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/*
* SPU processing offload to TI C64x DSP using bsp's c64_tools
* (C) Gražvydas "notaz" Ignotas, 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is furnished to do
* so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#define SYSCALLS_C
#include <libc64_dsp/include/inc_overlay.h>
#include <stddef.h>
#include "spu.c"
#include "spu_c64x.h"
/* dummy deps, some bloat but avoids ifdef hell in SPU code.. */
static void thread_work_start(void) {}
static void thread_work_wait_sync(struct work_item *work, int force) {}
static void thread_sync_caches(void) {}
static int thread_get_i_done(void) { return 0; }
struct out_driver *out_current;
void SetupSound(void) {}
static void enable_l2_cache(void)
{
volatile uint32_t *L2CFG = (volatile uint32_t *)0x01840000;
uint32_t *MARi = (void *)0x01848000;
int i;
// program Memory Attribute Registers
// (old c64_tools has the defaults messed up)
// 00000000-0fffffff - not configurable
// 10000000-7fffffff - system
for (i = 0x10; i < 0x80; i++)
MARi[i] = 0;
// 80000000-9fffffff - RAM
for ( ; i < 0xa0; i++)
MARi[i] = 1;
// 0xa00000-ffffffff - reserved, etc
for ( ; i < 0x100; i++)
MARi[i] = 0;
// enable L2 (1 for 32k, 2 for 64k)
if (!(*L2CFG & 2)) {
*L2CFG = 2;
// wait the for the write
*L2CFG;
}
}
static void invalidate_cache(struct work_item *work)
{
// see comment in writeout_cache()
//syscalls.cache_inv(work, offsetof(typeof(*work), SSumLR), 1);
syscalls.cache_inv(spu.s_chan, sizeof(spu.s_chan[0]) * 24, 1);
syscalls.cache_inv(work->SSumLR,
sizeof(work->SSumLR[0]) * 2 * work->ns_to, 1);
}
static void writeout_cache(struct work_item *work)
{
int ns_to = work->ns_to;
syscalls.cache_wb(work->SSumLR, sizeof(work->SSumLR[0]) * 2 * ns_to, 1);
// have to invalidate now, otherwise there is a race between
// DSP evicting dirty lines and ARM writing new data to this area
syscalls.cache_inv(work, offsetof(typeof(*work), SSumLR), 1);
}
static void do_processing(void)
{
int left, dirty = 0, had_rvb = 0;
struct work_item *work;
while (worker->active)
{
// i_ready is in first cacheline
syscalls.cache_inv(worker, 64, 1);
left = worker->i_ready - worker->i_done;
if (left > 0) {
dirty = 1;
worker->active = ACTIVE_CNT;
syscalls.cache_wb(&worker->active, 4, 1);
work = &worker->i[worker->i_done & WORK_I_MASK];
invalidate_cache(work);
had_rvb |= work->rvb_addr;
spu.spuCtrl = work->ctrl;
do_channel_work(work);
writeout_cache(work);
worker->i_done++;
syscalls.cache_wb(&worker->i_done, 4, 1);
continue;
}
// nothing to do? Write out non-critical caches
if (dirty) {
syscalls.cache_wb(spu.spuMemC + 0x800, 0x800, 1);
syscalls.cache_wb(spu.SB, sizeof(spu.SB[0]) * SB_SIZE * 24, 1);
if (had_rvb) {
left = 0x40000 - spu.rvb->StartAddr;
syscalls.cache_wb(spu.spuMem + spu.rvb->StartAddr, left * 2, 1);
had_rvb = 0;
}
dirty = 0;
continue;
}
// this ->active loop thing is to avoid a race where we miss
// new work and clear ->active just after ARM checks it
worker->active--;
syscalls.cache_wb(&worker->active, 4, 1);
}
}
static unsigned int exec(dsp_component_cmd_t cmd,
unsigned int arg1, unsigned int arg2,
unsigned int *ret1, unsigned int *ret2)
{
struct region_mem *mem = (void *)arg1;
switch (cmd) {
case CCMD_INIT:
enable_l2_cache();
InitADSR();
spu.spuMemC = mem->spu_ram;
spu.SB = mem->SB;
spu.s_chan = mem->in.s_chan;
spu.rvb = &mem->in.rvb;
worker = &mem->worker;
memcpy(&spu_config, &mem->in.spu_config, sizeof(spu_config));
mem->sizeof_region_mem = sizeof(*mem);
mem->offsetof_s_chan1 = offsetof(typeof(*mem), in.s_chan[1]);
mem->offsetof_spos_3_20 = offsetof(typeof(*mem), worker.i[3].ch[20]);
// seems to be unneeded, no write-alloc? but just in case..
syscalls.cache_wb(&mem->sizeof_region_mem, 3 * 4, 1);
break;
case CCMD_DOIT:
worker->active = ACTIVE_CNT;
worker->boot_cnt++;
syscalls.cache_inv(worker, 128, 1);
syscalls.cache_wb(&worker->i_done, 128, 1);
memcpy(&spu_config, &mem->in.spu_config, sizeof(spu_config));
if (worker->ram_dirty)
// it's faster to do it all than just a 512k buffer
syscalls.cache_wbInvAll();
do_processing();
syscalls.cache_inv(&mem->SB, sizeof(mem->SB), 0);
syscalls.cache_inv(&mem->in, sizeof(mem->in), 0);
break;
default:
syscalls.printf("bad cmd: %x\n", cmd);
break;
}
return 0;
}
#pragma DATA_SECTION(component_test_dsp, ".sec_com");
dsp_component_t component_test_dsp = {
{
NULL, /* init */
exec,
NULL, /* exec fastcall RPC */
NULL, /* exit */
},
COMPONENT_NAME,
};
DSP_COMPONENT_MAIN
// vim:shiftwidth=1:expandtab
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