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authorneonloop2021-08-27 00:30:47 +0000
committerneonloop2021-08-27 00:30:47 +0000
commit3f527c7426cbbdbd04962545b801c944434a0377 (patch)
treef9ba8499e54dcafb2fea259522fd4ff1b9f66f2b /core.h
parent0060a16ad707c1d6f2013947821ff55e377ceb92 (diff)
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Adds a standalone multi-emulator mode
When starting without arguments, can select a core in the current directory and some content (a game). Allows loading a different game from the in-game menu.
Diffstat (limited to 'core.h')
-rw-r--r--core.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/core.h b/core.h
index 1c39d87..34143ef 100644
--- a/core.h
+++ b/core.h
@@ -2,6 +2,7 @@
#define _CORE_H__
#include "libretro.h"
+#include "main.h"
struct core_cbs {
bool initialized;
@@ -29,12 +30,15 @@ struct core_cbs {
};
extern struct core_cbs current_core;
+extern char core_path[MAX_PATH];
+extern char content_path[MAX_PATH];
extern double sample_rate;
extern double frame_rate;
extern double aspect_ratio;
extern unsigned audio_buffer_size_override;
extern int state_slot;
+extern int resume_slot;
void config_file_name(char *buf, size_t len, int is_game);
void save_relative_path(char *buf, size_t len, const char *basename);
@@ -46,14 +50,18 @@ bool state_allowed(void);
void state_file_name(char *name, size_t size, int slot);
int state_read(void);
int state_write(void);
+int state_resume(void);
unsigned disc_get_count(void);
unsigned disc_get_index(void);
bool disc_switch_index(unsigned index);
bool disc_replace_index(unsigned index, const char *content_path);
+void core_extract_name(const char* core_file, char *buf, size_t len);
int core_load(const char *corefile);
int core_load_content(const char *path);
+void core_unload_content(void);
+const char **core_extensions(void);
void core_unload(void);
#endif