aboutsummaryrefslogtreecommitdiff
path: root/plugins/dfxvideo/gpu.h
blob: 663b8b54123247874bec1c6f8c4ead7600be0987 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
/***************************************************************************
                          gpu.h  -  description
                             -------------------
    begin                : Sun Oct 28 2001
    copyright            : (C) 2001 by Pete Bernert
    email                : BlackDove@addcom.de
 ***************************************************************************/
/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version. See also the license.txt file for *
 *   additional informations.                                              *
 *                                                                         *
 ***************************************************************************/

#ifndef _PSX_GPU_
#define _PSX_GPU_

#define INFO_TW        0
#define INFO_DRAWSTART 1
#define INFO_DRAWEND   2
#define INFO_DRAWOFF   3

#define SHADETEXBIT(x) ((x>>24) & 0x1)
#define SEMITRANSBIT(x) ((x>>25) & 0x1)
#define PSXRGB(r,g,b) ((g<<10)|(b<<5)|r)

#define DATAREGISTERMODES unsigned short

#define DR_NORMAL        0
#define DR_VRAMTRANSFER  1


#define GPUSTATUS_ODDLINES            0x80000000
#define GPUSTATUS_DMABITS             0x60000000 // Two bits
#define GPUSTATUS_READYFORCOMMANDS    0x10000000
#define GPUSTATUS_READYFORVRAM        0x08000000
#define GPUSTATUS_IDLE                0x04000000
#define GPUSTATUS_DISPLAYDISABLED     0x00800000
#define GPUSTATUS_INTERLACED          0x00400000
#define GPUSTATUS_RGB24               0x00200000
#define GPUSTATUS_PAL                 0x00100000
#define GPUSTATUS_DOUBLEHEIGHT        0x00080000
#define GPUSTATUS_WIDTHBITS           0x00070000 // Three bits
#define GPUSTATUS_MASKENABLED         0x00001000
#define GPUSTATUS_MASKDRAWN           0x00000800
#define GPUSTATUS_DRAWINGALLOWED      0x00000400
#define GPUSTATUS_DITHER              0x00000200

#define GPUIsBusy (lGPUstatusRet &= ~GPUSTATUS_IDLE)
#define GPUIsIdle (lGPUstatusRet |= GPUSTATUS_IDLE)

#define GPUIsNotReadyForCommands (lGPUstatusRet &= ~GPUSTATUS_READYFORCOMMANDS)
#define GPUIsReadyForCommands (lGPUstatusRet |= GPUSTATUS_READYFORCOMMANDS)

#define CALLBACK

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/time.h>
#include <math.h>
#include <stdint.h>
#include <unistd.h>

/////////////////////////////////////////////////////////////////////////////

// byteswappings

#define SWAP16(x) ({ uint16_t y=(x); (((y)>>8 & 0xff) | ((y)<<8 & 0xff00)); })
#define SWAP32(x) ({ uint32_t y=(x); (((y)>>24 & 0xfful) | ((y)>>8 & 0xff00ul) | ((y)<<8 & 0xff0000ul) | ((y)<<24 & 0xff000000ul)); })

#ifdef __BIG_ENDIAN__

// big endian config
#define HOST2LE32(x) SWAP32(x)
#define HOST2BE32(x) (x)
#define LE2HOST32(x) SWAP32(x)
#define BE2HOST32(x) (x)

#define HOST2LE16(x) SWAP16(x)
#define HOST2BE16(x) (x)
#define LE2HOST16(x) SWAP16(x)
#define BE2HOST16(x) (x)

#else

// little endian config
#define HOST2LE32(x) (x)
#define HOST2BE32(x) SWAP32(x)
#define LE2HOST32(x) (x)
#define BE2HOST32(x) SWAP32(x)

#define HOST2LE16(x) (x)
#define HOST2BE16(x) SWAP16(x)
#define LE2HOST16(x) (x)
#define BE2HOST16(x) SWAP16(x)

#endif

#define GETLEs16(X) ((int16_t)GETLE16((uint16_t *)X))
#define GETLEs32(X) ((int16_t)GETLE32((uint16_t *)X))

#define GETLE16(X) LE2HOST16(*(uint16_t *)X)
#define GETLE32_(X) LE2HOST32(*(uint32_t *)X)
#define GETLE16D(X) ({uint32_t val = GETLE32(X); (val<<16 | val >> 16);})
#define PUTLE16(X, Y) do{*((uint16_t *)X)=HOST2LE16((uint16_t)Y);}while(0)
#define PUTLE32_(X, Y) do{*((uint32_t *)X)=HOST2LE16((uint32_t)Y);}while(0)
#ifdef __arm__
#define GETLE32(X) (*(uint16_t *)(X)|(((uint16_t *)(X))[1]<<16))
#define PUTLE32(X, Y) do{uint16_t *p_=(uint16_t *)(X);uint32_t y_=Y;p_[0]=y_;p_[1]=y_>>16;}while(0)
#else
#define GETLE32 GETLE32_
#define PUTLE32 PUTLE32_
#endif

/////////////////////////////////////////////////////////////////////////////

typedef struct VRAMLOADTTAG
{
 short x;
 short y;
 short Width;
 short Height;
 short RowsRemaining;
 short ColsRemaining;
 unsigned short *ImagePtr;
} VRAMLoad_t;

/////////////////////////////////////////////////////////////////////////////

typedef struct PSXPOINTTAG
{
 int32_t x;
 int32_t y;
} PSXPoint_t;

typedef struct PSXSPOINTTAG
{
 short x;
 short y;
} PSXSPoint_t;

typedef struct PSXRECTTAG
{
 short x0;
 short x1;
 short y0;
 short y1;
} PSXRect_t;

// linux defines for some windows stuff

#define FALSE 0
#define TRUE 1
#define BOOL unsigned short
#define LOWORD(l)           ((unsigned short)(l))
#define HIWORD(l)           ((unsigned short)(((uint32_t)(l) >> 16) & 0xFFFF))
#define max(a,b)            (((a) > (b)) ? (a) : (b))
#define min(a,b)            (((a) < (b)) ? (a) : (b))
#define DWORD uint32_t
#ifndef __int64
#define __int64 long long int 
#endif

typedef struct RECTTAG
{
 int left;
 int top;
 int right;
 int bottom;
}RECT;

/////////////////////////////////////////////////////////////////////////////

typedef struct TWINTAG
{
 PSXRect_t  Position;
} TWin_t;

/////////////////////////////////////////////////////////////////////////////

typedef struct PSXDISPLAYTAG
{
 PSXPoint_t  DisplayModeNew;
 PSXPoint_t  DisplayMode;
 PSXPoint_t  DisplayPosition;
 PSXPoint_t  DisplayEnd;
 
 int32_t        Double;
 int32_t        Height;
 int32_t        PAL;
 int32_t        InterlacedNew;
 int32_t        Interlaced;
 int32_t        RGB24New;
 int32_t        RGB24;
 PSXSPoint_t DrawOffset;
 int32_t        Disabled;
 PSXRect_t   Range;

} PSXDisplay_t;

/////////////////////////////////////////////////////////////////////////////

// draw.c

extern int32_t           GlobalTextAddrX,GlobalTextAddrY,GlobalTextTP;
extern int32_t           GlobalTextREST,GlobalTextABR,GlobalTextPAGE;
extern short          ly0,lx0,ly1,lx1,ly2,lx2,ly3,lx3;
extern long           lLowerpart;
extern BOOL           bCheckMask;
extern unsigned short sSetMask;
extern unsigned long  lSetMask;
extern short          g_m1;
extern short          g_m2;
extern short          g_m3;
extern short          DrawSemiTrans;

// prim.c

extern BOOL           bUsingTWin;
extern TWin_t         TWin;
extern void (*primTableJ[256])(unsigned char *);
extern void (*primTableSkip[256])(unsigned char *);
extern unsigned short  usMirror;
extern int            iDither;
extern uint32_t  dwCfgFixes;
extern uint32_t  dwActFixes;
extern int            iUseFixes;
extern int            iUseDither;
extern BOOL           bDoVSyncUpdate;
extern int32_t           drawX;
extern int32_t           drawY;
extern int32_t           drawW;
extern int32_t           drawH;

// gpu.h

#define OPAQUEON   10
#define OPAQUEOFF  11

#define KEY_RESETTEXSTORE 1
#define KEY_SHOWFPS       2
#define KEY_RESETOPAQUE   4
#define KEY_RESETDITHER   8
#define KEY_RESETFILTER   16
#define KEY_RESETADVBLEND 32
#define KEY_BADTEXTURES   128
#define KEY_CHECKTHISOUT  256

#if !defined(__BIG_ENDIAN__) || defined(__x86_64__) || defined(__i386__)
#ifndef __LITTLE_ENDIAN__
#define __LITTLE_ENDIAN__
#endif
#endif

#ifdef __LITTLE_ENDIAN__
#define RED(x) (x & 0xff)
#define BLUE(x) ((x>>16) & 0xff)
#define GREEN(x) ((x>>8) & 0xff)
#define COLOR(x) (x & 0xffffff)
#elif defined __BIG_ENDIAN__
#define RED(x) ((x>>24) & 0xff)
#define BLUE(x) ((x>>8) & 0xff)
#define GREEN(x) ((x>>16) & 0xff)
#define COLOR(x) SWAP32(x & 0xffffff)
#endif

// gpu.c

extern VRAMLoad_t     VRAMWrite;
extern VRAMLoad_t     VRAMRead;
extern DATAREGISTERMODES DataWriteMode;
extern DATAREGISTERMODES DataReadMode;
extern short          sDispWidths[];
extern BOOL           bDebugText;
extern PSXDisplay_t   PSXDisplay;
extern PSXDisplay_t   PreviousPSXDisplay;
extern BOOL           bSkipNextFrame;
extern long           lGPUstatusRet;
extern unsigned char  * psxVSecure;
extern unsigned char  * psxVub;
extern signed char    * psxVsb;
extern unsigned short * psxVuw;
extern signed short   * psxVsw;
extern uint32_t  * psxVul;
extern int32_t    * psxVsl;
extern unsigned short * psxVuw_eom;
extern BOOL           bChangeWinMode;
extern long           lSelectedSlot;
extern BOOL           bInitCap;
extern DWORD          dwLaceCnt;
extern uint32_t  lGPUInfoVals[];
extern uint32_t  ulStatusControl[];

// fps.c

extern int            UseFrameLimit;
extern int            UseFrameSkip;
extern float          fFrameRate;
extern int            iFrameLimit;
extern float          fFrameRateHz;
extern float          fps_skip;
extern float          fps_cur;

// draw.c

void          DoBufferSwap(void);
void          DoClearScreenBuffer(void);
void          DoClearFrontBuffer(void);
unsigned long ulInitDisplay(void);
void          CloseDisplay(void);

#endif