1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
|
/***************************************************************************
texture.h - description
-------------------
begin : Sun Mar 08 2009
copyright : (C) 1999-2009 by Pete Bernert
web : www.pbernert.com
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. See also the license.txt file for *
* additional informations. *
* *
***************************************************************************/
//*************************************************************************//
// History of changes:
//
// 2009/03/08 - Pete
// - generic cleanup for the Peops release
//
//*************************************************************************//
#ifndef _GPU_TEXTURE_H_
#define _GPU_TEXTURE_H_
#ifdef __cplusplus
extern "C" {
#endif
#define TEXTUREPAGESIZE 256*256
void InitializeTextureStore();
void CleanupTextureStore();
GLuint LoadTextureWnd(long pageid,long TextureMode,unsigned long GivenClutId);
GLuint LoadTextureMovie(void);
void InvalidateTextureArea(long imageX0,long imageY0,long imageX1,long imageY1);
void InvalidateTextureAreaEx(void);
void LoadTexturePage(int pageid, int mode, short cx, short cy);
void ResetTextureArea(BOOL bDelTex);
GLuint SelectSubTextureS(long TextureMode, unsigned long GivenClutId);
void CheckTextureMemory(void);
void LoadSubTexturePage(int pageid, int mode, short cx, short cy);
void LoadSubTexturePageSort(int pageid, int mode, short cx, short cy);
void LoadPackedSubTexturePage(int pageid, int mode, short cx, short cy);
void LoadPackedSubTexturePageSort(int pageid, int mode, short cx, short cy);
unsigned long XP8RGBA(unsigned long BGR);
unsigned long XP8RGBAEx(unsigned long BGR);
unsigned long XP8RGBA_0(unsigned long BGR);
unsigned long XP8RGBAEx_0(unsigned long BGR);
unsigned long XP8BGRA_0(unsigned long BGR);
unsigned long XP8BGRAEx_0(unsigned long BGR);
unsigned long XP8RGBA_1(unsigned long BGR);
unsigned long XP8RGBAEx_1(unsigned long BGR);
unsigned long XP8BGRA_1(unsigned long BGR);
unsigned long XP8BGRAEx_1(unsigned long BGR);
unsigned long P8RGBA(unsigned long BGR);
unsigned long P8BGRA(unsigned long BGR);
unsigned long CP8RGBA_0(unsigned long BGR);
unsigned long CP8RGBAEx_0(unsigned long BGR);
unsigned long CP8BGRA_0(unsigned long BGR);
unsigned long CP8BGRAEx_0(unsigned long BGR);
unsigned long CP8RGBA(unsigned long BGR);
unsigned long CP8RGBAEx(unsigned long BGR);
unsigned short XP5RGBA (unsigned short BGR);
unsigned short XP5RGBA_0 (unsigned short BGR);
unsigned short XP5RGBA_1 (unsigned short BGR);
unsigned short P5RGBA (unsigned short BGR);
unsigned short CP5RGBA_0 (unsigned short BGR);
unsigned short XP4RGBA (unsigned short BGR);
unsigned short XP4RGBA_0 (unsigned short BGR);
unsigned short XP4RGBA_1 (unsigned short BGR);
unsigned short P4RGBA (unsigned short BGR);
unsigned short CP4RGBA_0 (unsigned short BGR);
#ifdef __cplusplus
}
#endif
#endif // _TEXTURE_H_
|