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/***************************************************************************
* Copyright (C) 2010 PCSX4ALL Team *
* Copyright (C) 2010 Unai *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
***************************************************************************/
#ifndef NEW_GPU_H
#define NEW_GPU_H
///////////////////////////////////////////////////////////////////////////////
// GPU global definitions
#define FRAME_BUFFER_SIZE (1024*512*2)
#define FRAME_WIDTH 1024
#define FRAME_HEIGHT 512
#define FRAME_OFFSET(x,y) (((y)<<10)+(x))
#define VIDEO_WIDTH 320
typedef char s8;
typedef signed short s16;
typedef signed int s32;
typedef signed long long s64;
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
#include "gpu_fixedpoint.h"
///////////////////////////////////////////////////////////////////////////////
// Tweaks and Hacks
extern int skipCount;
extern bool enableAbbeyHack;
extern bool show_fps;
extern bool alt_fps;
///////////////////////////////////////////////////////////////////////////////
// interlaced rendering
extern int linesInterlace_user;
extern bool progressInterlace;
extern bool light;
extern bool blend;
typedef struct {
u32 Version;
u32 GPU_gp1;
u32 Control[256];
unsigned char FrameBuffer[1024*512*2];
} GPUFreeze_t;
struct GPUPacket
{
union
{
u32 U4[16];
s32 S4[16];
u16 U2[32];
s16 S2[32];
u8 U1[64];
s8 S1[64];
};
};
///////////////////////////////////////////////////////////////////////////////
// Compile Options
//#define ENABLE_GPU_NULL_SUPPORT // Enables NullGPU support
//#define ENABLE_GPU_LOG_SUPPORT // Enables gpu logger, very slow only for windows debugging
///////////////////////////////////////////////////////////////////////////////
#endif // NEW_GPU_H
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