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/*
* (C) Gražvydas "notaz" Ignotas, 2011
*
* This work is licensed under the terms of any of these licenses
* (at your option):
* - GNU GPL, version 2 or later.
* - GNU LGPL, version 2.1 or later.
* See the COPYING file in the top-level directory.
*/
#include <stdint.h>
#include <string.h>
#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
static struct {
uint16_t vram[1024 * 512];
uint16_t guard[1024 * 512]; // overdraw guard
uint32_t regs[16];
union {
uint32_t reg;
struct {
uint32_t tx:4; // 0 texture page
uint32_t ty:1;
uint32_t abr:2;
uint32_t tp:2; // 7 t.p. mode (4,8,15bpp)
uint32_t dtd:1; // 9 dither
uint32_t dfe:1;
uint32_t md:1; // 11 set mask bit when drawing
uint32_t me:1; // 12 no draw on mask
uint32_t unkn:3;
uint32_t width1:1;// 16
uint32_t width0:2;
uint32_t height:1;
uint32_t video:1; // 20 NTSC,PAL
uint32_t rgb24:1;
uint32_t inter:1; // 22 interlace on
uint32_t den:1; // 23 display not enabled
uint32_t unkn2:2;
uint32_t busy:1; // 26 !busy drawing
uint32_t img:1; // 27 ready to DMA
uint32_t com:1; // 28 ready for commands
uint32_t dma:2; // 29 off, ?, to vram, from vram
uint32_t lcf:1; // 21 odd frame/blanking?
};
} status;
struct {
int x, y, w, h;
int y1, y2;
} screen;
uint32_t blanking;
} gpu;
long GPUinit(void)
{
return 0;
}
long GPUshutdown(void)
{
return 0;
}
uint32_t GPUreadStatus(void)
{
return gpu.status.reg | (gpu.blanking << 31);
}
void GPUwriteStatus(uint32_t data)
{
static const short hres[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
static const short vres[4] = { 240, 480, 256, 480 };
uint32_t cmd = data >> 24;
switch (data >> 24) {
case 0x00:
break;
case 0x03:
gpu.status.den = data & 1;
break;
case 0x04:
gpu.status.dma = data & 3;
break;
case 0x05:
gpu.screen.x = data & 0x3ff;
gpu.screen.y = (data >> 10) & 0x3ff;
break;
case 0x07:
gpu.screen.y1 = data & 0x3ff;
gpu.screen.y2 = (data >> 10) & 0x3ff;
break;
case 0x08:
gpu.status.reg = (gpu.status.reg & ~0x7f0000) | ((data & 0x3F) << 17) | ((data & 0x40) << 10);
gpu.screen.w = hres[(gpu.status.reg >> 16) & 7];
gpu.screen.h = vres[(gpu.status.reg >> 19) & 3];
break;
}
if (cmd < ARRAY_SIZE(gpu.regs))
gpu.regs[cmd] = data;
}
void GPUreadDataMem(uint32_t *mem, int count)
{
}
uint32_t GPUreadData(void)
{
return 0;
}
void GPUwriteDataMem(uint32_t *mem, int count)
{
}
void GPUwriteData(uint32_t gdata)
{
}
long GPUdmaChain(uint32_t *base, uint32_t addr)
{
return 0;
}
typedef struct GPUFREEZETAG
{
uint32_t ulFreezeVersion; // should be always 1 for now (set by main emu)
uint32_t ulStatus; // current gpu status
uint32_t ulControl[256]; // latest control register values
unsigned char psxVRam[1024*1024*2]; // current VRam image (full 2 MB for ZN)
} GPUFreeze_t;
long GPUfreeze(uint32_t type, GPUFreeze_t *freeze)
{
switch (type) {
case 1: // save
memcpy(freeze->psxVRam, gpu.vram, sizeof(gpu.vram));
memcpy(freeze->ulControl, gpu.regs, sizeof(gpu.regs));
freeze->ulStatus = gpu.status.reg;
freeze->ulControl[255] = gpu.blanking; // abuse free space
break;
case 0: // load
memcpy(gpu.vram, freeze->psxVRam, sizeof(gpu.vram));
memcpy(gpu.regs, freeze->ulControl, sizeof(gpu.regs));
gpu.status.reg = freeze->ulStatus;
gpu.blanking = freeze->ulControl[255];
GPUwriteStatus((5 << 24) | gpu.regs[5]);
GPUwriteStatus((7 << 24) | gpu.regs[7]);
GPUwriteStatus((8 << 24) | gpu.regs[8]);
break;
}
return 1;
}
void GPUvBlank(int val)
{
gpu.blanking = !!val;
}
// rearmed specific
#include "../../frontend/plugin_lib.h"
#include "../../frontend/arm_utils.h"
static const struct rearmed_cbs *cbs;
static void *screen_buf;
static void blit(void)
{
static uint32_t old_status, old_h;
int x = gpu.screen.x & ~3; // alignment needed by blitter
int y = gpu.screen.y;
int w = gpu.screen.w;
int h;
uint16_t *srcs;
uint8_t *dest;
srcs = &gpu.vram[y * 1024 + x];
h = gpu.screen.y2 - gpu.screen.y1;
if (h <= 0)
return;
if ((gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h) // width|rgb24 change?
{
old_status = gpu.status.reg;
old_h = h;
screen_buf = cbs->pl_fbdev_set_mode(w, h, gpu.status.rgb24 ? 24 : 16);
}
dest = screen_buf;
if (gpu.status.rgb24)
{
#ifndef MAEMO
for (; h-- > 0; dest += w * 3, srcs += 1024)
{
bgr888_to_rgb888(dest, srcs, w * 3);
}
#else
for (; h-- > 0; dest += w * 2, srcs += 1024)
{
bgr888_to_rgb565(dest, srcs, w * 3);
}
#endif
}
else
{
for (; h-- > 0; dest += w * 2, srcs += 1024)
{
bgr555_to_rgb565(dest, srcs, w * 2);
}
}
screen_buf = cbs->pl_fbdev_flip();
}
void GPUupdateLace(void)
{
blit();
}
long GPUopen(void)
{
cbs->pl_fbdev_open();
screen_buf = cbs->pl_fbdev_flip();
return 0;
}
long GPUclose(void)
{
cbs->pl_fbdev_close();
return 0;
}
void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
{
cbs = cbs_;
}
// vim:shiftwidth=2:expandtab
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