                             -------------------
    begin                : Wed May 15 2002
    copyright            : (C) 2002 by Pete Bernert
    email                : BlackDove@addcom.de
 ***************************************************************************/
/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version. See also the license.txt file for *
 *   additional informations.                                              *
 *                                                                         *
 ***************************************************************************/

#include <stdint.h>

/////////////////////////////////////////////////////////
// generic defines
/////////////////////////////////////////////////////////

#ifdef __GNUC__
#define noinline __attribute__((noinline))
#define unlikely(x) __builtin_expect((x), 0)
#else
#define noinline
#define unlikely(x) x
#endif

#define PSE_LT_SPU                  4
#define PSE_SPU_ERR_SUCCESS         0
#define PSE_SPU_ERR                 -60
#define PSE_SPU_ERR_NOTCONFIGURED   PSE_SPU_ERR - 1
#define PSE_SPU_ERR_INIT            PSE_SPU_ERR - 2
#ifndef max
#define max(a,b)            (((a) > (b)) ? (a) : (b))
#define min(a,b)            (((a) < (b)) ? (a) : (b))
#endif

////////////////////////////////////////////////////////////////////////
// spu defines
////////////////////////////////////////////////////////////////////////

// num of channels
#define MAXCHAN     24

// note: must be even due to the way reverb works now
#define NSSIZE ((44100 / 50 + 16) & ~1)

///////////////////////////////////////////////////////////
// struct defines
///////////////////////////////////////////////////////////

// ADSR INFOS PER CHANNEL
typedef struct
{
 unsigned char  State:2;
 unsigned char  AttackModeExp:1;
 unsigned char  SustainModeExp:1;
 unsigned char  SustainIncrease:1;
 unsigned char  ReleaseModeExp:1;
 unsigned char  AttackRate;
 unsigned char  DecayRate;
 unsigned char  SustainLevel;
 unsigned char  SustainRate;
 unsigned char  ReleaseRate;
 int            EnvelopeVol;
} ADSRInfoEx;
              
///////////////////////////////////////////////////////////

// Tmp Flags

// used for debug channel muting
#define FLAG_MUTE  1

// used for simple interpolation
#define FLAG_IPOL0 2
#define FLAG_IPOL1 4

///////////////////////////////////////////////////////////

// MAIN CHANNEL STRUCT
typedef struct
{
 int               iSBPos;                             // mixing stuff
 int               spos;
 int               sinc;
 int               sinc_inv;

 unsigned char *   pCurr;                              // current pos in sound mem
 unsigned char *   pLoop;                              // loop ptr in sound mem

 unsigned int      bStop:1;                            // is channel stopped (sample _can_ still be playing, ADSR Release phase)
 unsigned int      bReverb:1;                          // can we do reverb on this channel? must have ctrl register bit, to get active
 unsigned int      bRVBActive:1;                       // reverb active flag
 unsigned int      bNoise:1;                           // noise active flag
 unsigned int      bFMod:2;                            // freq mod (0=off, 1=sound channel, 2=freq channel)
 unsigned int      prevflags:3;                        // flags from previous block

 int               iLeftVolume;                        // left volume
 int               iRightVolume;                       // right volume
 ADSRInfoEx        ADSRX;
 int               iRawPitch;                          // raw pitch (0...3fff)

 int               SB[32+4];
} SPUCHAN;

///////////////////////////////////////////////////////////

typedef struct
{
 int StartAddr;      // reverb area start addr in samples
 int CurrAddr;       // reverb area curr addr in samples

 int VolLeft;
 int VolRight;
 int iRVBLeft;
 int iRVBRight;

 int FB_SRC_A;       // (offset)
 int FB_SRC_B;       // (offset)
 int IIR_ALPHA;      // (coef.)
 int ACC_COEF_A;     // (coef.)
 int ACC_COEF_B;     // (coef.)
 int ACC_COEF_C;     // (coef.)
 int ACC_COEF_D;     // (coef.)
 int IIR_COEF;       // (coef.)
 int FB_ALPHA;       // (coef.)
 int FB_X;           // (coef.)
 int IIR_DEST_A0;    // (offset)
 int IIR_DEST_A1;    // (offset)
 int ACC_SRC_A0;     // (offset)
 int ACC_SRC_A1;     // (offset)
 int ACC_SRC_B0;     // (offset)
 int ACC_SRC_B1;     // (offset)
 int IIR_SRC_A0;     // (offset)
 int IIR_SRC_A1;     // (offset)
 int IIR_DEST_B0;    // (offset)
 int IIR_DEST_B1;    // (offset)
 int ACC_SRC_C0;     // (offset)
 int ACC_SRC_C1;     // (offset)
 int ACC_SRC_D0;     // (offset)
 int ACC_SRC_D1;     // (offset)
 int IIR_SRC_B1;     // (offset)
 int IIR_SRC_B0;     // (offset)
 int MIX_DEST_A0;    // (offset)
 int MIX_DEST_A1;    // (offset)
 int MIX_DEST_B0;    // (offset)
 int MIX_DEST_B1;    // (offset)
 int IN_COEF_L;      // (coef.)
 int IN_COEF_R;      // (coef.)

 int dirty;          // registers changed

 // normalized offsets
 int nIIR_DEST_A0, nIIR_DEST_A1, nIIR_DEST_B0, nIIR_DEST_B1,
 	nACC_SRC_A0, nACC_SRC_A1, nACC_SRC_B0, nACC_SRC_B1, 
	nIIR_SRC_A0, nIIR_SRC_A1, nIIR_SRC_B0, nIIR_SRC_B1,
	nACC_SRC_C0, nACC_SRC_C1, nACC_SRC_D0, nACC_SRC_D1,
	nMIX_DEST_A0, nMIX_DEST_A1, nMIX_DEST_B0, nMIX_DEST_B1;
 // MIX_DEST_xx - FB_SRC_x
 int nFB_SRC_A0, nFB_SRC_A1, nFB_SRC_B0, nFB_SRC_B1;
} REVERBInfo;

///////////////////////////////////////////////////////////

// psx buffers / addresses

typedef struct
{
 unsigned short  spuCtrl;
 unsigned short  spuStat;

 unsigned int    spuAddr;
 unsigned char * spuMemC;
 unsigned char * pSpuIrq;

 unsigned int    cycles_played;
 int             decode_pos;
 int             decode_dirty_ch;
 unsigned int    bSpuInit:1;
 unsigned int    bSPUIsOpen:1;

 unsigned int    dwNoiseVal;           // global noise generator
 unsigned int    dwNoiseCount;
 unsigned int    dwNewChannel;         // flags for faster testing, if new channel starts
 unsigned int    dwChannelOn;          // not silent channels
 unsigned int    dwChannelDead;        // silent+not useful channels

 unsigned char * pSpuBuffer;
 short         * pS;

 void (CALLBACK *irqCallback)(void);   // func of main emu, called on spu irq
 void (CALLBACK *cddavCallback)(unsigned short,unsigned short);
 void (CALLBACK *scheduleCallback)(unsigned int);

 int           * sRVBStart;

 xa_decode_t   * xapGlobal;
 unsigned int  * XAFeed;
 unsigned int  * XAPlay;
 unsigned int  * XAStart;
 unsigned int  * XAEnd;

 unsigned int  * CDDAFeed;
 unsigned int  * CDDAPlay;
 unsigned int  * CDDAStart;
 unsigned int  * CDDAEnd;

 unsigned int    XARepeat;
 unsigned int    XALastVal;

 int             iLeftXAVol;
 int             iRightXAVol;

 int             pad[32];
 unsigned short  regArea[0x400];
 unsigned short  spuMem[256*1024];
} SPUInfo;

///////////////////////////////////////////////////////////
// SPU.C globals
///////////////////////////////////////////////////////////

#ifndef _IN_SPU

extern SPUInfo spu;
extern SPUCHAN s_chan[];
extern REVERBInfo rvb;

void do_samples(unsigned int cycles_to);
void schedule_next_irq(void);

#define regAreaGet(ch,offset) \
  spu.regArea[((ch<<4)|(offset))>>1]

#define do_samples_if_needed(c) \
 do { \
  if ((int)((c) - spu.cycles_played) >= 16 * 768) \
   do_samples(c); \
 } while (0)

#endif