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authorneonloop2023-01-09 18:53:01 +0000
committerneonloop2023-01-09 18:53:01 +0000
commit5648b7259834bc493afcc93c2c261c7997363ddd (patch)
treea4e9e48700000b00af5d5df30e940b19a88a28ac /funkey/fk_instant_play.h
parent77698840e8cd8ad0b59d6ac1a30a7ecf418ca470 (diff)
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Waits to suspend until after game loop
Suspending during loop caused corrupt states
Diffstat (limited to 'funkey/fk_instant_play.h')
-rw-r--r--funkey/fk_instant_play.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/funkey/fk_instant_play.h b/funkey/fk_instant_play.h
index b3e3845..5185065 100644
--- a/funkey/fk_instant_play.h
+++ b/funkey/fk_instant_play.h
@@ -41,6 +41,7 @@ extern "C" {
#define AUTOSAVE_SLOT 99
extern void FK_InitInstantPlay(int argc, char **argv);
+extern void FK_Suspend(void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus