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CC = $(CROSS_COMPILE)gcc
CFLAGS += -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
CFLAGS += -Wall -ggdb
CFLAGS += `sdl-config --cflags`
LDFLAGS += `sdl-config --libs`
VPATH += ..
ifdef NEON
CFLAGS += -mcpu=cortex-a8 -mfpu=neon -DNEON_BUILD
ASFLAGS = $(CFLAGS)
OBJ += psx_gpu_arm_neon.o
endif
ifndef DEBUG
CFLAGS += -O2 -DNDEBUG -fno-strict-aliasing
endif
OBJ += psx_gpu.o psx_gpu_parse.o psx_gpu_main.o
all: psx_gpu
psx_gpu: $(OBJ)
clean:
$(RM) psx_gpu $(OBJ)
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